Author Topic: Mystic Ranger spell progression unbalanced?  (Read 9593 times)

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PhaedrusXY

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Re: Mystic Ranger spell progression unbalanced?
« Reply #20 on: September 07, 2009, 06:57:56 PM »
I don't know about a falling star ranger, but there is a Shooting Star sub-level for worshipers of Mystra.
Yeah, got denied that hard because I'm a worshipper of Corellan. It's also why I was denied the Sword of the Arcane Order feat.
Change who you worship...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

kevin_video

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Re: Mystic Ranger spell progression unbalanced?
« Reply #21 on: September 07, 2009, 06:59:29 PM »
Change who you worship...
Not an option. I've got the Wintermoon Bow and the Millenium Chainmail from MIC. This gives me fast healing 3 when I'm surrounded by light, and a +2 bonus on my bow (I chose Force).
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PhaedrusXY

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Re: Mystic Ranger spell progression unbalanced?
« Reply #22 on: September 07, 2009, 07:02:43 PM »
Change who you worship...
Not an option. I've got the Wintermoon Bow and the Millenium Chainmail from MIC. This gives me fast healing 3 when I'm surrounded by light, and a +2 bonus on my bow (I chose Force).
Hmm... yeah, that's a pretty hard choice there, and since you already have those... and your DM would probably give you a really hard FKN time about it, and also give you a hard time about filling your spellbook...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

KellKheraptis

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Re: Mystic Ranger spell progression unbalanced?
« Reply #23 on: September 07, 2009, 07:03:22 PM »
I don't know about a falling star ranger, but there is a Shooting Star sub-level for worshipers of Mystra.
Yeah, got denied that hard because I'm a worshipper of Corellan. It's also why I was denied the Sword of the Arcane Order feat.
Change who you worship...

Crossing this with the warfare thread, imagine a Mystic Falling Star Ranger with SotAO and Arcane Strike, all the Sub levels they can get to (i.e. all but 8th), in an E6 game.  Wow.  There's Isuldor :D -don't mind the butchered (probably) spelling-

And to the OP, are those relic items specifically for worshippers of Corellon Larethian, or no?  And if they're for "gods of magic," Mystra certainly qualifies.  Also, you might see about having SotAO and the sub levels reflavored for rangers (particularly of the mystic variety) of Corellon, as the Seldarine are ALL gods of magic, and particularly by the elven creation myth, Corellon invented magic, not Mystral.
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KellKheraptis

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Re: Mystic Ranger spell progression unbalanced?
« Reply #24 on: September 07, 2009, 07:05:10 PM »
Change who you worship...
Not an option. I've got the Wintermoon Bow and the Millenium Chainmail from MIC. This gives me fast healing 3 when I'm surrounded by light, and a +2 bonus on my bow (I chose Force).
Hmm... yeah, that's a pretty hard choice there, and since you already have those... and your DM would probably give you a really hard FKN time about it, and also give you a hard time about filling your spellbook...

And as to this, is there a wizard in the party, Kevin?  He'd have to bone both of you for that to fly, though I know a few prick DM's here that'd do it just because they can. -grinds fangs-

EDIT : Crap, was gonna copy/paste this into an edit and hit post instead >.<  Sorry for the double whammy :(
« Last Edit: September 07, 2009, 07:07:29 PM by KellKheraptis »
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kevin_video

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Re: Mystic Ranger spell progression unbalanced?
« Reply #25 on: September 07, 2009, 07:09:50 PM »
Spell book wouldn't be a problem because I'd have to be a Wizard (otherwise I wouldn't even get a spell book to begin with -- he laughed when I asked if I could possibly buy one), and I'd have to pay local Wizards a sum of money to research each spell that they had as well.

@ KellKheraptis -- Yeah, they're relic specific to Corellon. I've already tried to talk to my DM about changing the feat to be a variant of Corellan's, but he just re-read what it said out-loud, looked at me afterwards, and then continued the game.

And no, there is no wizard in the party already. There's a sorcerer with the armoured mage variant (fighter loses armour feats). I use the term "sorcerer" loosely though because he's got so many classes (Fighter, Paladin, etc) and racial LAs (undead, was lich but now celestial thanks to a lesser wish) outside of that, that I think he's only an 8th or maybe 9th level caster at ECL 13. He's got a vest that gives him +2 to CL 3/day though to help get past SR.
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PhaedrusXY

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Re: Mystic Ranger spell progression unbalanced?
« Reply #26 on: September 07, 2009, 07:12:57 PM »
And as to this, is there a wizard in the party, Kevin?  He'd have to bone both of you for that to fly, though I know a few prick DM's here that'd do it just because they can. -grinds fangs-
You're not familiar with the travails of Kevin_Video and his asshat DM, I take it?
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

KellKheraptis

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Re: Mystic Ranger spell progression unbalanced?
« Reply #27 on: September 07, 2009, 07:14:53 PM »
Wow, he lets the sorc get away with all that shit, lesser wish included, and he can't reflavor a feat to bring a tier 4 back up to snuff with the tier 2's?  What a pratt.  That aside, you should maybe think about snagging 3 levels of scout and Swift Hunter, and then start pwning everything with the Ranger archery spells and skirmish from hell with Imp. Multishot.

And no, PhaedrusXY, thankfully.  Asshat DM's have a very short shelf life around me...they tend to go away with the nice men in white to hug themselves or the nice men in teal clutching their chests...I don't understand it.  I wasn't making pun-pun or anything, just a 20/20 gish :P
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Generic_PC

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Re: Mystic Ranger spell progression unbalanced?
« Reply #28 on: September 07, 2009, 07:25:44 PM »
I'd love to hear about Kevin-videos asshat DM.

Based on what he's given you, I would think that making a new character would be the best option here. Go try to die, then get your stuff back once you rejoin the party.

But, as a worshipper of Mystara.

Alternately, Swift Hunter, Imp. Multishot, and Imp. Skirmish is always useful!
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Havok4

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Re: Mystic Ranger spell progression unbalanced?
« Reply #29 on: September 07, 2009, 07:33:03 PM »

Alternately, Swift Hunter, Imp. Multishot, and Imp. Skirmish is always useful!

Kevin_video has mentioned this in the past, basically he is surrounded by enemies all the time due to the DM so it is nigh impossible to get skirmish to work.

PhaedrusXY

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Re: Mystic Ranger spell progression unbalanced?
« Reply #30 on: September 07, 2009, 08:07:28 PM »
Imagine playing a D&D game where Zeus was the DM. It would be more predictable and less childish than a game with his DM. Reading his posts on here makes me think of the 12 labors of Hercules.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Havok4

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Re: Mystic Ranger spell progression unbalanced?
« Reply #31 on: September 07, 2009, 08:09:07 PM »
Imagine playing a D&D game where Zeus was the DM. It would be more predictable and less childish than a game with his DM. Reading his posts on here makes me think of the 12 labors of Hercules.

Only with more arbitrary house rules.

KellKheraptis

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Re: Mystic Ranger spell progression unbalanced?
« Reply #32 on: September 07, 2009, 08:46:42 PM »
Kevin, you should see about getting my warmage build OK-ed.  And then  revel in the fact that you have every Warmage, Paladin, Cleric, and Sorcerer and Wizard spell usable at will, spontaneously, with 0 gold invested.  Alternately, I'd try and build an Eldritch Theurge or JPM Apocalypse.  Reason : nothing pisses off asshat DM's more than leveling their favorite city.
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Suzerain

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Re: Mystic Ranger spell progression unbalanced?
« Reply #33 on: September 07, 2009, 08:55:44 PM »
Alternately, I'd try and build an Eldritch Theurge or JPM Apocalypse.

Huh?

KellKheraptis

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Re: Mystic Ranger spell progression unbalanced?
« Reply #34 on: September 07, 2009, 08:57:47 PM »
Alternately, I'd try and build an Eldritch Theurge or JPM Apocalypse.

Huh?

Centers around using a Jade Phoenix Mage's capstone (IIRC) to get out of being hosed by casting Apocalypse from the Sky, and then the usual tricks to turn it into the Doomsday Device (carving out 400 miles of crust, effectively ending all life on the surface eventually).
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kevin_video

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Re: Mystic Ranger spell progression unbalanced?
« Reply #35 on: September 09, 2009, 02:49:36 AM »
Wow, WTF happened? I didn't even get notified that people were still responding to this thread. I'm glad I came back and checked it out for myself. I've got this open in two windows so I'm going to do my best to reply to everyone.

@ PhaedrusXY -- lol I love when you put things into context like that. I can only imagine what kind of a DM you are, and what adventures you'd run. I say imagine loosely because reality kind of stomps it flat every now and again. I often wondered if Hercules ever got an anuerysm from his 12 trials.

@ Havok4 -- Thank you for remembering and pointing out the flaws of the wonderful DM, and his tactics of surrounding you at any given time. And of course this never happens with us when we're against him. Mostly because we're always outnumbered. But yes, it's true. Being a Scout, or anything that requires you to move X number of feet to get a bonus to damage, is a bad idea. The only character that's been able to pull that off is the red dragon, and ONLY because he flies. He's learned. Being grounded definitely has it's disadvantages.

@ KellKheraptis -- He lets the sorcerer get away with everything because HE is the sorcerer. It's an NPC. The rules don't really apply to him. Also, the warmage isn't recognized (he barely allowed the warblade), nor does the DM have a favourite city. If something's destroyed, it ripples and causes a butterfly effect that will come back to curse you later. Besides, even if he did let you use your warmage, you'd be dead in mere seconds if you were too powerful. The enemies tend to get "memos" in the mail with details of our powers and weaknesses, and how to bitch slap us. Usually it has to do with their numbers being 10 times ours, and casting 20 buffing spells on themselves before even coming out of the woodwork.

@ Generic_PC -- This is something Havok4 either missed, forgot, or hasn't seen yet. Dying is NOT an option. You can't die. There is no raise dead, resurrection, or anything like that. Why? It's unbalanced. ...Don't ask. I haven't figured that one out either. I only agreed to his banning polymorph and wild shape. But what's funny is that he has like 90 ways of bringing you back to life. With the red dragon, well he had a LA of earth elemental from daddy running through his viens. He "died", the crown of stone skin shattered, an earth elemental came out, and it bonded with the dragon giving him a forced LA level.
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KellKheraptis

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Re: Mystic Ranger spell progression unbalanced?
« Reply #36 on: September 09, 2009, 03:07:34 AM »
I find that simultaneously hilarious and pathetic.  The warmage without some SERIOUS (and I mean 339 flame war over the tactic serious) trickery is utterly pwnt (like low tier 3 IMO at best).  Where as a Warblade is one of the few melee characters that can give a caster at least a decent challenge until the really high levels (short of the tactics discussed in the WB vs. Wiz thread).  Does he allow Astral Projection, Genesis, Planar Attunement, and Planar Perinarch?  Further, are psionics allowed, and if so, is he aware of the ease of converting PrC's to it (taking magic/psionic transparency, unless it's different in his game), opening up the Swiftblade?  Ardent 5/Swiftblade 10/Abjurant Champion 5 (psionic variant, quoted in the adaptation section) = Gish in a can, with one feat they can snag every spell and power in the game, then reformat it away.  Takes more for that one though...so I'd just go with the plane-hopping wizard.  Nuke til dead, send another AP, rinse and repeat.  Oh yeah, and be a Dragonborn who's base is on the shores of Bahamut's realm.  Good luck invading that :)  I break out the prick tricks for prick DM's, even if it is an excercise in futility (even with my iconic, as he's a temporal master in his high level form I plan on posting soon, so if he dies in another timeline...it's just a learning experience :P).  After all, the game is supposed to be fun, and the DM is supposed to be the insurance policy on that fun, so if he's not doing his job, gotta make it fun somehow.  And if he's a sourpuss anyhow, you won't be losing anything (and hopefully he either A) gets the gist, and/or B)can take a joke).
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kevin_video

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Re: Mystic Ranger spell progression unbalanced?
« Reply #37 on: September 09, 2009, 03:29:23 AM »
Hmm, well I'm not him so I'll try and answer this as best as I can. Mostly because I have 19 pages of houserules to sift through to try and reply this.
The problem is that the warblade is a thri-keen, and he took things that make him roll +30 jump checks on everyone's AC to see if he hits. The DM didn't realize that he'd be able to hit everything so easily.
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To be honest, I don't know if he allows PrC conversions. He's all about "it's how it reads" which is why we don't have variants on feats. I'm still trying to get a straight answer out of him on whether he recognizes PR = SR. He usually tries to nipe all "gish" characters in the bud, but isn't all that hard, and he doesn't all gestault characters (sp?). That is unless it's in Dragon Magazine, and pre-made. But even then, he's not at all that keen on taking things from the mags as they're not likely balanced. Which is ironic because he takes from the adventure modules all the time. He allows Dragonborns (the sorcerer is one), but good luck ever being from Bahamut's base realm. Not a chance. He'd laugh at your until he cried. You'll be from the same material plane as everyone else that starts his campaign. Not that it really matters because in his world, Bahamut and Corellan are barely even Lesser Gods. "Prick tricks" don't work on this DM. He nerfs yours, and then gives you a set of his own for challenging his domain.

But I'll put it to everyone this way. We may live in a small town, but we have a major RPGing convention that happens annually. There's isn't a single gamer in this province that doesn't know the rep of my "player killer" DM. And I didn't tell them a thing. They all found out themselves. I know of six who will be avoiding his game next year.
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KellKheraptis

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Re: Mystic Ranger spell progression unbalanced?
« Reply #38 on: September 09, 2009, 03:34:21 AM »
I see...so textbook perfect power trip scenario.  Power trip end = walking out, and being A)hot tempered when it comes to Nazi bastards (or those who come across a such, regardless of the setting) and B)a black belt, he would most likely be leaving too, on his back :P

Seriously though, you're a nicer person than me with a higher tolerance for errant bullshit :P  I wouldn't put up with that lol
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kevin_video

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Re: Mystic Ranger spell progression unbalanced?
« Reply #39 on: September 09, 2009, 03:39:01 AM »
He's not all bad, all the time. But yeah, I've got a high tolerance for shit like that. Probably because, as scary as this may sound, I've had worse DMs. WAY worse. Ones who are textbook nazis, and core only nazis, and if you dare use a race with a class that's NOT their favored, watch out. At least with this DM, he doesn't care what you take, so long as you watch out for alignments.

But I take it as still being new to the group. The guy who used to be the DM, every couple of weeks, grinds his teeth, and uses his willpower to not stand up, and reach over the table to slap the DM silly.
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