Planning was given to Wee Jas in some book, but don't ask me where.
Other than that I'd go with Cru's build, with the exception of the stat distribution. Highest stats on a cleric should always be Wisdom, then Con, then everything else. But maybe that's just me. So... without using aging:
Str 15, Dex 11,Con 16, , Int 13, Wis 16 Cha 15, and buy a Cloak of Cha over a Periapt, first, or at the latest when you wish to persist two spells. You don't really rely on high save DCs anyway, so it's just for the bonus spells, and you can do fine with one spell less for a while. Persist, for instance, Divine Power and Ice Axe). This will give you great melee all day (2d12+3 as a touch attack, of course you can't power-attack yet, but....), and you can carry around a backup Heavy Mace or Morning Star. Alternatively, maybe Girallon's Blessing and Divine Power, although the duration on that is pretty long, anyway. It's just very neat to be able to Wield a two-handed weapon, possibly with reach, and a shield AND maybe a rod, your holy symbol, whatever, in the fourth hand. You'll be house in melee at level 7, anyway.