Author Topic: Character planning  (Read 25057 times)

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VennDygrem

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Re: Character planning
« Reply #100 on: December 02, 2009, 01:39:54 PM »
Also, did I miss the part where Phaedrus said we were hunting down this artifact, or was that decided on behind the scenes? I don't remember seeing any Heavy Metal references in the planning threads. :P
There is always room for Heavy Metal references. :P

At this point (until someone makes a knowledge check, etc), Xuuvosic is the only one who has any idea what it is. I'd suggest talking about it in game, or making checks, etc. ;)

I know the slow pace of PbBs makes back and forth dialogue tedious, but I'd like to see at least a bit of it... He's suggested that he knows of something that can be used to "unfuck" the situation, and so far no one else has responded.

I was about to, however Invisible Castle seems to be down (I assume we're using IC for dice rolls, correct?), so I'll update when I notice it back up, unless there's an alternate method you want to use for now.

PhaedrusXY

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Re: Character planning
« Reply #101 on: December 02, 2009, 01:43:50 PM »
I was about to, however Invisible Castle seems to be down (I assume we're using IC for dice rolls, correct?), so I'll update when I notice it back up, unless there's an alternate method you want to use for now.
Ah crap. That site seems to be down frequently, but I don't have a better one to suggest, unfortunately. I could make rolls for you and post the results if you want, but it will probably be back up soon.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

VennDygrem

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Re: Character planning
« Reply #102 on: December 02, 2009, 01:49:58 PM »
We'll wait a little while, and if it's not back up, we can go with that plan.

Agita

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Re: Character planning
« Reply #103 on: December 02, 2009, 04:31:05 PM »
Is there any way to dial up a quick call to Eberron? I've got a 3rd-level DFA in the Mournland that could take 10 on the Dungeoneering check. ;)
And probably make the Arcana DC too.
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HeadofVecna

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Re: Character planning
« Reply #104 on: December 06, 2009, 03:07:10 AM »
Come to think of it, is it too late to switch out Subtle Cut for Feast Unknown?
Yeah, that's ok, but I am thinking of using the same "pool" of controlled creatures for all of them. That might be a bit harsh, though... I just don't want a room full of "pets" everywhere we go. :P I guess it isn't as big of a deal as it is in a tabletop game, though.
Did you come to a final decision on this? If it helps, given two pools, I'd make sure that a couple more (in addition to the Yuan-ti) have a pocket-sized form, or have some similar way of remaining unobtrusive.

PhaedrusXY

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Re: Character planning
« Reply #105 on: December 06, 2009, 04:04:33 PM »
Come to think of it, is it too late to switch out Subtle Cut for Feast Unknown?
Yeah, that's ok, but I am thinking of using the same "pool" of controlled creatures for all of them. That might be a bit harsh, though... I just don't want a room full of "pets" everywhere we go. :P I guess it isn't as big of a deal as it is in a tabletop game, though.
Did you come to a final decision on this? If it helps, given two pools, I'd make sure that a couple more (in addition to the Yuan-ti) have a pocket-sized form, or have some similar way of remaining unobtrusive.

The CR can be equal to your character level. That's a little nuts. :P I don't see how you could even do that beyond 3rd level, though, unless you use some template like Grave-touched Ghoul. A ghast only has a CR of 3. Without resorting to templates, it seems like kind of a waste of a feat...

Are you planning on using this for healing or something? I think "completely consuming" the flesh of a sentient creature is a bit too ridiculous. We'll just say that each corpse can only benefit you once, but it only takes a bite or two of it. You're basically eating their life essence, not their flesh. Eating the flesh is just kind of a ritual. We'll say it takes a full-round action.

Assuming we're only talking about standard ghouls and ghasts, I'll say they have separate pools. If not, we'll have to talk about it more... ;)
« Last Edit: December 06, 2009, 04:12:50 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Agita

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Re: Character planning
« Reply #106 on: December 06, 2009, 07:45:37 PM »
Still fucking around/procrastinating with my equipment...
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InnaBinder

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Re: Character planning
« Reply #107 on: December 06, 2009, 07:55:30 PM »
I was about to, however Invisible Castle seems to be down (I assume we're using IC for dice rolls, correct?), so I'll update when I notice it back up, unless there's an alternate method you want to use for now.
Ah crap. That site seems to be down frequently, but I don't have a better one to suggest, unfortunately. I could make rolls for you and post the results if you want, but it will probably be back up soon.
GitP and thetangledweb both have threads dedicated just to rolling; if Phaedrus prefers, we could roll on either one and link to the post, I suppose.
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HeadofVecna

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Re: Character planning
« Reply #108 on: December 07, 2009, 04:37:29 AM »
The CR can be equal to your character level. That's a little nuts. I don't see how you could even do that beyond 3rd level, though, unless you use some template like Grave-touched Ghoul. A ghast only has a CR of 3. Without resorting to templates, it seems like kind of a waste of a feat...

Assuming we're only talking about standard ghouls and ghasts, I'll say they have separate pools. If not, we'll have to talk about it more... ;)
There's a Tome Ghoul much like the Tome Vampire. There is a degree of diminishing returns in taking multiple necromancy feats, in that it takes a move action to give a command to a single minion. So, even with three move actions it would take three turns to get the whole crew into a battle. Having eight to send in the first place is pretty nasty. But if the encounters are likely to be such that changes in orders will often be necessary, maybe it would be OK to have separate pools? The CR=7 thing should, of course, be right out.

Prime32

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Re: Character planning
« Reply #109 on: December 07, 2009, 10:04:12 AM »
You know, that cloaker minion made me look at the thing's stat block. Why not use it as an actual cloak and have it absorb half the damage from every attack? :D For style points I'm thinking of a vampire who has an undead cloaker with the swarm-shifter (bat swarm) template. :p (I've seen batcloaks at least twice now...)
« Last Edit: December 07, 2009, 10:10:41 AM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

PhaedrusXY

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Re: Character planning
« Reply #110 on: December 07, 2009, 11:56:53 AM »
The CR can be equal to your character level. That's a little nuts. I don't see how you could even do that beyond 3rd level, though, unless you use some template like Grave-touched Ghoul. A ghast only has a CR of 3. Without resorting to templates, it seems like kind of a waste of a feat...

Assuming we're only talking about standard ghouls and ghasts, I'll say they have separate pools. If not, we'll have to talk about it more... ;)
There's a Tome Ghoul much like the Tome Vampire. There is a degree of diminishing returns in taking multiple necromancy feats, in that it takes a move action to give a command to a single minion. So, even with three move actions it would take three turns to get the whole crew into a battle. Having eight to send in the first place is pretty nasty. But if the encounters are likely to be such that changes in orders will often be necessary, maybe it would be OK to have separate pools? The CR=7 thing should, of course, be right out.

Ah, I forgot that, and I'd overlooked the Move action to issue commands. You could still issue "generic" commands like "guard me" beforehand though, since they are intelligent and can understand complex instructions. So if you're clever about it, it won't take much effort to get them into action. Ok... I see that you really want an army of undead slaves... So let's assume the CR for the ghouls is also your CR-2, and make it separate pools I guess... I'll just have to throw more fodder into the encounters. More work for me. :bigeye

You know, that cloaker minion made me look at the thing's stat block. Why not use it as an actual cloak and have it absorb half the damage from every attack? :D For style points I'm thinking of a vampire who has an undead cloaker with the swarm-shifter (bat swarm) template. :p (I've seen batcloaks at least twice now...)
That's... a freakin' awesome idea. Hell... maybe you should have a bunch of your undead minions be cloakers so you can "outfit" the rest of the party with them. :D They're great monsters anyway, with a flight speed and crowd control abilities.

Since you technically have to be "engulfed" by the thing for it to absorb half damage, I'd say the cloaker would have to ready an action to engulf you just before you were attacked. It could then release you from the grapple at the end of its turn (at its new initiative). So it would probably at most protect you from a few attacks from one creature (or several if they all have the same initiative).


Also, I don't know if you put down any Black Sand on your character sheet, but I have no problem with you having some to heal your minions with out of combat. I think my affinity for necromancers is showing... I'll try not to unfairly favor Xuuvosic... too much. :P I certainly won't be pulling any punches at all with your minions, though. Since they're free to make, expect me to treat them like Star Trek "Redshirts". :D



Awww.... hell! You could even have the Cloaker carry you around in its mouth, and you'd have a huge wavy cloak that lets you fly! Like motherfuckin' Spawn!
« Last Edit: December 07, 2009, 12:19:33 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Prime32

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Re: Character planning
« Reply #111 on: December 07, 2009, 03:02:27 PM »
Awww.... hell! You could even have the Cloaker carry you around in its mouth, and you'd have a huge wavy cloak that lets you fly! Like motherfuckin' Spawn!
Not quite what I was thinking, but sure. :p


Is there any way you could provoke an AoO from your cloaker so that it can engulf you immediately? You probably gain the benefits of its shadow shift while being engulfed too. If there's some way to make a cloaker into a were-murder-of-crows (half-ogre template probably) you can keep it in hybrid form so that it can engulf you while being immune to weapon damage. And you can use these things as mounts too.
« Last Edit: December 07, 2009, 03:22:16 PM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Kuroimaken

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Re: Character planning
« Reply #112 on: December 07, 2009, 07:00:38 PM »
Awww.... hell! You could even have the Cloaker carry you around in its mouth, and you'd have a huge wavy cloak that lets you fly! Like motherfuckin' Spawn!
Not quite what I was thinking, but sure. :p


Is there any way you could provoke an AoO from your cloaker so that it can engulf you immediately? You probably gain the benefits of its shadow shift while being engulfed too. If there's some way to make a cloaker into a were-murder-of-crows (half-ogre template probably) you can keep it in hybrid form so that it can engulf you while being immune to weapon damage. And you can use these things as mounts too.

That... is the most fucking awesome thing I've ever seen.

Provoking an AoO from the Cloaker? Easy! Just consider what you need to do to provoke an AoO. Easiest one being, moving past a threatened area.
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For proof, look here:

http://www.layoutjelly.com/image_27/gendo_ikari/

[SPOILER]
Which Final Fantasy Character Are You?
Final Fantasy 7
My Unitarian Jihad Name is: Brother Katana of Enlightenment.
Get yours.[/SPOILER]

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PhaedrusXY

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Re: Character planning
« Reply #113 on: December 07, 2009, 07:09:17 PM »
Is there any way you could provoke an AoO from your cloaker so that it can engulf you immediately?
Well... they could move at the end of their own round and let the cloak use its AoO to engulf them, I think. Then the cloaker could release them just before their round starts again. That way they'd be protected against all attacks except those made on their own turn (so readied actions and AoO, basically).

Quote
You probably gain the benefits of its shadow shift while being engulfed too.
Yeah, I think so.

Quote
If there's some way to make a cloaker into a were-murder-of-crows (half-ogre template probably) you can keep it in hybrid form so that it can engulf you while being immune to weapon damage. And you can use these things as mounts too.
No... no were-swarms. Sorry. The freakin' things have more hit points than many of the PCs, anyway. And they can heal them out of combat for free. :P

Using them as a mount is perfectly fine, especially if you do it Spawn-style like I mentioned above. :D

I have to say that this is a really awesome idea. I wish I'd came up with it, and playing something your DM wishes he were playing is the best kind of optimization there is. Or so I've heard.  :lol
« Last Edit: December 07, 2009, 07:11:44 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

HeadofVecna

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Re: Character planning
« Reply #114 on: December 07, 2009, 09:02:53 PM »
Sounds both crazy good and crazy cool. I never would have thought of it. And even if I had, I probably wouldn't have asked for it. But I'll definitely go with it. Thanks Prime!

So let's assume the CR for the ghouls is also your CR-2, and make it separate pools I guess... I'll just have to throw more fodder into the encounters. More work for me. :bigeye
Well, I'd enjoy having a small army. And I had to ask because it was so ... optimal. But if two pools worth is going to be a pain in the butt, just sticking with The Path of Blood and Subtle Cut is still fine. I still have some other finishing touches to make, let me know what you are comfortable with.

Prime32

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Re: Character planning
« Reply #115 on: December 07, 2009, 09:48:56 PM »
I would say give 'em the Tome Ghoul template (with some paragon levels for paralysis), then switch Alertness for Hold the Line (cloakers already have Combat Reflexes and 10ft reach). The Bone Rider PrC lets you ignore the negative effects of standing inside a stinky, disease-ridden bat swarm and also lets it consume enemies whole while they're paralysed as a standard action.
« Last Edit: December 07, 2009, 09:52:42 PM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

HeadofVecna

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Re: Character planning
« Reply #116 on: December 08, 2009, 05:22:27 AM »
Ok, as far as I can tell, Ris-Janna, Cade, Marlowe, and Xuusovic all are now no longer visible (Rings of Darkhidden), and Marlowe can't see at all (no Darkvision, and no light sources out). Sound right?
Xuuvosic has an item that gives a bonus to hide checks. But I failed to pick up one of those nifty rings for him.

VennDygrem

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Re: Character planning
« Reply #117 on: December 08, 2009, 05:40:03 AM »
Ok, as far as I can tell, Ris-Janna, Cade, Marlowe, and Xuusovic all are now no longer visible (Rings of Darkhidden), and Marlowe can't see at all (no Darkvision, and no light sources out). Sound right?
Xuuvosic has an item that gives a bonus to hide checks. But I failed to pick up one of those nifty rings for him.

I just updated one of my posts on page 1 to take care of this in regards to Cade, as everyone has been acting as though they can see him this whole time.

Kuroimaken

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Re: Character planning
« Reply #118 on: December 08, 2009, 09:08:51 AM »
What's those Rings of Darkhidden?

They look so very awesome. Go stealth team! *plays the Mission Impossible song*
Gendou Ikari is basically Gregory House in Kaminashades. This is FACT.

For proof, look here:

http://www.layoutjelly.com/image_27/gendo_ikari/

[SPOILER]
Which Final Fantasy Character Are You?
Final Fantasy 7
My Unitarian Jihad Name is: Brother Katana of Enlightenment.
Get yours.[/SPOILER]

I HAVE BROKEN THE 69 INTERNETS BARRIER!


Agita

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Re: Character planning
« Reply #119 on: December 08, 2009, 09:10:03 AM »
What's those Rings of Darkhidden?

They look so very awesome. Go stealth team! *plays the Mission Impossible song*
Found in some Faerun book (Underdark, I think), they make you invisible to stuff with Darkvision.
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