Reward: one intarwebz
The situation
[spoiler] There be this lad in my party I'm DM'ing for. Last night they took on a greater Stone Golem, programmed to attack the smallest oponent. His elf archer (which was in mechanics an annoyance to the party) got criticaled for massive damage, upon which he natural 1'd his fortitude save. The party took the closest thing to a whole piece of his body to the city and, after I explained there could be such a thing as reincarnation, the elf fully opted for it. So it happened that after muyo practice rolls, everyone just rolled once and we'd pick the coolest result (major DM fiat, but it was much fun when each started suggesting, since I rolled "00 0"). I made him roll a d4 to see which of our four MM's the race was gonna come out from, and then Gawain rolled a d300 (after much working out how) and we immediatly found the Thri-Kreen. Since the duskblade archer thing wasn't working out and he's still a newbie in most ways, I allowed him to take a more matching build for his thri-kreen.[/spoiler]
The question:
He wants a dragoon (final fantasy themed high jumper with spear/lance that drops the pain from above) build.
He rolled his stats as 16/16/16/16/15/14, he has bought of his LA and is LvL 11. We use the feat/hp/favored class rules from pathfinder (we started out with pathfinder rules, but I quickly took back all the crap but keep testing if the better hp for casters, easier favored classes and more feats are doable or not. Feat progression = 1 every odd level. All books are allowed. I'm trying to figure out an additional rule that demands less calculating, for the sake of the party, where dual wielding spears/lances will use normal bab, but rolling twice for each attack (two x hit=double damage, one hit= normal damage). Any ideas on that are welcome too, as are any suggestions to make less attacks but increase their worth. Thanks in advance.