isn't master spellthief
fun?
especially with ultimate magus.
excellent work on cranking up the caster level even higher! it's just getting silly at this point. we passed 1-shotting the twice betrayer pages ago. what else can we put this absurd caster level to use with? damage doesn't really count any more, as a wings of flurry will one-shot must things at CL200, even if they make the save.
is there anything our reserves of strength'ed cloud of knives cannot hit? seriously, just use UM to persist a bunch of them at the start of the day, and blast all you want. +150(+casting mod) 1d6+50 damage knives fired as free actions really mess up opponents. persist 3-5 castings, and shit gets real.
....wait a minute, did we just make a caster that out damages an ubercharger all day long? without the drawbacks?