Here we goes. Everything made by James Jacob.
The Green Lady
[spoiler]The Green Lady is a relatively obscure vestige. She gives her summoners the ability to turn or rebuke undead, an enhancement to their Charisma, grants the use of many arcane magic items, allows you to utilize a first-level arcane spell of your choice as a spell-like ability, and the ability to recognize magic items for what they are.
Legend: Once a high priestess of Wee Jas, she was instrumental in carrying the faith of the Witch Goddess from the old Suel Imperium into the new world after the Rain of Colorless Fire. She died in the Cairn Hills, and a small cult dedicated to her memory remains there today.
Special Requirement:Manifestation: The Green Lady first appears as a beautiful Suel woman dressed in resplendent robes of the faith of Wee Jas.
Sign: Your eyes turn emerald green and glow faintly, and faint shimmers of green energy periodically ripple over your body.
Influence:Granted Abilities: The Green Lady infuses you with mastery over magic and death, and enhances your natural ability to influence and control your subjects.
Turn/Rebuke Undead: You can turn or rebuke undead as a cleric your effective binder level. As with a cleric, you turn if you are good and rebuke if you are evil. If you are neutral, you choose whether to turn or rebuke upon binding with the Green Lady and cannot later change your mind. If you have the ability to turn or rebuke undead from other classes, your levels in those classes stack with your effective binder level for the purpose of determining your turning ability. Once you have used this ability, you cannot do so again for 5 rounds.
You gain a +2 bonus to Charisma.
Arcane Knack: You can use spell trigger items, such as wands and staves, as if you were a wizard of your effective binder level.
Gift of Magic: The Green Lady grants you the use of one 1st level wizard spell as a spell-like ability. You may use this spell-like ability at will, but once you have used it, you cannot do so again for 5 rounds. You must pick your spell-like ability when you bind the Green Lady, after which you cannot later change your mind. Your caster level with this spell-like ability is equal to your equivalent binder level.
Lore of Magic:Requirements
To qualify to become an apostle of the Green Lady, a character must fulfill all of the following criteria:
Alignment: Any lawful
Skills: Knowledge (arcana) 8 ranks, Knowledge (religion) 5 ranks
Special: Ability to bind the Green Lady
Special: Ability to turn or rebuke undead
Special: Must worship Wee Jas
Skills (6 + Int per level): Bluff, Concentration, Craft, Diplomacy, Gather Information, Intimidate, Knowledge (arcana), Knowledge (history), Knowledge (nobility and royalty), Knowledge (religion), Profession, Spellcraft
Hit Die: D8
Class Features
The following are class features of the apostle of the Green Lady prestige class.
Spells per Day: At every level, an apostle of the Green Lady gains new spells per day as if she had also gained a level in a spellcasting class he belonged to before adding the prestige class. She does not gain any other benefits a character of that class would have gained, except for an increased effective level of spellcasting. If she had more than one spellcasting class before becoming an apostle of the Green Lady, she must decide to which class he adds the new level for purposes of determining spells per day.
Eternal Bondage (Ex): You no longer need to summon the Green Lady every day; you are bound to her constantly. You cannot choose a different vestige in her place. You can still attempt a binding check each day to negate her influence.
When you use the turn or rebuke undead ability granted by the Green Lady, you channel the energy in a unique way that blasts the undead with the displeasure of Wee Jas. You can use a turn attempt to deal 1d6 points of damage per effective turning level you possess to every undead creature within 30 feet. Each affected undead can attempt a Will save (DC 10 + your effective turning level + your Cha modifier) for half damage.
If you use a rebuke attempt, each undead within 30 feet is instead cured of 1d6 points of damage per effective turning level. This effect occurs instead of the normal result of a turn or rebuke attempt. You can still use these turn attempts in conjunction with divine feats, as normal.
Soul Binding: At each apostle level beyond 1st, your soul binding ability improves as if you had also gained a level in the binder class. Your apostle levels and binder levels stack for the purpose of determining your bonus on binding checks, the effectiveness of your vestige-granted abilities, your ability to bind higher-level vestiges, and the number of vestiges you can bind. You do not, however, gain any other benefit a binder would have gained.
Visage of the Lady (Su): When you attain 2nd level, your body begins to resemble that of an imperious and beautiful (or handsome) person. Your skin grows pale and your clothing always seems in perfect repair and well fitting, and you move with an uncommon grace. Because of these changes, you gain a +1 dodge bonus to Armor Class and a +1 circumstance bonus on Diplomacy and Intimidate checks. Mindless undead can sense the power of the goddess of death in you, and do not attack you except in self-defense, or when ordered to do so by their controller.
Destroy/Empower Undead:Ghostly Body (Su): Beginning at 4th level, you can transform yourself into a ghostly form once per day. This ability makes you incorporeal for a number of rounds equal to twice your apostle of the Green Lady level or until you return to physical form as a swift action.
When you attain 5th level, you can use a turn or rebuke attempt to deal 1d8 points of damage per effective turning level to every living creature within a 30 foot cone. This ability is usable once per day.[/spoiler]