Author Topic: Simple Q&A 28: Revenge of the Monktopus  (Read 147491 times)

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Maat_Mons

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #880 on: September 25, 2011, 06:13:30 PM »
Q 263 Is there anything that lowers Spot or Listen penalties for distance or extends the increments at which Spot and Listen penalties are taken?

A spyglass eye (Dragon 318 p54) lets you ignore the first -15 on spot checks. 

ksbsnowowl

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #881 on: September 25, 2011, 09:42:02 PM »
Q 260: How fast should an army move overland?  According to the overland movement table, a party of Dwarves on foot should be able to cover 16 miles in an 8-hour day.  But when you've got an army, there are logistical issues that slow them down.  In the Red Hand of Doom adventure, the Goblin Horde takes 28 days to travel 100 miles on a highway (even taking out the 3 days they battle to take over towns... 25 days to go 100 miles...) that's a bit on the ridiculous side.  Sadly Heroes of Battle has nothing on the subject.

So, you think an army of Dwarves could pull off 12 miles in a day, day after day?
a goblin horde has far more logistical problems than a Dwarven army. Goblins are naturally chaotic, while dwarves are naturally lawful. A dwarven army could travel far more efficiently than a goblin horde. 12 per day sounds good, assuming no significant problems arise.
Good point on the law vs chaos aspect.  I hadn't thought of that, and it alters my question somewhat (I used dwarves because they move at the same rate as Tanarukk, which is what my army is actually composed of).  So, an army of CE tanarukk with troll and winter wolf support... you think 12 miles per day would be too much?

The tanarukk travel fairly lightly (no battle gear other than gauntlets and a battle axe), and most of their needs would be met by raiding villages along the way, I'd imagine (including eating the inhabitants).  They also have some intelligent, but also chaotic leadership (half-fiend trolls and ice trolls), and they can mechanically pull off a 10-hour forced march every day (especially since I give all of them the Healing Flames feat).  And the leadership is quite driven to get them where they are going on time.
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Dawnmor

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #882 on: September 26, 2011, 12:53:14 AM »
What page in Cityscape has the writing where it says for the Barbarian that you can trade RIDE for TUMBLE?

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #883 on: September 26, 2011, 01:04:26 AM »
Is their a way to extend the size of an aura?
At least 2 ways that I know of.

1. Dialate Aura (FC2).  Doubles the size of an aura for 1 minute (IIRC) 1/encounter
2. Squire of Legend (Reikhart)
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #884 on: September 26, 2011, 01:05:14 AM »
What page in Cityscape has the writing where it says for the Barbarian that you can trade RIDE for TUMBLE?


This one. Scroll or search for "Skilled City-Dweller".
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JaronK

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #885 on: September 26, 2011, 01:15:01 AM »
Q 263

Is there anything that lowers Spot or Listen penalties for distance or extends the increments at which Spot and Listen penalties are taken? I know of the Cragtop Archer PrC's Farsight ability; is there anything else, be it spell, magitc item, class ability, or otherwise?

According to Draconomicon, all Dragons halve such penalties.  So, Dragonwrought Kobolds and Dragonborn both are good to go (Dragonborn count as Dragons according to their entry).

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #886 on: September 26, 2011, 02:30:34 AM »
Q 267: Are there any spells that can hide structures?  Something akin to Hallucinatory Terrain, but that will hide the ruins of a tower, etc?
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #887 on: September 26, 2011, 05:23:30 AM »
Q268 Could someone please link me to that 'Uses core and no level of the monk class to get every ability that the monk has via class features and items' build... I think it had Blackguard in it? And used Enchanted Gauntlets? I don't remember... But it showed a character that could do everything a Core Monk could do, using only Core rules, with item use and 0 Monk levels.  Thanks!
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #888 on: September 26, 2011, 08:54:12 AM »
Q269: What are the DCs for Utterances with Effects? (all from the Lexicon of the Perfected Map) I only know the DCs of creature-targeted or object-targeted Utterances.

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #889 on: September 26, 2011, 11:30:12 AM »
Q 263 Is there anything that lowers Spot or Listen penalties for distance or extends the increments at which Spot and Listen penalties are taken?

A spyglass eye (Dragon 318 p54) lets you ignore the first -15 on spot checks. 
WOW! Holy FKN Crap! How much is that thing? Hell, I even have dragon 318, but somehow had never noticed that!!
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #890 on: September 26, 2011, 12:06:26 PM »
Q 263 Is there anything that lowers Spot or Listen penalties for distance or extends the increments at which Spot and Listen penalties are taken?

A spyglass eye (Dragon 318 p54) lets you ignore the first -15 on spot checks. 
WOW! Holy FKN Crap! How much is that thing? Hell, I even have dragon 318, but somehow had never noticed that!!
Just checked yesterday. It's a bit expensive at 25k, but yeah, that is nice.
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ksbsnowowl

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #891 on: September 26, 2011, 12:20:54 PM »
Q 270: The spell binding allows you to trap creatures in various ways, one of which being:
Quote
It doesn't say whether you can or can't release the creature by breaking the object in which they are contained.  I would assume you cannot, given that even Greater Dispel Magic can't free them.  So, is such an item effectively unbreakable?  Or would it merely be a bad thing for the creature trapped inside (who is now in thousands of pieces after you broke him...)

Edit: Also note the similarities (and thus unnamed differences) between this and trap the soul.  Trap the soul specifically calls out freeing someone trapped inside by breaking the gem, while Binding does not.
« Last Edit: September 26, 2011, 03:14:06 PM by ksbsnowowl »
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dna1

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #892 on: September 26, 2011, 01:08:05 PM »
q 271. whats the stat mods from going medium to huge?
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #893 on: September 26, 2011, 01:24:11 PM »
q 271. whats the stat mods from going medium to huge?
If this is for your baby tarrasque, you should probably read the Growth Modifiers section of Oslecamo's thread.
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

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...thanks
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dna1

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #894 on: September 26, 2011, 01:31:07 PM »
q 271. whats the stat mods from going medium to huge?
If this is for your baby tarrasque, you should probably read the Growth Modifiers section of Oslecamo's thread.

very good! thanks
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #895 on: September 26, 2011, 03:43:20 PM »
q 271. whats the stat mods from going medium to huge?
If this is for your baby tarrasque, you should probably read the Growth Modifiers section of Oslecamo's thread.

very good! thanks
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zook1shoe

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #896 on: September 26, 2011, 04:00:23 PM »
Q272A is the a list of ways to get different immunities?

 Q272B I can't find in the old questions, what the ways to get daze immunity?

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #897 on: September 26, 2011, 04:02:40 PM »
Check Surreal's lists of stuff.  I think most of the immunities you'd want are listed in there.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #898 on: September 26, 2011, 04:04:17 PM »
Thanks Ith

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #899 on: September 26, 2011, 04:29:08 PM »
q273 What are the ways for an artificer to be able to cast infusions through his homonculi?
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