Author Topic: sleight of hand  (Read 2577 times)

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Slz the Resolute

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sleight of hand
« on: August 25, 2011, 08:21:50 PM »
I read on these forums about 1 rank of Sleight of Hand mimicking the feat Quick Draw.http://www.d20srd.org/srd/skills/sleightOfHand.htm it says under "action" any sleight of hand action can me be made a free action but you take a -20 to your roll. My problem is that my DM says that drawing a potion from one of my potions sacks isnt considered something I would roll a check for.  :banghead

Anyone have any suggestions or anything the help out with this argument my DM and I are having? I've seen some builds about potion throwers but nothing really in detail.

CantripN

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Re: sleight of hand
« Reply #1 on: August 25, 2011, 09:41:20 PM »
Well, it also says how the check is to take an item from someone else. Also, drawing a hidden weapon is not a Sleight of Hand check, even if it's in the same text, so no Free Action for that, either.

I might allow it as a DM, but not because it's RAW. It doesn't seem to be.
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SorO_Lost

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Re: sleight of hand
« Reply #2 on: August 26, 2011, 12:03:17 AM »
I think the gimmick is based on stealing them weapon from your self. IE it's DC 20 to steal a sword as a Standard Action, but if you accept a -20 penalty you can steal it as a Free Action. Target? Your own weapon.

It's not based on the rules either which note such things as other creature or flat out saying it's a Standard Action (no check involved) to draw a hidden blade. It's just based on a silly remark, kinda like stealing the party's wizard.
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

PhaedrusXY

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Re: sleight of hand
« Reply #3 on: August 26, 2011, 12:06:55 AM »
I think the gimmick is based on stealing them weapon from your self. IE it's DC 20 to steal a sword as a Standard Action, but if you accept a -20 penalty you can steal it as a Free Action. Target? Your own weapon.

It's not based on the rules either which note such things as other creature or flat out saying it's a Standard Action (no check involved) to draw a hidden blade. It's just based on a silly remark, kinda like stealing the party's wizard.
Or you could just have the wizard carry your sword, and you "steal" it from him when you want to use it... (with a -20 penalty, to make it a free action...)
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

SorO_Lost

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Re: sleight of hand
« Reply #4 on: August 26, 2011, 01:06:36 AM »
I think the gimmick is based on stealing them weapon from your self. IE it's DC 20 to steal a sword as a Standard Action, but if you accept a -20 penalty you can steal it as a Free Action. Target? Your own weapon.

It's not based on the rules either which note such things as other creature or flat out saying it's a Standard Action (no check involved) to draw a hidden blade. It's just based on a silly remark, kinda like stealing the party's wizard.
Or you could just have the wizard carry your sword, and you "steal" it from him when you want to use it... (with a -20 penalty, to make it a free action...)
Like this?
[spoiler]
[/spoiler]
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

kremti

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Re: sleight of hand
« Reply #5 on: August 26, 2011, 12:23:07 PM »
I think the gimmick is based on stealing them weapon from your self. IE it's DC 20 to steal a sword as a Standard Action, but if you accept a -20 penalty you can steal it as a Free Action. Target? Your own weapon.

It's not based on the rules either which note such things as other creature or flat out saying it's a Standard Action (no check involved) to draw a hidden blade. It's just based on a silly remark, kinda like stealing the party's wizard.
I thought the gimmick is based on hiding the weapon, and using the "drawing the hidden weapon" action and using -20 on skill check to change it into free action...No?

-K

CantripN

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Re: sleight of hand
« Reply #6 on: August 26, 2011, 12:59:50 PM »
Except that's not a skill check, so you can't do it with the -20 - there's just no DC to modify. It's just a plain Standard Action.
Read, every day, something no one else is reading. Think, every day, something no one else is thinking. Do, every day, something no one else would be silly enough to do. It is bad for the mind to be always part of unanimity.

zook1shoe

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Re: sleight of hand
« Reply #7 on: August 26, 2011, 04:28:19 PM »
Except that's not a skill check, so you can't do it with the -20 - there's just no DC to modify. It's just a plain Standard Action.

+1

kremti

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Re: sleight of hand
« Reply #8 on: August 26, 2011, 05:12:00 PM »
Eh, you are right.  I have no idea why that was stuck in my head.  No skill check I can find.  Nothing to see here.   :blush

-K