Author Topic: Awesome monsters to play?  (Read 14379 times)

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bogsnes

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Re: Awesome monsters to play?
« Reply #120 on: February 23, 2009, 05:15:21 PM »
I think I'll stick to the Tome Dragon, even though Beholder mage sounds cool...

The thing I need most help with right now is to make the Totemist feel useful...

I think he'll get full gestalt while we only get 8 gestalt levels, but I don't know any more...

PhaedrusXY

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Re: Awesome monsters to play?
« Reply #121 on: February 23, 2009, 05:19:24 PM »
Succubi!
At will - charm monster (DC 22), detect good, detect thoughts (DC 20), ethereal jaunt (self plus 50 pounds of objects only), suggestion (DC 21), greater teleport (self plus 50 pounds of objects only). Caster level 12th.
It's good for going into Fiend of Possession. I don't think it's that great, otherwise. Definitely nothing compared to Ethergaunts, lol.

well, you gotta remember that you can tack on a whole lotta templates before reaching the level displacement of the ethergaunt....  and you really shouldn't underestimate the differance in having a face that makes people follow you slavishly to one that makes em run in horror.
Meh. That's what Change Self is for. Buy a Hat of Disguise. :D
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]