Author Topic: Gestalt Totemist  (Read 10795 times)

0 Members and 1 Guest are viewing this topic.

Generic_PC

  • Donkey Kong
  • ****
  • Posts: 714
    • Email
Re: Gestalt Totemist
« Reply #60 on: May 10, 2009, 10:12:53 PM »
Wow, great. Now i don't even have that.

Align Fang is a second level spell, caster level 3.

2x3x1800

sigh. 10800 for a command word type thing. divide by .5 to make it useable only 10 times a day....

5400 for a 10 times a day, Align Fang. I assume that the choice must be made at creation, thus i need 4 to cover every alignment (although, honestly, when will i need Evil. I'm not exactly going to be fighting angels...)

I could use an Artificer to craft them, make them cost 1800 (assuming a level 1 artificer. (2x1x1800)/0.5) each. That is a somewhat better alternative.

Oh, and the extra 1350 puts my total up to 7150. Since i won't be using Manticore Belt till i get waist, at least.
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

Sinfire Titan

  • Organ Grinder
  • *****
  • Posts: 5697
  • You've got one round to give a rat's ass.
    • Email
Re: Gestalt Totemist
« Reply #61 on: May 10, 2009, 10:22:55 PM »
You'll only need a max of 6 uses/day, as Align Fang has a duration of 1 minute/level. The choice is made upon casting the spell, just like a wand of Protection from X (unlike potions, spell-trigger items are not set upon creation and can be flexible, otherwise you would have to make a wand of Summon Monster 1 for each specific creature you can summon).


[spoiler][/spoiler]

woodenbandman

  • Man in Gorilla Suit
  • *****
  • Posts: 2188
    • Email
Re: Gestalt Totemist
« Reply #62 on: May 10, 2009, 11:22:30 PM »
'scuse me did you just divide by 1/2? That doubles the cost!

Generic_PC

  • Donkey Kong
  • ****
  • Posts: 714
    • Email
Re: Gestalt Totemist
« Reply #63 on: May 11, 2009, 01:23:25 AM »
Ya, i calculated wrong. shh.

Well, 6times a day though, is easier. the formula becomes (1800*1*2) / (5/6) = 3600/0.83333...

So, one 6 times per day Align Fang is 4320. The next one, Transmute Fang, comes in a level and a bit.

2830gp left...

+1 Glamered Mithral Breastplate
Slotted Item of at-will Enlarge Person 1800ish
6/day use of Align Fang on a ring (I guess...) 4320.
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.

Generic_PC

  • Donkey Kong
  • ****
  • Posts: 714
    • Email
Re: Gestalt Totemist
« Reply #64 on: May 11, 2009, 03:18:02 AM »
Dragonborn Shifter (Soultouched Descent [Heir of the Mishtai, Skarn]) Totemist 7 (Totemist +13)//Barbarian 2/ Fighter 4/Weretouched Master (Tiger) 1 (Weretouched Master +4/Bear Warrior 3/ Warshaper 4/ Bloodclaw Master 2)

Stats:

Str: (10) 16
Dex: (10) 16
Con: (16) 21 (+1, 4th level)   
Int: (7) 13
Wis: (0) 8
Cha: (0) 6

1st: Shifter Multiattack {Shifter}, [flaw, Inattentive] Healing Factor {Shifter}
3rd: Improved Natural Attack (Claw), [flaw, Slow] Extra Trait [Longtooth] {Shifter}
3rd(b): Combat Reflexes
4th(b): Martial Study (Sudden Leap)
6th: Shifter Savagery {Shifter}
6th(b): Martial Stance (Hunters Sense)
9th: Air Heritage
10th: Bonus Essentia
12th: Improved Flight
15th: Extra Rage
18th: Draconic Aura (Swiftness) (extra 25' for fly speed.)

At 18th level, 85' fly speed.

5 Soulmelds at 7th level, 6 Essentia, 2 Binds.

Useful for me...

Totem Avatar (Bound Shoulders/Totem)
Rageclaws
Sphinx Claws (Bound Arms)
Blink Shirt
Manticore Belt (Bound Waist/Totem)
Wormtail Belt
Lammasu Mantle (potentially. It might be really weak.)
Girallon Arms (Bound TOTEM/Arms?)
Displacer Mantle (Bound Shoulders/Totem)
Basilisk Mask (Bound Totem)
Frost Helm (Bound Crown?)
Phase Cloak (Bound Shoulders)
Shadow Mantle (Bound?)
Dragon Tail (eventually bound for bonus damage)

Behir Gorget/Ankheg Breastplate/Winter Mask (Bound Totem. WM bound Throat?)


I will be narrowing this list down, but those are all really nice. Cept the Wormtail Belt stinger. hoo, that sucks.

So, until say... 9th level, when i get the 3rd level of Weretocuhed Master, Sphinx Claws are always bound to arms. Girallon Arms are bound to totem, cept for days when i'm feelin' a little bit ranged, when Manticore Belt is added instead. Basilisk Mask is nice when bound for the insta-death button. Blink Shirt, Rageclaws and Dragon Tail or Wormtail Belt for Natural Armour.
Witty sayings? Nah, not right now. Currently playing Dwarf Fortress and League of Legends. I really recommend League of Legends.