Hi all,
I'm about to start in a campaign where all players are Drow. I believe we get the LA for free, but either way the restriction is there (must be drow) so that's what I have to work with.
I've looked to see if there has been discussion on optimizing the PF Summoner class (
http://www.d20pfsrd.com/extras/advanced-player-s-guide-playtest/summoner) and could find nothing noteworthy (was hoping for a handbook, but alas...)
I feel the class benefits most from not multiclassing (given the non-standard nature of the eidolon, nothing will progress it), but I would take a 1 level dip if it's good enough, I just can't think of anything worthwhile.
In the feat department, there are a couple of feats I might take for flavor reasons, but nothing that increases the power of the class. Augment summoning is a great choice, but with the requirement of Sp Focus (Conj), it's a hefty investment. I would ideally look for things that increase the combat power of both/either the eidolon or summoned monsters... I'm just at a bit of a loss. Should I maybe just focus on making my character itself better at combat?
So basically, I'm looking for ideas - I feel I need to add something
somewhere, but am at a bit of a loss. I suppose I could go knowledge devotion and max out knowledge skills for a bit of combat power, but that's pretty limited (esp since I'll mostly be casting summons). Maybe archery? I'm proficient with the hand crossbow.... hehe
Basic playstyle will be: send eidolon, summon, act as support combat (either melee or ranged... thankyou 3/4 bab), and maybe backup healer with wand.
Thanks for any and all suggestions.