« Reply #27 on: August 14, 2009, 01:49:34 PM »
9 year old female Whisper Gnome Wizard 3 / Binder 1 / Anima Mage 10 / Swordsage 1 / Master Specialist 4 / Incarnum 1
Flaw: Snowcasting
Flaw: Draconic Heritage
1st: Heighten Spell
Elder Evil: Evil Brand
3rd: Improved Binding
Elder Evil: Insane Defiance
6th: Draconic Aura
9th: Spell Focus: Illusion
Elder Evil: W/E (Embrace/Shun the Dark Chaos it out for Cold Focus...)
12th: Earth Sense
15th: Earth Spell
Elder Evil: W/E
18th: Shadow Trickster
Bind Chupoclops and Focalor.
Spell DC: 41 + Spell Level = 10 (Base) + 12 (int) + 1 (Racial) + 1 (Illusion Veil) + 1 (Spell Focus) + 4 (Aura) + 2 (Minor Spell Esoteria) + 2 (Shadow Trickster) + 8 (foe has -8 to saves).
Arcane Investment for +1 DC to one spell per day? Nah, the 10th level Anima Mage ability to Geass people is better.
Fate Spinner 1~4? 1/day +1~4 DC? Nah, I like stuff I can use more than once, plus Geass man. Enough said.
In Anima, fear the little children.
Logged
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]