IntroCharisma intrigues me. With the proper abilities, CHA can replace any other stat. On its own, CHA is weak.
I'd prefer to be the party's face, a supporter, and a combatant. Spells are a secondary thing for me, though I'll take them if it's convenient.
I've read
Inspire Courage Optimization (and its
ENWorld version) and being a drummer- possibly using my elbows to play while whacking foes- interests me.
Complete Adventurer has info on masterwork instruments.
I'm considering Marshal and Warblade
Sample BuildHuman Bard2/Warblade1/Cleric1/Bard+1/Barbarian1/Uhh...
1: Improved Initiative, [Inspire Courage +1], Lingering Song, Melodic Casting, -=FEAT=-
3: Song of the White Raven
6: Song of the Heart?
Notes-All material is available, pending DM approval.
-No favored classes or multiclass penalties.
-32 point buy
-We start from ECL1. I wish to be viable from levels 1 onward.
-Evil-only builds are probably a no-go.