Author Topic: Optimizing Werewolf Lord  (Read 6560 times)

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xeno121

  • Barbary Macaque at the Rock of Gibraltar
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Re: Optimizing Werewolf Lord
« Reply #20 on: March 04, 2009, 10:18:43 PM »
I'm taking 7 damage a turn at lv1 so I think I might need more hp.   What class should I take, another level in Barbarian or a Fighter level and what feats should I take?

My main damage is going to be Tooth and Claw so Weapon Focus wouldn't be useful, Imp. Initiative maybe.
First off, the Joker is a smooth operator. He is very good at convincing people of things, twisting them to further his goals. This is the guy who turned Harvy Dent into Two Face with a simple Bluff check and ten minutes of RP.

ShneekeyTheLost