No, it's shadowy illumination.
Yeah, it's 20% concealment, BUT, I can attempt a hide check for him to lose track of me since he doesn't have concealment against me. And that can be done as part of a 5 ft step, if it even gets that far.
A feat to be able to bull rush in the same round you attack with a charge would rock. OR a Brutal Surge weapon(that can activate a bull rush on an opponent)using my size, strength, and other relevant characteristics which could proc advancing blows, but that's just icing on the cake
Combat: +1 Flaming Greatsword, Tenebrous 1d8 cold damage, Full BAB Power Attack, Leap Attack, Shocktrooper, Combat Brute
1st round:
+15 to-hit/ 2d6+1d6fire+1d8cold+54= 70 max damage w/o crit
*Flicker after the Paladin's attack and gain 10 feet of distance* (thinking if he tries to full attack after my charge I move 30 feet away since his max move is 20 so he's still in the shadow, and can't yet move out of it.
2nd round: The Flicker at the end would allow me to utilize shock trooper in conjunction with Momentum Swing on the 2nd round since I did charge, and I did use Power Attack on the 2nd round:
2d6+1d6+1d8+90 retaining the +15 to hit and tacking on a decent chunk of damage. If either hits he'll either A. Be on the brink of death in a fight on my terms, or B. Dead.
Also, Aligned Strike: as a Neutral character, what alignment should I choose?