Author Topic: Ask a Simple Question: The Revenge of the Grue  (Read 139318 times)

0 Members and 2 Guests are viewing this topic.

kevin_video

  • Organ Grinder
  • *****
  • Posts: 4833
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #440 on: January 15, 2010, 01:26:44 AM »
Q 109 If you had boot blades, elbow blades, knee blades, and sleeve blades, who would you use all of them? Multi-Attack?
A109
sadly, multi-attack requires 3 natural attacks -- manufactured weapons simply don't qualify.
I thought maybe multi-weapon fighting, but that requires 3 hands.

but that's only the RAW.  see if you can pull-off some home-brew/houserule stuff:
- see if you're DM will be amenable to allowing multi-weapon fighting; -or-
- personally, I might homebrew a feat to allow that type of fighting:
Code: [Select]
[b]feat:[/b] Body of Blades
You have blades hidden about your body, covering you in weaponry, enabling you to become a veritable cyclone of death.
[b]prereq:[/b] TWF , BAB 11+ , DEX 17+ , tumble 7 ranks , proficiency in appropriate weapons
[b]benefit: [/b]when you make a full-attack, you are able to bring all of your hidden blades in to action, each one counting as an off-hand attack.  all of these attacks are applicable to TWF rules, as if you had 3+hands and using multi-weapon fighting (but does not qualify you for the multi-weapon fighting feat(s)).
For more on hidden blades, see Complete Scoundrel, p.109-110.
How does that work?  maybe even turn it in to 2 feats?
Have to see what he says, but yeah that'd be nice. I found it interesting though.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.

KellKheraptis

  • Organ Grinder
  • *****
  • Posts: 2668
  • What's the matter? I thought you had me...
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #441 on: January 15, 2010, 01:30:58 AM »
Just don't tell him what sneak attack turns into with that feat...
BG's Resident Black Hatter
The Mango List Reborn!
My Warmage Trickery (coming soon!)
My PrC Pally Trickery (coming soon!)
The D&D Archive
-Work in progress!

kevin_video

  • Organ Grinder
  • *****
  • Posts: 4833
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #442 on: January 15, 2010, 01:33:14 AM »
Just don't tell him what sneak attack turns into with that feat...
Godliness?
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.

Mushroom

  • Curious George
  • ****
  • Posts: 321
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #443 on: January 15, 2010, 02:36:26 AM »
Just don't tell him what sneak attack turns into with that feat...
Godliness?
Not without spellcasting it isn't

kevin_video

  • Organ Grinder
  • *****
  • Posts: 4833
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #444 on: January 15, 2010, 02:40:41 AM »
Just don't tell him what sneak attack turns into with that feat...
Godliness?
Not without spellcasting it isn't
Ah. Then I have no idea. I wouldn't be able to tell the DM anything because I don't know myself.  ???
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.

kevin_video

  • Organ Grinder
  • *****
  • Posts: 4833
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #445 on: January 15, 2010, 02:49:49 AM »
Q 100 It says that when you make a magic item for a spot that's not normally where it's supposed to go (ie a belt vs gauntlets), the price increases by 1.5 times. Well, then why is the belt of giant strength in accordance to the rules, and the same for the gauntlets of ogre power? The only difference is that one's a +2 and the other's a +4 and +6? At the same time, do you increase the price if they're in the same slot, but different items? Like Gloves of DEX vs Gauntlets of DEX? Or are they just named differently and enabling you to make an armed punch?

Q 101 Where can I find some chains or manacles that'll make it harder for slaves to escape (ie cursed or magical ones that'll do something to you if you ever think of escaping)?
« Last Edit: January 15, 2010, 05:43:12 AM by kevin_video »
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.

shalandar

  • Ring-Tailed Lemur
  • **
  • Posts: 75
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #446 on: January 15, 2010, 09:29:49 AM »
Q 100 It says that when you make a magic item for a spot that's not normally where it's supposed to go (ie a belt vs gauntlets), the price increases by 1.5 times. Well, then why is the belt of giant strength in accordance to the rules, and the same for the gauntlets of ogre power? The only difference is that one's a +2 and the other's a +4 and +6? At the same time, do you increase the price if they're in the same slot, but different items? Like Gloves of DEX vs Gauntlets of DEX? Or are they just named differently and enabling you to make an armed punch?

A100: I believe the gauntlets were kept for "the good old days", since 2nd edition used the gauntlets slot.  I could be wrong on that one though.

The other question, about gloves vs gauntlets....or different times in different slots.  You answered your question above actually.  "...when you make a magic item for a spot that's not normally where it's supposed to go..."  It goes by the slot the item is supposed to be in.  If you can get some magic user to enchant gauntlets instead of gloves?  You're good.

wotmaniac

  • Man in Gorilla Suit
  • *****
  • Posts: 2207
  • Emperor's Enforcer
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #447 on: January 15, 2010, 10:50:26 AM »
Q 101 Where can I find some chains or manacles that'll make it harder for slaves to escape (ie cursed or magical ones that'll do something to you if you ever think of escaping)?
A101(?)

forget chains .... .... necrotic cyst + necrotic tumor = permanent slave.  the end. (I can't begin to tell you how much trouble this caused me in my last campaign -- and then he always made sure to keep one of these minions with him so as to always have an innocuous-looking "wmd")

as for less maniacal methods, you could enchant the manacles with something that prevents the wearer from taking them off (but this will be useless against creatures resistant/immune to mind-effects) -- any sort of compulsion should work (for the most part, dominate should work as the base spell).  if you want to crank it up and go all Pavlovian, have a "flensing" spell hit them every time that they try to take it off themselves (maybe have it only effect them for 1 round at a time; and even then, you may have to tone it down -- I just really like the image that this creates).


BTW -- the next question should be #111

[spoiler]
If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

Greenbound Summoning RAI
Expanded Gestalt
More Savage Progressions[/spoiler]
Report any wrongs I have done here.

cru

  • Donkey Kong
  • ****
  • Posts: 613
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #448 on: January 15, 2010, 11:24:12 AM »
Q 101 Where can I find some chains or manacles that'll make it harder for slaves to escape (ie cursed or magical ones that'll do something to you if you ever think of escaping)?
A101(?)

forget chains .... .... necrotic cyst + necrotic tumor = permanent slave.  the end. (I can't begin to tell you how much trouble this caused me in my last campaign -- and then he always made sure to keep one of these minions with him so as to always have an innocuous-looking "wmd")

as for less maniacal methods, you could enchant the manacles with something that prevents the wearer from taking them off (but this will be useless against creatures resistant/immune to mind-effects) -- any sort of compulsion should work (for the most part, dominate should work as the base spell).  if you want to crank it up and go all Pavlovian, have a "flensing" spell hit them every time that they try to take it off themselves (maybe have it only effect them for 1 round at a time; and even then, you may have to tone it down -- I just really like the image that this creates).


BTW -- the next question should be #111

http://www.imarvintpa.com/dndlive/items.php?ID=2552

Freshums

  • Ring-Tailed Lemur
  • **
  • Posts: 72
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #449 on: January 15, 2010, 11:26:49 AM »
Q 100 It says that when you make a magic item for a spot that's not normally where it's supposed to go (ie a belt vs gauntlets), the price increases by 1.5 times. Well, then why is the belt of giant strength in accordance to the rules, and the same for the gauntlets of ogre power? The only difference is that one's a +2 and the other's a +4 and +6? At the same time, do you increase the price if they're in the same slot, but different items? Like Gloves of DEX vs Gauntlets of DEX? Or are they just named differently and enabling you to make an armed punch?

A100
I believe there's a a table of magic enhancements and slot-affiliations in the Magic Item Compendium.
Waist and Hands both have a strength affinity, thus the lack of price increase.

Trying to stick a strength bonus on something without this affinity, say a helmet, would result in the x1.5

Item prices are determined by the bonuses given, not the slots used (generally), so a glove and gauntlet of the same bonuses would cost the same.
« Last Edit: January 15, 2010, 11:29:08 AM by Freshums »

Nemo

  • Ring-Tailed Lemur
  • **
  • Posts: 66
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #450 on: January 15, 2010, 12:12:08 PM »
Q111
Can Artificer use Cyst-family-wands, without actually having mother cyst feat?  Each attempt ends with wasted charge because of lack of appropriate focus, or what? Imagine Necrotic Cyst wand as a creepy syringe... :D
« Last Edit: January 15, 2010, 12:14:51 PM by Nemo »

wotmaniac

  • Man in Gorilla Suit
  • *****
  • Posts: 2207
  • Emperor's Enforcer
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #451 on: January 15, 2010, 02:14:08 PM »
Q111
Can Artificer use Cyst-family-wands, without actually having mother cyst feat?  Each attempt ends with wasted charge because of lack of appropriate focus, or what? Imagine Necrotic Cyst wand as a creepy syringe... :D
A111
don't really know anything about artificers -- but limited wish should take care of the 5th-level-and-lower ones (unfortunately, I just got introduced to that a couple of weeks ago).

[spoiler]
If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

Greenbound Summoning RAI
Expanded Gestalt
More Savage Progressions[/spoiler]
Report any wrongs I have done here.

kevin_video

  • Organ Grinder
  • *****
  • Posts: 4833
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #452 on: January 15, 2010, 02:34:19 PM »
Q 112 Where can I find stuff on executioners (ie gear, classes, etc)?

Q 113 I'm seeing this more and more, but how do you become like a 10th level Blackguard, and just that? I thought you had to be an ex-Paladin of 11 HD or more for that to happen (ie trade in your levels). Is there an optional rule that I'm not seeing?
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.

Surreal

  • Hong Kong
  • ****
  • Posts: 1430
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #453 on: January 15, 2010, 03:06:49 PM »
A 113: Not possible as far as I know. The closest I can think of is the Shadowbane Inquisitor (Complete Adventurer) who counts as levels of Paladin if you drop to Blackguard. Using this, it's possible to have no levels of Paladin left when you switch. It's even possible to switch over and have no base classes at all, but it's tricky juggling the prereqs.
---
"The late, sedate, and no to great." ~Surreal

Some Handy Links for CO Work (WotC 339 version) - a compilation of links for base/prestige class handbooks, tactics, spellcasting, character builds, D&D databases, etc.
Archived version of the above with working links

The Mango Index - a giant index for all things D&D and where to find them
The Mango List Reborn! - rehosted by KellKheraptis

Lists of Stuff - listing of class features etc and how to get them, etc. sort of like above but a little more specific and sorted by category
Polymorph, Wildshape and Shapechange, oh my! (comparison charts) - side-by-side comparison of all the various form altering abilities
Alternative Class Features
alternative ways to get class skills

snakeman830

  • Organ Grinder
  • *****
  • Posts: 3494
  • BG's resident furry min/maxxer
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #454 on: January 15, 2010, 03:08:17 PM »
Q 112 Where can I find stuff on executioners (ie gear, classes, etc)?

Q 113 I'm seeing this more and more, but how do you become like a 10th level Blackguard, and just that? I thought you had to be an ex-Paladin of 11 HD or more for that to happen (ie trade in your levels). Is there an optional rule that I'm not seeing?
A112: Book of Vile Darkness has some of that information.  Stronghold Builder's Guidebook has a little as well.

A133: This is using the Rebuilding rules in PHB2.  Likewise, it's possible to have an Ur-Priest 10 with no other classes.
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

PhaedrusXY

  • Organ Grinder
  • *****
  • Posts: 8022
  • Advanced Spambot
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #455 on: January 15, 2010, 03:26:09 PM »
Q114: If creature A is huge and wielding a reach weapon, and creature B is gargantuan and adjacent to him, can creature A hit B with his weapon? A threatens from 15 to 30 feet away with the weapon, and part of creature B is in that range, since it takes up a space four squares on each side.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

  • Organ Grinder
  • *****
  • Posts: 5337
  • Walking that fine line between genius and insanity
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #456 on: January 15, 2010, 03:28:04 PM »
Q115: What ways are there, if any, to add spells to the Wizard spell list that don't involve giving up a casting level?
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Negative Zero

  • Grape ape
  • *****
  • Posts: 1532
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #457 on: January 15, 2010, 03:46:34 PM »
Q115: What ways are there, if any, to add spells to the Wizard spell list that don't involve giving up a casting level?

A115: Arcane Disciple explicitly adds the spells to the caster's spell list.

BowenSilverclaw

  • Organ Grinder
  • *****
  • Posts: 5337
  • Walking that fine line between genius and insanity
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #458 on: January 15, 2010, 03:47:55 PM »
Q115: What ways are there, if any, to add spells to the Wizard spell list that don't involve giving up a casting level?

A115: Arcane Disciple explicitly adds the spells to the caster's spell list.

Anything else out there that isn't limited to Domain lists?
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

kevin_video

  • Organ Grinder
  • *****
  • Posts: 4833
    • Email
Re: Ask a Simple Question: The Revenge of the Grue
« Reply #459 on: January 15, 2010, 03:48:12 PM »
Q 112 Where can I find stuff on executioners (ie gear, classes, etc)?

Q 113 I'm seeing this more and more, but how do you become like a 10th level Blackguard, and just that? I thought you had to be an ex-Paladin of 11 HD or more for that to happen (ie trade in your levels). Is there an optional rule that I'm not seeing?
A112: Book of Vile Darkness has some of that information.  Stronghold Builder's Guidebook has a little as well.

A133A113: This is using the Rebuilding rules in PHB2.  Likewise, it's possible to have an Ur-Priest 10 with no other classes.
Is Quintessential Rogue, cannon? I found an Executioner PrC in there, but I thought I saw something more elsewhere. There are executioner miniatures, but I don't know what classes are on those. I also found the Executioner's Axe (which is essentially useless unless you're neutral and fighting evil), and the Executioner's Hood.

Read up on the rebuilding, and that's really interesting. I'll have to remember that.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.