Author Topic: Muderous Archer  (Read 1113 times)

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Hallack

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Muderous Archer
« on: August 25, 2009, 01:22:26 PM »
Okay, so I made this freakin rockin Archer for a buddy to use in the game this past weekend.

This archer saved us from a gleeful DM party wipe with his MASSIVE damage with tons of mobility though he really didn't need to use it in this battle.

The Character was Ranger 13/Scout 3/ Cloistered Cleric 1/Warblade 1

The DM allowed us to trade the animal companion and spell casting for feats (got 4)

The characters after coming up on 2 years of play also have 2 'wishes' that they can spend on feats/class abilities/other with DM approval.  This ARcher was allowed to spend one for the ability to use Dex for damage on ranged weapons, and to gain Weapon Specialization (needed prereq for many of his feats.)

So he ended up with 2 Dead Eye (auto Crit) shots each round with a x4 multiplier and a damage bonus of around +15 and higher (this without any magic gear).

Adding to the fun he had the Blood in the Water stance so for every Dead Eye crit he was just getting tougher and tougher. 

Each Arrow he was firing was doing around 120-180 damage hehe and by the end of the battle he had something like 16 blood in the water bonuses.

He saved our arses as we were about 7 18th level characters facing 10 max HP max geared immune to about everything 20th level crusaders.  The DM was actually rolling 40d8 damage with an additional =20 to hit using that one con sacrificing maneuver.  Then the dwarved buddy would try to use the Healing strike to heal the Con Damage.  It was a vicious fight.



Feats
Point Blank Shot (Elf domain)
Precise shot
Improved Precise Shot
Far Shot
Rapid Shot
Manyshot
Greater manyshot
Weapon master (increase weapon damage by one size) AEG
Elite Weapon Master (adds x1 to crit Multiplier) AEG
Master Archer (+ 2 hit, +1 damage) AEG
Dead Eye (sacrifice a second attack for a auto crit on hit)
Weapon specialization
Ranged Weapon Master (+2 hit and damage) PHB2
Weapon Focus
EWP(Great Bow)
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