Q81: When a creature or player has natural attacks, is there any ordering requirement in terms of when they're resolved?
For example, imagine a creature has a Claw/Claw/Bite/Tail slap routine (and can bite and tailslap in the same round for some reason), with the Claw/Claw primary weapons and the Bite/Tail secondary. If that creature had some kind of status effect on its Bite attack (poison, wolf-style tripping), you would want to resolve it as early in the attack sequence as possible. My own proto-ruling would be that you had to resolve primary attacks first, but after that it can go in any order. But that's just made up, and I've been unable to support it anywhere.
The reason for the question is handling a Totemist with the Worg Pelt and Girallion Arms melds shaped and bound appropriately. He gets 1 primary claw attack, 3 secondary claws, and a secondary bite. If the bite hits, he gets a free trip attack, so naturally I want to bite as early as possible.