Ah well, DM shot down two things this weekend during game:
1.No travel devotion for me.
2.Teleportation doesn't count as movement.
to elaborate on #1, basically because my character is a follower of mystra(Order of the shooting star + sword of the arcane order), I can't choose a devotion to a domain that is not one of hers as that would be choosing to go outside of mystra for aid or what ever.
we were of course at odds over this, I had thought of a way to incorporate it thematically but he basically told me no, no matter what. I figured since the OoTS was already kind of at odds with the rest of the church of mystra and the mystic fire knights with how they worship/follow mystra(in my Dms game, he adapted the oots be kind of like the MiB, not nearly as powerful as the MiB but they fulfil a similar role,or atleast eventually want to.(capturing and returning potentially dangerous outsiders, destroying evil ones, and generally thwarting powerfully magical evil creatures) they are really at no position in the game to do so effectively yet, theres less than 40 members in his city(which has a pop of 8 million)). anyway i thought it would fit the ideals of the OoTS but since I would be getting the power from Mystra, she wouldn't grant it to as it wasn't a domain of hers.
Regardless, I was disappointed. It was both thematically and minmaxically an significant event in my characters development (taking a level in cleric) that I was looking forward to.
So anyway at this point I am limited to 5 skirmish+full attacks a day.
I've thought about a custom item perhaps that allows a free tumble attempt if moving through threatened squares. IE I can make a tumble movement for free If I tumble through atleast one threatened square. Or something. Considering my movement is 40 I could make a 20 foot tumble every round without much problem.
I have no idea how I would price such an item and in anycase it would be pretty broken.
There are numerous ways (by now) to get dex to damage. All in all you should get around 2x-3x dex to damage without problems:
The "Crossbow Sniper" feat gives 1/2 dex to damage and increases skirmish range to 60ft
The Targeteer Fighter gives dex to damage as precision damage
The Hit and Run fighter from DotU gives dex to damage vs. flaatfooted enemies within 30ft, and NOT as precision damage, and can theoretically be combined with the Targeteer.
The Deadeye feat from Dragon something gives dex to damage as precision.
Where is the Targeteer fighter from?