Author Topic: Character creation  (Read 49222 times)

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Nanshork

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Re: Character creation
« Reply #300 on: February 12, 2010, 02:38:34 PM »
I don't have any gear, and for darkvision I have to change my spells again or change into a different kind of giant.   :P
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VennDygrem

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Re: Character creation
« Reply #301 on: February 12, 2010, 02:42:59 PM »
I'll be able to front the cost of the No Light wand.
So I take it I'm carrying the wand? Do you want me to always use it at the start of any combat, are you going to give me some kind of signal, or should I just use my own judgement?
Sure.
How do I get Darkvision for 2,000 gp? :P
You have darkvision, from the mineral warrior template. The Ring of Darkhidden is 2000, though...

So I guess my first turn in most combats will look like this:

1) Activate wand/cast No Light
2) Take total cover from Tower Shield. :D

You might want to get one of those rings Nanshork, if you haven't already... and maybe some Darkvision.  :P

It'd be nice.... :D

Use your best judgement. If you'd rather not waste your turn getting me into the dark, then fine, I'll find some way to hide or something. The wand's just the easiest way, unless there are natural shadows/darkness for me to hide in.

Agita

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Re: Character creation
« Reply #302 on: February 12, 2010, 02:45:09 PM »
I'll be able to front the cost of the No Light wand.
So I take it I'm carrying the wand? Do you want me to always use it at the start of any combat, are you going to give me some kind of signal, or should I just use my own judgement?
Sure.
How do I get Darkvision for 2,000 gp? :P
You have darkvision, from the mineral warrior template. The Ring of Darkhidden is 2000, though...
...Oh.  :embarrassed

Maybe I'll just spend my money on barding for my horsey. :P 'Nother tank in the party.

[spoiler]
Code: [Select]
Size/Type:  Large Animal
Hit Dice: 4d8+24 (42 hp)
Initiative: +2
Speed: 80 ft. (16 squares)
Armor Class: 17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15
Base Attack/Grapple: +3/+13
Attack: Hoof +10 melee (1d4+7)
Full Attack: 2 hooves +10 melee (1d4+7) and bite +7 melee (1d3+3)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Combative mount, excellent learner, low-light vision, scent, swift breed,
Saves: Fort +10, Ref +6, Will +3
Abilities: Str 24, Dex 15, Con 22, Int 2, Wis 15, Cha 6
Skills: Listen +6, Spot +6
Feats: Endurance, Run, Multiattack(B)

Looking good?[/spoiler]
« Last Edit: February 12, 2010, 02:57:19 PM by Agita »
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

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PhaedrusXY

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Re: Character creation
« Reply #303 on: February 12, 2010, 02:52:11 PM »
Jesus Christ, that thing could probably kill my character, if you gave it some adamantine horse shoes.  :lol Ah... I hate being a low level meat shield...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Agita

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Re: Character creation
« Reply #304 on: February 12, 2010, 02:56:02 PM »
Jesus Christ, that thing could probably kill my character, if you gave it some adamantine horse shoes.  :lol Ah... I hate being a low level meat shield...
:plot How much do adamantine horseshoes cost? :D
And I didn't even change the feats it gets.

On the bright side, the horse won't scale with levels like we do, so it'll go from tank to cannon fodder eventually.
« Last Edit: February 12, 2010, 02:57:36 PM by Agita »
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

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PhaedrusXY

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Re: Character creation
« Reply #305 on: February 12, 2010, 03:03:02 PM »
Jesus Christ, that thing could probably kill my character, if you gave it some adamantine horse shoes.  :lol Ah... I hate being a low level meat shield...
:plot How much do adamantine horseshoes cost? :D

On the bright side, the horse won't scale with levels like we do, so it'll go from tank to cannon fodder eventually.
Yeah... on the other hand, when I get a couple more levels, we'll get to see a real mount (Drakkensteed, here I come!). (Which will probably still die horribly. :D)

And... DAMMIT I thought the Prestige Paladin was class level+4, not +3, for determining your paladin mount's level... So I'll actually only get to 10th level for mount purposes, not 11th... unless I abandon RKV and just take a couple more levels of PrC Paladin... Hmm... or another cleric level, since they too stack with the Holy Mount feat... I guess that's the easiest way to get to 11. It will cost me a point of BAB, but I won't take it till at least 10th level, so it won't be a big deal... I guess...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

PhaedrusXY

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Re: Character creation
« Reply #306 on: February 12, 2010, 03:25:12 PM »
Use your best judgement. If you'd rather not waste your turn getting me into the dark, then fine, I'll find some way to hide or something. The wand's just the easiest way, unless there are natural shadows/darkness for me to hide in.
Actually... as long as I still have those spells prepped for the day (and I will almost always prepare some), you should hold the wand, as I'll actually just cast them and save the trouble of fiddling with the wand (pulling it out, dropping/stowing it, etc). It also means you can try to activate it yourself if you go first and want to. ;)

After I run out of spells, you can hand it off to me. I think I should get a wand chamber on my weapon, though...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

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Re: Character creation
« Reply #307 on: February 12, 2010, 03:36:51 PM »
Jesus Christ, that thing could probably kill my character, if you gave it some adamantine horse shoes.  :lol Ah... I hate being a low level meat shield...
:plot How much do adamantine horseshoes cost? :D

On the bright side, the horse won't scale with levels like we do, so it'll go from tank to cannon fodder eventually.
Yeah... on the other hand, when I get a couple more levels, we'll get to see a real mount (Drakkensteed, here I come!). (Which will probably still die horribly. :D)

And... DAMMIT I thought the Prestige Paladin was class level+4, not +3, for determining your paladin mount's level... So I'll actually only get to 10th level for mount purposes, not 11th... unless I abandon RKV and just take a couple more levels of PrC Paladin... Hmm... or another cleric level, since they too stack with the Holy Mount feat... I guess that's the easiest way to get to 11. It will cost me a point of BAB, but I won't take it till at least 10th level, so it won't be a big deal... I guess...
And as for BAB, you'll have Divine Power ;)
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Nanshork

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Re: Character creation
« Reply #308 on: February 12, 2010, 03:41:54 PM »
I bought two things and I'm done with my gear.   :P

Finished everything but summon list stats.  Oh and Bowen, we're currently using my Buffed stats.
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BowenSilverclaw

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Re: Character creation
« Reply #309 on: February 12, 2010, 03:44:29 PM »
I bought two things and I'm done with my gear.   :P

Finished everything but summon list stats.  Oh and Bowen, we're currently using my Buffed stats.
What buffs?

EDIT: Nevermind, found the Buffed section on your sheet :)

Noted.
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

Nanshork

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Re: Character creation
« Reply #310 on: February 12, 2010, 04:06:14 PM »
Question: Can I use post Augmented Summoning stats to meet feat prerequisites for my summons that get feats now?
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BowenSilverclaw

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Re: Character creation
« Reply #311 on: February 12, 2010, 04:10:39 PM »
No, that would mean retraining at the moment they're summoned onto the Prime Material, sorry.
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You caught a fish.  It was awesome.   :lol

VennDygrem

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Re: Character creation
« Reply #312 on: February 12, 2010, 04:41:34 PM »
Use your best judgement. If you'd rather not waste your turn getting me into the dark, then fine, I'll find some way to hide or something. The wand's just the easiest way, unless there are natural shadows/darkness for me to hide in.
Actually... as long as I still have those spells prepped for the day (and I will almost always prepare some), you should hold the wand, as I'll actually just cast them and save the trouble of fiddling with the wand (pulling it out, dropping/stowing it, etc). It also means you can try to activate it yourself if you go first and want to. ;)

After I run out of spells, you can hand it off to me. I think I should get a wand chamber on my weapon, though...

I can't actually use the thing, though. I'll hold onto it, but it does me no good unless I get UMD ranks.

PhaedrusXY

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Re: Character creation
« Reply #313 on: February 12, 2010, 05:21:26 PM »
I can't actually use the thing, though. I'll hold onto it, but it does me no good unless I get UMD ranks.
Oh.... I thought you had UMD ranks. Never mind, then...

And as for BAB, you'll have Divine Power ;)
Meh, I'm not going the Persistent route, so it would eat too many spell slots to mess with. I'll only be down 1 or 2 points, depending on whether I think upgrading my draco-horsie with two more HD is worth a second one...
« Last Edit: February 12, 2010, 05:24:14 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Nanshork

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Re: Character creation
« Reply #314 on: February 12, 2010, 06:42:01 PM »
As a general FYI (in case anybody cares) my vermin that get feats are: Centipedes, Crabs, and Spiders.  The centipedes will be focused on Poison, Crabs on grappling, and Spiders on whatever because they're crappy.  :p
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PhaedrusXY

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Re: Character creation
« Reply #315 on: February 12, 2010, 06:42:56 PM »
As a general FYI (in case anybody cares) my vermin that get feats are: Centipedes, Crabs, and Spiders.  The centipedes will be focused on Poison, Crabs on grappling, and Spiders on whatever because they're crappy.  :p
Spiders = BFC? Throwing webs and all that...

Also... you said crabs... Hurr hurr... hurr hurr hurr... hurr hurr.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Nanshork

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Re: Character creation
« Reply #316 on: February 12, 2010, 06:46:31 PM »
As a general FYI (in case anybody cares) my vermin that get feats are: Centipedes, Crabs, and Spiders.  The centipedes will be focused on Poison, Crabs on grappling, and Spiders on whatever because they're crappy.  :p
Spiders = BFC? Throwing webs and all that...

Also... you said crabs... Hurr hurr... hurr hurr hurr... hurr hurr.

The spider is taking that feat from SS dealing with webs, but they're just behind everything else and so not as effective as I want in general.  I might use them anyway.

Yes, yes, I said crabs.   :rollseyes

 :P
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PhaedrusXY

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Re: Character creation
« Reply #317 on: February 18, 2010, 07:22:02 PM »
So... who's going to take Blind Fight so we can get this?

Quote
Invisibility Sweep

If you're aware of the presence of an unseen enemy, you can quickly move through an area and pinpoint your foe's location.

Training: You practice finding invisible enemies by swinging your weapons through empty spaces and making sudden movements that an invisible foe wouldn't anticipate. More important, you quickly develop a shorthand way of describing the location of an unseen enemy you have pinpointed: "At my 4 o'clock -- 10 feet out," for example. Eventually, members of your team can quickly and effectively target a specific (apparently empty) square based on your verbal description.

Task Leader Prerequisite: Blind-Fight.

Benefit: Each team member can check for the presence of an invisible enemy by groping into four adjacent 5-foot squares within reach, making touch attacks into those squares as described on page 295 of the Dungeon Master's Guide. Doing so is a standard action. If one team member pinpoints the location of an invisible enemy (whether through groping, Spot and Listen checks, or other means), every other team member within earshot also has that enemy pinpointed until that enemy moves into a different square. (Pinpointed invisible enemies still gain the benefits of total concealment; see page 152 of the Player's Handbook.)
:D

Or... I guess we could just get the Colonel and Yamanu those weapon crystals of Least/Lesser Revelation.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Agita

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Re: Character creation
« Reply #318 on: February 18, 2010, 07:23:15 PM »
I don't know what to do with the retrained Action Surge anyway, so leave it to me. :D
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PhaedrusXY

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Re: Character creation
« Reply #319 on: February 25, 2010, 11:55:22 AM »
Is it worth delaying Divine Recovery (regain spent maneuver with a Turn attempt) by two levels to get a 4th level maneuver known instead of a 3rd? I'm thinking no...

Current build: Cleric 4/Crusader 1
Flaws: Vulnerable (-1AC), Shaky (-2 ranged)
Traits: Aggressive (+2 init, -1 AC), ?

Current Feats:
Tortured Soul (bonus for worshiping Elder Good, good version of Willing Deformity)
Earth Devotion (D) (can ignore/create difficult terrain as an immediate action 1xday +1/turn attempt)
Animal Devotion (D) (can fly as a swift action for 1 min 1xday +1/3 turn attempts)
Stand Still (1) (Instead of damage on an AoO, foe must make a Fort save (DC 10+damage) or be stopped from moving.)
Mounted Combat (flaw1)
Combat Reflexes (flaw2)
Stone Power (qualified with item) (3)
Deformity: Tall (bonus@5th) Increase reach, -1 AC.

Planned progression:
6 PrPal 1 Battle Blessing (swift action casting for all paladin spells) (3rd level spells, CL 5, IL3)
7 PrPal 2 retrain Stone Power to Practiced Spellcaster? (CL 7 (3rd level spells), IL4, 5th level Drakkensteed mount)(buy Crown of the White Raven)
8 RKV 1 pick up Thicket of Blades (CL 8 (3rd level spells), IL5, 5th level mount)
9 RKV 2 Holy Mount (stack cleric levels for paladin mount), gain maneuver known and Divine Recovery (spend Turn attempt to recover spent maneuver) (CL 9 (3rd level spells), IL6, 9th level mount)
10 PrPal 3 bonus "Elder Good" devotion feat; (CL 10 (4th level spells), IL6, 10th level mount)
11 Cleric 5 (CL 11 (4th level spells), IL7, 11th level mount)
12 RKV 3 Improved Crit or Serenity? (CL 12 (5th level spells), IL8, 11th level mount)



As indicated above, I'm thinking of retraining Stone Power to Practiced Spellcaster in a level or two, and thought I might also trade Earth Devotion for the Inquisition domain, and pick up a Dispelling Cord. That would let me cast Dispel Magic as a swift action (Battle Blessing) with a +6 to the dispel checks. Do you guys think that is more useful than Stone Power and Earth Devotion?

It depends heavily on whether we need to worry more about spellcasters, or mostly non-casters. Of course casters are more dangerous in general, but I think this module has substantial amounts of combats with lots of enemies, which the first encounter certainly hints at. So Stone Power to mitigate some damage + Earth Devotion to block chargers could come in very handy as well.

I guess I could also try to work in a level of Church Inquisitor... but it is going to be hard to find room, unless I ditch the Holy Mount feat... and maybe the mount entirely... Hmm...


Ok... with Church Inquisitor:

change to Clr 3/ChInq 1/Crus 1 after the combat. Feats stay the same, but I'll have to redo my skills. It should be easier to meet prereqs now I think, though. I'll lose a point of BAB, unfortunately. I'm not actually sure it's worth it...

Clr 3/ChInq3/Crus1/PrPal1/RKV 4 would be the final build, I think.


Jesus Christ... the skills are killing me. FUCK RKV. I'll just take a 2nd crusader level.

Cleric 4/Crus1/PrPal 2/Crus+1/PrPal+1/Cleric +3

Skills:

Knowledge (religion) 2 ranks, Knowledge (nobility and royalty) 2cc ranks, Ride 4 ranks.
« Last Edit: February 25, 2010, 08:14:24 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]