Situation:
[spoiler]
a- Group of 4 players
b- I'm the DM (and i wanna be a player)
c- all other players do not want to DM except one
d- the "New DM" ignore all rules
Examples of how
d works:
-You only hit in a roll that he thinks is good. No matter the modifiers you have.
(A 10th level fighter hitting a troll would only succeed in a 15 or higher, even if he would miss only in a 1, he creates all the CAs in the moment)
-Touch attacks are treated as normal ones
- NPCs never fails savin throws, unless he wants them to do (very rare)
[/spoiler]
As you can see, i need a character that can suceed without needing the dice too much.
I've heard that the most effective characters (if we take off the dice factor) are GOD wizards, bards and dragon shamans.
In fact, the GOD doesn't work in his games because:
1- his minions never fail checks
2- ignore illusions (they always fail to work)
3- touch attacks and area spells are subject to simply "not affecting the x level 1 goblin"
4- walls of X are simply broken or melt/fall apart etc.
So this leaves me with the bard and dragon shaman
I'm seeking help with the PC i could become:
Besides these classes, wich more work without depending on rolls either from enemies or from himself?
Guys, i'm not asking for a build or anything like that...just give me some hints like:
"the x class would be playable"
"y spell never misses"
and so on...
You're the best within the rules, if there is ways to make this game more playable i'm sure the trick is in your hands
Also, Phoenix...i removed my posts as it seemed to be a problem (probably for more people than you)
And what you said is pretty much....thruth *shrugs*