Here's the thing. I'm putting together an oriental campaign, and that means there needs to be more Shugenja.
The problem is... as they are, Shugenja suck. BIG time. So I need to make 'em better.
First no-brainer is changing their spell lists. Those will need a major overhaul, but I'm not even sure where to begin.
Basically, the elements are divvy'd up like this:
Fire: we blast, blast, then blast s'more. We should be REALLY good at it. Maybe put a couple of SoDs, too.
Air: transport and illusion magic. Movement-related buffs should go here, too.
Water: primarily healing and divination. Ice spells go here too.
Earth: buffing, protection, and a bit of battlefield control, coupled with single-target imprisonment types (but no SoDs). Disintegrate is on their list for some reason, too.
The problem is that amped up spell lists alone won't do the job. We need to come up with some class features that match the elemental theme thingies better. (Hit/damage bonuses for Fire, higher CL/saves for air, etc.)
So, here's to hoping we can get somewhere.