[spoiler]
Each square that it travels through is going to provoke an AoO. Entering my threatened area provokes the 1st AoO, moving through squares that are threatened provokes the other three.
PR: I rolled damage ahead of time, I was merely reposting my rolls that were posted in a previous post where I was trying to calculate how much damage I would do with AoOs. I actually completely forgot to calc how the con damage would work. Each hit deals whatever I roll + modifiers, and then lowers the 48HD creature's total HP by (3*48=144). The 3d6+whatever is piddling damage.
In any case, Con damage is what dealt more than their max HP in damage (3 con damage per hit, 4 hits = 12 Con damage; 12 * 48 HD = 576 damage; they only have 550-something). If I had found a miraculous way to roll 1 damage with 3d6, I still would have been able to kill them.
Wait. Shit. I'm so stupid. I can't believe I calced con damage wrong. It's a lot more complex than that. It's -1.5 HP per HD (3 con damage lowers your
modifer by 1.5). Fucking hell.
Ok, new math.24 Con = +7 modifier
-3 (1st AoO)
21 Con = +5 (2 con mod Difference)
2 HP per HD = -96
-3 (2nd AoO)
19 = + 4
-3 (3rd)
16 = +3
-3 (4th)
12 Con = +1 modifier
7 - 1 = 6; a 6 point chang in Con modifier
6*48 = 288, not 500-ridiculous damage.
I knew there was a reason why I was so surprised about my math (I was happy at first to do the AoOs, then got all wierded out when the math that I did said that Innards did so much damage). I was doing it all wrong. I'm glad that I caught my own mistake. It's a pretty big one.
Real Damage24 Con - 12 Con* = 12
*:(4 AoOs *3 Con dmg each = 12)
24 (+7 mod) vs 12 (+1 mod) = a Change of 6 HP per HD (not 12 as I so hopefully wanted, but it's still a pretty large number)
= -288 HP (due to lowering Con)
1st Elemental: 288(due to Con damage) + 134 = 422 Damage
2nd Elemental: 288 (due to Con damage) + 123 = 411 Damage
I use my Immediate action at use
Foil Action on the Elemental that tries to attack me. I'm pretty sure that I'll hit Its touch AC with my weapon. Seeing as I've been hitting Its real AC this whole while. Fighter's are actually pretty interesting, theres are
severa Immediate Action abilities that they have, their extra 5' step, their ability to instantly re-roll one dice, and later Foil Action. Juggling between them is definetely interesting.
Ubernoob, You'll also have to roll the miss chance for the elemental that swung at Jagged (50% miss chance)
And Jagg has DR 9/- since she's angreh right now.
Ignore my last in-game post. This is my next one
[/spoiler]
Innards swings several times at each elemental, at the last second his claws swing out and bat aside the elemental's attack against himself. He can't however, do anything for Jaggyed. He's just not fast enough, and screams a chittering shriek as it sees the half-elf attacked.
"
onoes!"
[spoiler]Does Jaggyd or Ubernoob roll for the miss chance against the Elemental's attack?
rofl, this arises interesting probability questions.
Is Jaggyd here? or did the attack connect and fling her sideways?
Schrodinger's Jaggyd.[/spoiler]