In
part 1 we brainstormed some idea as to take down a level 20 caster with a mundane character. Turns out it's pretty difficult, partly because the capabilities of what a caster can do are somewhat nebulous.
So in
part 2 we worked on how to make a caster. The character on the front page is my build, I've deliberately sandbagged it in places to hopefully make things more interesting. The
scenario is here. Short version : he's out in the open in a city for about a minute.
If you think you're ready to step up to the big leagues
PhaedrusXY has been so gracious as to provide not one but two builds. This is a full on caster, he lives on his demi-plane, he has his own clone, he usually wanders around as a dire-turtle, he's the real deal.
What I'd like to see is explanations on how you'd take the caster down, if it's a complicated trick provide part or all of the build that lets you do it. To get the ideas flowing let's open this up to casters in part, although no one will be impressed if you use high powered builds like the Cheater of Mystra to take the Wizard down. I have a rough points scheme, basically you get more points by using lower Tier characters, and by how authoritatively you dominate the Wizard.