Author Topic: Monster Game - Interest?  (Read 31934 times)

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dna1

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Re: Monster Game - Interest?
« Reply #60 on: September 25, 2011, 10:11:32 PM »
Wow, okay, dna1, we should talk. If I'm the young-getting-bigger dragon, and you're the big-T, we totally need a sort of sibling rivalry over biggest "monster" pet of the BBEG.

well technically we are both young and getting bigger  :D  but ya that sounds fun. it could be a cool mini team to  :devil
are you planning on doing some sort of caster build or melee?

oslecamo when you get the thread up in the other forum post the link here please  :)
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VennDygrem

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Re: Monster Game - Interest?
« Reply #61 on: September 25, 2011, 10:18:19 PM »
A frosty character, and a dragon from the plane of chaotic volcanoes? Oh yeah, we're gonna get along like pie and whipped cream.  :p

My guy will be done by the end of the day, just deciding on gear and two feats.

Not just frosty- her magic is pulled from the elemental plane of ice (which, technically, doesn't exist as there are pockets of ice in both the plane of air and the plane of water, but I'm not gonna argue. :D)

I like Osle's summary of my character: chilling phantasm. Definitely nifty.  ;)

You can track the progress of my sheet here.
Missing: Feats, equipment.

oslecamo

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Re: Monster Game - Interest?
« Reply #62 on: September 25, 2011, 10:23:00 PM »
In that case I would like to ask about one of my homebrew creations:
Grimoire Dragons and the class that goes with them the Scholar.

The monster class makes a much better melee than caster but it works as a sort of gish.
I'll allow Scholar with the modification that Celerity/Alacrity Stratagems can't drop casting time below a standard action. Ability to cast two spells per round every combat isn't something that should be handed so lightly.

I however won't allow your dragon class because it follows the old LA system and simply looks too weak to me. At level 8 you would just have a 2d4 breath weapon, 2nd caster level, and as a small dragon with 6 Bab and no Str boosts the only thing you would have going for you would be a great flight speed.

If you're really interested, I can convert your scholar dragon to my monster classes project standards (dragons are slightly easier as they're the ones I'm more experienced with).

That or a Maug (Fiend folio) 121 because they are badass
Or you could play a Maug indeed if it caught your eye.

Either way, if you're interested in dual-casting, can I point you to the Sharn?

oslecamo when you get the thread up in the other forum post the link here please  :)

Ah, I knew I was forgeting something. Need to request the forum! Will do so now. And then some blissed sleep.

EDIT: And a last rooster of character ideas to keep track.
-Chilling phantasm.
-Tarrasque.
-Pyroclastic Dragon.
-Child eating Hag.
-Will'o'Wisp
-Maug/scholar dragon?
-gelatinous cube wizard.

Krika

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Re: Monster Game - Interest?
« Reply #63 on: September 25, 2011, 10:24:48 PM »
Let's not forget my Will-o-Wisp. Which will be a sociopathic trickster. Should fit in quite nicely, eh?

Sheet I believe will be up tomorrow, assuming all goes well.
« Last Edit: September 25, 2011, 10:27:20 PM by Krika »

Littha

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Re: Monster Game - Interest?
« Reply #64 on: September 25, 2011, 10:33:07 PM »
I'll allow Scholar with the modification that Celerity/Alacrity Stratagems can't drop casting time below a standard action. Ability to cast two spells per round every combat isn't something that should be handed so lightly.

That was sort of the point, its a mediocre caster with interesting ways to manipulate his spells. The power seems to have creeped up on that significantly with my revisions to the class though, originally you only regained charges every 10 minutes so at most a level 16 scholar could effectively quicken 4 spells a combat (and those spells couldn't have metamagic on them)

 In any case I am leaning more heavily towards the maug anyway.
« Last Edit: September 25, 2011, 10:50:38 PM by Littha »

Flay Crimsonwind

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Re: Monster Game - Interest?
« Reply #65 on: September 25, 2011, 10:55:39 PM »
Not just frosty- her magic is pulled from the elemental plane of ice (which, technically, doesn't exist as there are pockets of ice in both the plane of air and the plane of water, but I'm not gonna argue. :D)

Even better, Chilling phantasm from plane of ice meets lava-dragon from plane of chaos coated in lava.

well technically we are both young and getting bigger  :D  but ya that sounds fun. it could be a cool mini team to  :devil
are you planning on doing some sort of caster build or melee?

Team demolition is go! Since most of the time his large self is compacted into his young human deceptive form, he'll use his flight and breath weapons to burn/disintegrate while he closes in. Then he has a plethora of natural attacks (2 wings, tail, 2 claws, and a bite) to choose from when he goes melee. And while he doesn't have spellcasting per-se like other dragons, he had a number of battlefield control/multi-use spells, including wall of fire, shatter, and pyrotechnics to isolate his target. And if he can't fly, he still has a fairly good burrow speed or climb speed to get around, if he doesn't disintegrate barriers with his breath.

He's not so much a tank as a tactical nuke/brawler. Trying to decide whether to just go full dragon or take class levels.... so far, I'm leaning on all-dragon.  :D

Anywho, Raonazak Balar (aka Rao) also needs his hoardeequipment and feats.

Quick Question: The Pyroclastic dragon doesn't define which of my natural attacks are primary or secondary. Should I assume my bite/claws from 1st level are primary, all others secondary, or is bite primary all others secondary because it's highest damage? I've got a lot of natural attacks, and I just need to know how multiattack works with them. Also, Improved Multiattack is both from the epic handbook and draconomicon, but doesn't have any epic prereqs; is it available, or only epic?
« Last Edit: September 25, 2011, 11:28:14 PM by Flay Crimsonwind »

VennDygrem

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Re: Monster Game - Interest?
« Reply #66 on: September 25, 2011, 11:38:19 PM »
Epic feats have the [Epic] descriptor. Improved Multiattack does not.

PhaedrusXY

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Re: Monster Game - Interest?
« Reply #67 on: September 25, 2011, 11:40:17 PM »
Epic feats have the [Epic] descriptor. Improved Multiattack does not.
It's in the section called Nonepic General Feats, also.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Littha

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Re: Monster Game - Interest?
« Reply #68 on: September 25, 2011, 11:57:31 PM »
I have a general idea of what I want to play... just need to come up with something that is playable in 3 levels and fits with the idea...

General idea is:
A tribal society created a huge stone idol to trap evil spirits to stop them entering their village, over a couple of hundred years all of the trapped spirits begin to gain some control over the statue and can make it move but are unable to escape. Thus this new creature known only as Cage begins its existence.

Problem is maugs are 2HD 3 LA creatures, which leaves 3 class levels to play with. My first thought was Totemist but with Con - that is a no go, second was binder but again Con - has some problems and I'm not sure any of its abilities are really all that good and most of the others are pointless on a construct. Third was warlock but again 3 class levels really shuts that down bad.

So any thoughts for classes?

Prime32

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Re: Monster Game - Interest?
« Reply #69 on: September 25, 2011, 11:58:42 PM »
Wow, okay, dna1, we should talk. If I'm the young-getting-bigger dragon, and you're the big-T, we totally need a sort of sibling rivalry over biggest "monster" pet of the BBEG.

well technically we are both young and getting bigger  :D  but ya that sounds fun. it could be a cool mini team to  :devil
I first pictured this as little-T pointing to his dad and bragging about how awesome he was going to be when he grew up. Then I pictured this:
[spoiler][/spoiler]
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

VennDygrem

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Re: Monster Game - Interest?
« Reply #70 on: September 26, 2011, 12:03:34 AM »
I have a general idea of what I want to play... just need to come up with something that is playable in 3 levels and fits with the idea...

General idea is:
A tribal society created a huge stone idol to trap evil spirits to stop them entering their village, over a couple of hundred years all of the trapped spirits begin to gain some control over the statue and can make it move but are unable to escape. Thus this new creature known only as Cage begins its existence.

Problem is maugs are 2HD 3 LA creatures, which leaves 3 class levels to play with. My first thought was Totemist but with Con - that is a no go, second was binder but again Con - has some problems and I'm not sure any of its abilities are really all that good and most of the others are pointless on a construct. Third was warlock but again 3 class levels really shuts that down bad.

So any thoughts for classes?

You know we're using Oslecamo's Monster classes, right? So a Maug would use this class: http://brilliantgameologists.com/boards/index.php?topic=9557.msg378398#msg378398 which is only 3 levels long. That'll give you 5 levels to play with.

Also, you might see if Osle will allow this feat: http://dungeons.wikia.com/wiki/Alternative_Tradition_(3.5e_Feat)
It'd let you swap the Con stat requirement for those classes to Strength or Dex (Or maybe he'd let you swap it to a mental stat like Charisma)
« Last Edit: September 26, 2011, 12:58:40 AM by VennDygrem »

Flay Crimsonwind

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Re: Monster Game - Interest?
« Reply #71 on: September 26, 2011, 12:18:06 AM »
I have a general idea of what I want to play... just need to come up with something that is playable in 3 levels and fits with the idea...

General idea is:
A tribal society created a huge stone idol to trap evil spirits to stop them entering their village, over a couple of hundred years all of the trapped spirits begin to gain some control over the statue and can make it move but are unable to escape. Thus this new creature known only as Cage begins its existence.

Problem is maugs are 2HD 3 LA creatures, which leaves 3 class levels to play with. My first thought was Totemist but with Con - that is a no go, second was binder but again Con - has some problems and I'm not sure any of its abilities are really all that good and most of the others are pointless on a construct. Third was warlock but again 3 class levels really shuts that down bad.

So any thoughts for classes?
AFB, but could you utilize the warforged juggernaut prc with this? It's the first thing that comes to mind. Otherwise, I can't see anything wrong with some raging or maneuvers.

Also, thanks for the clarification on the feat! Now I just need to confirm my primary/secondary attacks, and then I go hunting through solo's natural attacks thread to enhance them.
« Last Edit: September 26, 2011, 12:21:13 AM by Flay Crimsonwind »

Littha

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Re: Monster Game - Interest?
« Reply #72 on: September 26, 2011, 12:38:33 AM »
Oh, didn't know there was a maug progression on there... Not one of Oslecamo's ones anyway.
I think I prefer the fiend folio version, especially as it is one of the few monsters out there that is actually decently playable to begin with.

Warforged Juggernaught requires Race: Warforged  and Feat: Adamantine body. Also BAB 5+.

Other than that, Venn your link is broken.
« Last Edit: September 26, 2011, 12:45:19 AM by Littha »

dna1

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Re: Monster Game - Interest?
« Reply #73 on: September 26, 2011, 12:53:52 AM »
hey guys, bout done here... just need to do feats and equips pretty much.

any suggestions for feats and stuffs?  :D

http://www.myth-weavers.com/sheetview.php?sheetid=332258
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VennDygrem

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Re: Monster Game - Interest?
« Reply #74 on: September 26, 2011, 01:12:53 AM »
@Littha: Fixed. :)

----

Hmm, I'm pretty happy with the race/class combo, but compared to most monsters, it lacks special vision. Is there any relatively easy/cheap way to get darkvision, or something comparable? I suppose I could buy a Blindfold of True Darkness, but that'll eat a good chunk of change and only helps out to 30 feet. Then again, it also makes me immune to sight-based effects like gaze attacks and similar spells, meaning my character would be effectively immune to three of the five senses (sight, sound, and touch to some degree) :P

Any ideas? (edit: Not that being simultaneously incorporeal and corporeal isn't enough or anything. :D)
« Last Edit: September 26, 2011, 01:36:22 AM by VennDygrem »

Flay Crimsonwind

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Re: Monster Game - Interest?
« Reply #75 on: September 26, 2011, 01:35:42 AM »
So you're still vulnerable to smell and taste that way!  :D I know of no ways to gain darkvision outside of races and templates, unfortunately.

Hey Oslecamo, what happens to equipment in Deceivingly Cute Form, and what of my multitude of natural attacks is primary? What I got at 1st level, or just the bite (the most powerful)?
« Last Edit: September 26, 2011, 05:35:42 AM by Flay Crimsonwind »

VennDygrem

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Re: Monster Game - Interest?
« Reply #76 on: September 26, 2011, 02:46:43 AM »
All I need is some ability to not need to breathe, and that'll take care of smell, too. :D

--edit--
Hrmmm, finding appropriate feats is kind of tough. (Su) abilities are great, but there's just no good feat support. :P
« Last Edit: September 26, 2011, 04:31:11 AM by VennDygrem »

oslecamo

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Re: Monster Game - Interest?
« Reply #77 on: September 26, 2011, 07:34:02 AM »
Quick Question: The Pyroclastic dragon doesn't define which of my natural attacks are primary or secondary. Should I assume my bite/claws from 1st level are primary, all others secondary, or is bite primary all others secondary because it's highest damage? I've got a lot of natural attacks, and I just need to know how multiattack works with them. Also, Improved Multiattack is both from the epic handbook and draconomicon, but doesn't have any epic prereqs; is it available, or only epic?

The dragon's main attack is it's bite, everything else is secondary, but its tail gets to add 1,5 str mod to damage despite being secondary.

Improved multiattack indeed doesn't demand epic to take.

Oh, didn't know there was a maug progression on there... Not one of Oslecamo's ones anyway.
I think I prefer the fiend folio version, especially as it is one of the few monsters out there that is actually decently playable to begin with.

Warforged Juggernaught requires Race: Warforged  and Feat: Adamantine body. Also BAB 5+.

I would really prefer you use my maug conversion. First I would like to point out a small typo I overseed, it's suposed to have a d10 HD instead of a d8. Second that I'm really not very inclined in allowing anything with LA when there's an alternative. Being behind in HD really makes a lot of things wonky.

I would even allow you to ignore the race and feat requirements for entering Warforged Maug Juggernaught. Why should the Eberron dudes get all the nice construct stuff?

Hey Oslecamo, what happens to equipment in Deceivingly Cute Form, and what of my multitude of natural attacks is primary? What I got at 1st level, or just the bite (the most powerful)?

You get to keep your equipment (clarified). Bite is your primary attack.

PipTheBlue

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Re: Monster Game - Interest?
« Reply #78 on: September 26, 2011, 10:18:37 AM »
Question about the Annis hag: does the Power in Decay ability mean that I can instantly add +3 to all my stats assuming I have been a hag for a long time?