Author Topic: Wizard Duo Ideas  (Read 2836 times)

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dirkformica

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Wizard Duo Ideas
« on: October 23, 2011, 08:54:21 AM »

Phoenix00

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Re: Wizard Duo Ideas
« Reply #1 on: October 23, 2011, 09:46:15 PM »
Malconvoker and Incantatrix will work well

As well as two incantatrix, use the other incantatrix to persist the other guy spells (or apply other metamagic to them.)

Rebel7284

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Re: Wizard Duo Ideas
« Reply #2 on: October 23, 2011, 11:05:17 PM »
Does it have to start as wizard 5 or can it be something like wizard 3/master specialist 2?

Anyway, multiple Incantatrixes is certainly a powerful choice. One can have persistent spell, the other chain spell, and cooperative metamagic allows the other casters to have access to those feats
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Mooncrow

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Re: Wizard Duo Ideas
« Reply #3 on: October 23, 2011, 11:13:32 PM »
Could go ConjurerUA 3/Master Specialist 2/Malconvoker 5/Incantatrix 10 for the summoner.  Rapid Summoning is really, really strong.

Endarire

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Re: Wizard Duo Ideas
« Reply #4 on: October 24, 2011, 12:23:44 AM »
Strongheart Halfling is in Forgotten Realms Campaign Setting.  You're Small and get +2 DEX, -2 STR, and a bonus feat instead of your racial luck bonus to saves.

Yippee!

Ensure someone can animate dead.  Even if you never get desecrate, having permanent minions is still spiffy.  (A 1/day item of desecrate is only 2185G!)

Consider Dragonborn Fire Elf for +2 INT and extraordinary flight @6.  That drastically helps.
« Last Edit: October 24, 2011, 12:26:23 AM by Endarire »
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

Aliek

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Re: Wizard Duo Ideas
« Reply #5 on: October 24, 2011, 01:56:14 AM »
I'd say two wizard 20s can probably handle most campaigns, but of course, that's not what you're looking for. Else you wouldn't be in the CO board.

You have a summoner in mind, I'd say that's a good idea, but by no means take my word for granted, as I'm fairly new to the world of optimization. If so, you should specialize(focus-specialize?) on conjuration and take Abrupt Jaunt, from the PHB2, losing your familiar is a pretty cheap trade for this. Also look into the conjurer variant from unearthed arcana, so you get augment summoning instead of scribe scroll at level 1. You could go the Master Specialist route, but then I'm not entirely sure it'd be better than just straight wizard 5. You'd get an extra feat by then, unless you have some specific low-level conjuration spell from another list you want, or plan going into archmage later.

If you want to get cheesy, you could take sanctum spell and enter it at level 3. By level 5 you'd get greater spell focus conjuration, and if you got iron will, even be able to go right into incantatrix. Something like Wizard 2/Master Specialist 3/Incantatrix 10, or maybe some malconvoker in there if you'd like to. In fact, two of those incantatrixes would just destroy everything on their path probably. If going that route, and you think incantatrix 10 just won't work or something, tough it is a very very solid build, you could go incantatrix 3/4 and then Malconvoker or maybe Shadowcraft Mage with the other.

You could have a gish too, tough I'm not too well versed in their building blocks, it should go along with abjurant champion, for sure.

I'm still more inclined to the two incantatrixes, with a little flavor on the mix too. If going for a SCM, I'm also pretty sure there's a shadow adept or something of the like on the player's guide to faerun, and then there's shadowcrafter. Both should help an illusionist in making.

For now that's it, maybe I'll come back for more

~~Aliek

Rebel7284

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Re: Wizard Duo Ideas
« Reply #6 on: October 24, 2011, 11:06:29 AM »
Maybe a reserve feat for blasting incapacitated enemies is worth it too?
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sirpercival

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Re: Wizard Duo Ideas
« Reply #7 on: October 24, 2011, 11:17:02 AM »
So, you can take a subset from my thread on all-wizard parties (that actually led to a freaking awesome PbP game on this site).

My suggestion for being able to handle just about anything is:
1) The malconvoker build Mooncrow suggested (since I LOVE malconvokers and incantatrixes), though don't focus too much on your summons past malconvoker, since being a more versatile conjurer is probably your best bet in a small party.
2) A changeling dual specialist 5/escalation mage 5/shadowcraft mage 5/recaster 5.  This build can do just about anything, and rock your socks off doing it.  You can either play a non-racial ScM or just get Racial Emulation as one of your feats.  This is one of my favorite builds of all time, it can do just about anything.

Alternate: A Dream Dwarf diviner (because foreknowledge can make you more effective at everything).

Seriously, for either of your wizards definitely consider the Escalation Mage.  I don't think that PrC gets enough love on these boards -- trivial entry requirements, full casting, and if you can boost your CL to 24 then with Arcane Mastery you can auto-quicken all your spells.  Even with just CL 20 you can auto-quicken at least 7th-level spells.
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Endarire

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Re: Wizard Duo Ideas
« Reply #8 on: October 25, 2011, 12:39:10 AM »
Escalation Mage's Shadow Haste makes the class notable.  The other abilities are fairly meh.

Since it requires caster level 5 to enter, how soon can you enter as a Wizard?
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

Mixster

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Re: Wizard Duo Ideas
« Reply #9 on: October 25, 2011, 03:02:01 AM »

Since it requires caster level 5 to enter, how soon can you enter as a Wizard?
It requires 8 ranks in some skill anyway, so level 5.
Monks are pretty much the best designed class ever.

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