Author Topic: Duskblade questions  (Read 7713 times)

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archangel.arcanis

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Re: Duskblade questions
« Reply #20 on: March 13, 2009, 11:44:38 AM »
really take the 10 levels of DD to become a half-dragon the epic progression doesn't give you anything worth taking levels for(a little bit more for the breath weapon the damage is still meaningless, 2 more nat. armor, and a slow bonus feat progression). Take the other 12 levels you put into it and use anything that grants spell progression or an alternative spell casting.

I'm not sure how Abjurant champion interacts in epic since it sets your CL to your BaB which you don't get any after level 20 you get a bonus to attack, which is intentionally something different.
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Ithamar

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Re: Duskblade questions
« Reply #21 on: March 13, 2009, 03:26:23 PM »
If you're dead set on taking Epic Dragon Disciple, see if your DM will let you take this one.  It is far better than what is in the Epic Handbook.  By the levels you'll be taking it to you will gain a size increase (always useful) for a melee combatant, as well as Blindsight.

Grab Entangling Exhalation, some Meta-Breath feats, and maybe see if your DM will let you use some of those bonus spells to grab the breath-effect spells like Stunning Breath, Ethereal Breath, etc.
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sonofzeal

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Re: Duskblade questions
« Reply #22 on: March 13, 2009, 04:40:21 PM »
Duskblade 6 / Warblade 1 / Jade Phoenix Mage 10 / whatever  <- a really good start; you can advance on Duskblade or Warblade and do well, or you can go off on a limb (like Warmind 10) for some good solid fun.
DD has 10 epic levels, so it can go up to 20 technically. Though yes, I wanna know why he's got it to 22...

The second paragraph should be considered heavily, especially closing in on CL 60, but he says that his DM wont allow ToB (which is a terrible pity...)[/quote]
Ah, missed that.  Well then, I do think Warmind is one of your better options if Psi interests you.  You can get in either with a feat ("Wild Talent" or a better equivalent and some cross-classed skillpoints, or by a dip into Psion, Wilder, PsiWar, Soulknife, Ardent, Divine Mind, or Lurk.  Let's break that down a little more, keeping in mind that you're only taking a level or two so the BAB isn't a big deal either way.


Psion - horrible trimmings (d4/2+int/1 good save), three/five powers known off an excellent list, bonus feat.  Your pp from Warmind are pooled, so a "Practiced Manifester" feat will allow you to get decent augmentation out of your Psion powers and keep them useful long term.  And some, like Synesthete, are lifesavers right out of the box.

Wilder - modest trimmings (d6/4+int/1 good save), one/two power off an excellent list, Wild Surge.  As-written, Wild Surge will boost your ML with any power you manifest, including War Mind ones, but prevents you from simultaneously using the (generally superior) Overchannel.  IMO the only reason to go Wilder here is for the second level ability "Elude Touch", but your Charisma stinks so take that for what it is.

Psychic Warrior - poor trimmings (d8/2+int/1 good save), one/two powers off a martial-focussed list, two bonus feats.  Just about the only reason to do this is for the bonus feats (and maybe pick up Call Weapon instead of wasting a Warmind slot on it), but it's a good reason.  Psychic Weapon + Deep Impact is always an excellent choice, especially when channeling a high-level spell that you do NOT want to miss.  Pick up anything you like though.

Soulknife - good fixings (d10/4+int/2 good saves), mindblade.  Fixings aside, mindblade does absolutely friggin nothing for you.  The only thing it's even remotely useful for, even with a full Soulknife progression, is to assassinate incorporeal creatures hiding in an AMF, since it's just about the only magic weapon that isn't (necessarily) suppressed by the Field.  But, hey, it will get you in to Warmind, and with better trimmings than the alternatives.

Ardent - poor trimmings (d6/2+int/1 good save), two/three mantles, two/three powers known off of highly restricted lists.  Imagine a cleric who gains extra domains (and the corresponding Domain Powers) but whose spellcasting is limited to domain spells.  Still, some of the Mantles give fairly decent static bonuses just for having them; they're generally equivalent to a feat (so hey, one level giving you two feat-equivalents, not too shabby) and some of the others are pretty badass.  Check out the Deception mantle for a really useful one, but there are others.

Divine Mind - decent trimmings (d10/2+int/2 good saves), one mantle, aura.  Selling point here is the Aura, which can give you quite a number of things depending on your mantle, most of them minor but some of them nice.  Skim through the list, see if anything catches your eye.  If not, move on.

Lurk - good trimmings (d6/4+int/2 good saves), Sneak Attack 1d6, "Lurk Augment".  All Lurk Augment does for you is basically give you another 2d6 Sneak Attack at the cost of 2 pp, available "lurk + int" times per day.  Still, hey, good trimmings and an extra splash of damage is always helpful.

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Re: Duskblade questions
« Reply #23 on: March 13, 2009, 09:24:23 PM »

  Any chance you use retraining as per PHB II? Here's one way to have your storyline and maybe not put yourself in a hole. Take DD 10. Then take half dragon template and start retraining your DD levels as you keep going up. It's ugly, of questionable legality, but you will have your half dragon template and by the time your epic you would have shed all your DD levels for something ... umm, useful.

  Alternatively just get half dragon template in-story and spend some time suffering the LA for a bit. Or go smaller and take the Draconic template which is tasty and only +1 LA.  YMMV.

  Assuming you go with these options a simple Duskblade 11/ Abjurant Champion 5/ Wyrm Wizard 4 (from Dragon Magic) would work decently.

   
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woodenbandman

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Re: Duskblade questions
« Reply #24 on: March 14, 2009, 01:02:46 AM »
Always go duskblade 13. Full attack channeling is great. I agree with wyrm wizard, though.

Astaroth

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Re: Duskblade questions
« Reply #25 on: March 14, 2009, 03:58:42 PM »
If you're dead set on taking Epic Dragon Disciple, see if your DM will let you take this one.  It is far better than what is in the Epic Handbook.  By the levels you'll be taking it to you will gain a size increase (always useful) for a melee combatant, as well as Blindsight.

Grab Entangling Exhalation, some Meta-Breath feats, and maybe see if your DM will let you use some of those bonus spells to grab the breath-effect spells like Stunning Breath, Ethereal Breath, etc.

That is the one I am using precisely. Garnering a higher DC to a breath weapon and  gaining a size up to large, I can get some decent strength to ensure I will hit what I want without having to get tangled up with True Strike. I can already assure that the DM will find someway to Screw me if I go heavy with the magic, since currently I am the most powerful character in the party overall (the Wizard beats me when it comes to Magic and The Fighter beats me Defensively, but cannot match my damage output)

The Featured Wizards epic Progression has no end for Dragon Disciple, considering you can keep going until you are Colossal Sized (although I don't see why any PC would do that in the first place).

As far as Duskblade is concerned, I really only required it to at least get me  Quick Cast 3/day and I Might push for Spell Power +4. I'd have to dip into Wizard because Ultimate Magus would give me time to get myself a stronger caster level as well as more spells in both classes to give me a choice on how to deal with it.

As per the Draconic Creature Template. I was just not impressed with it over all. I didn't like it, despite the minute increases I got and gaining some minor sorcerous ability. The only thing the Draconic Creature Template (Dragon Devotee) would get me is a two fighter bonus feats that I meet the prerequisites for. Other than, there is not much I could do. As Far As Dragon born, I could infact take that class, and get a fighter dip in case I wanted more feats to accomplish what I wanted.

As far as Retraining those levels, I doubt my DM would allow me to do it that way. Supposing that I could, he'd find someway of tacking a +3 LA on me, even though the class grants me the template. I don't suppose I'd lose the template itself, but anything else I got (fly speed/wings/blindsense) I am sure he will interpret that I'd lose it.

But so far, I am getting some pretty good ideas that I can work with. I appreciate the help.

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Re: Duskblade questions
« Reply #26 on: March 14, 2009, 04:08:46 PM »
The best use for Dragon Disciple is to add bonus spell slots to some fast progression casting class, like Ur-Priest. X5/Ur-Priest 9/Dragon Disciple 6 gets 5 extra 9th level cleric spells, and is set up to continue progressing DD into Epic levels, if that's what you want to do. Of course, I wouldn't actually take 9 levels of Ur-Priest. Take 2, and then some prestige class that progresses your casting for the rest.
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Astaroth

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Re: Duskblade questions
« Reply #27 on: March 14, 2009, 04:17:28 PM »
The best use for Dragon Disciple is to add bonus spell slots to some fast progression casting class, like Ur-Priest. X5/Ur-Priest 9/Dragon Disciple 6 gets 5 extra 9th level cleric spells, and is set up to continue progressing DD into Epic levels, if that's what you want to do. Of course, I wouldn't actually take 9 levels of Ur-Priest. Take 2, and then some prestige class that progresses your casting for the rest.

I didn't really think on UR Priest, but DD was for that purpose in mind, considering that I'd get about Seven extra spells I can play around with. Ur Priest would help me get access to The inflict spells that I'd like to get my hands on to channel with Full Attack I welcome the idea. thanks

Astaroth

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Re: Duskblade questions
« Reply #28 on: March 14, 2009, 05:00:00 PM »
I was also considering using Pact Bound Adept from Dragon Magic, since I do get a +3 Caster Level and I gain some good Spell Like abilities depending upon whatever Dragon I chose to have a pact with. Since at Fifth Level, I would likely gain some useful little tricks. I am thinking:

Duskblade 15 (Need Quick Cast at least three per day)
Abjurant Champion 5 ( don't know if it would matter at that ponit as far as my BAB is concerned but an increase in caster level would always be nice.
Wizard 1
Ultimate Magus 10 (pluses to both Duskblade and Wizard Classes, gaining new spells known in the process)
Dragon Disciple 19 (Im cool with just getting SR and a plus +6 on DC with  6 extra dice of Damage. THe size increase makes it even better)
Pact Bound Adept 5 (also increasing caster level and getting more spells in the process while adding some decent spell like abilites as far as crowd control goes, if this is at all advised)

it would probably go like this:
Duskblade=>Wizard=>Ultimate Magus=>Dragon Disciple=>Abjurant Champion=> Pact bound adept.