So, after the big Debacule that my DM had with a monk in our party, The monk quit. This is fine, we found 2 people to take his place and we will be starting fresh with new Level 1 Characters, and a Clean Slate. This means New Characters For everyone. The Campagine takes place in a world my DM has Created. The Tech Level (or amount of Ye old magic shops) is low, How ever he has mentioned if we need something to ask him for it and eventually we will recive it.
A few key notes about what he is allowing. All of 3.5 is allowed, execpt Warforged and Articifers are strictly forbiden, the tech level is not high enough as i stated before. Other things to look out for is any thing that may over shadow the group as there are all have never played before. Now I have Given them a few tips but nothing that would make the game to complex for there first characeter.
The current party is as follows
Druid-She will be mostly Focusing on Shape shifting, And possibly going in to Master of many forms.
Scout-This Character is the newest and wanted to play a Bow using Character, I suggested a Swift Hunter, that is what he will be doing (Scout3/Ranger 17)
Fighter-This character is run by the least reliable member of our Group and may not always be there, he is not a smart player and will most likely be taking feats only out of the core book, because he is too lazy to research things.
This is where I come in, All the DM as ask me to do is play a "Voice" now this does not mean I have to max Charisma Because I am fairly Charismatic in Real life. So I may not have to use all that many Checks if I can actually talk my way out of things.
How ever a few things you may wan to know about my campaign, My DM does not understand magic all that well, so when we do encounter creatures with casting abilities the most dangerous things they will cast is fireballs and spells of that sort, Direct Damage or Area of Affect spells. So im not to worried about what I play as The Tiers in my campaign are a little askew.
Based on the Dinamic of the group and the play style of my DM, I am haveing trouble decideing what to play.
I have a few Ideas, but I'm not 100% on what would best compliment my party and not just over shadow them.
So the question is about the optimization of my character is not a slandered one, but one about how to best optimize my character to be something that can help the party when the newer characters are lost.
Any Ideas?
This is not a question on full builds, More of a question on Direction.