The game is Faerun based going to be following Tempus or Tyr as it stands, looking for advice on race (non-human drops 2 feats and +2 stat mind you)/feats/what to advance into.
Alternative to fighter? BAB+1 Base class with Good ref save? TWF and Combat Reflexes could be taken as my two open human feats and weapon specialization dropped completely to squeeze all of the DMM and Robilars Feats into the build just fine if the class didn't provide any freebies.
Reach?
House rule of note: No more than 2 unfinished PrC's at a time (meaning if I start a new PrC I HAVE to finish it or Divine Oracle 10, before taking a 3rd.) Also prevents me from taking PrC's that could be entered at level 2 or 3 for the cleric side if I want to take divine oracle for armored evasion+domain
Human
Stats
--------------------------
Str 1 + (Dump, )
Dex 1 + (High, )
Con 1 + (Mid, )
Int 1 + (Dump, )
Wis 1 + (High, )
Cha 1 + (Mid, )
Level Progression:
--------------------------
1: Crusader / Cloistered Cleric - Two Weapon Fighting, Extra Turning - Domains: War / Knowledge Devotion /
(Traded for Divine Magician?)
2: Crusader / Cloistered Cleric -
3: Crusader / Cloistered Cleric - Skill Focus (Knowledge: Religion)
4: Crusader / Cloistered Cleric -
5: Crusader / Cloistered Cleric -
6: Crusader / Divine Oracle - Oracle Domain, Combat Reflexes
7: Crusader / Divine Oracle -
8: Crusader / Cloistered Cleric -
9: Ordained Champion / Crusader - Planning Domain (Extend Spell), Improved Two-Weapon Fighting, Persistant Spell
10: Ordained Champion / Crusader - Double Hit
11: Ordained Champion / Human Paragon -
12: Ordained Champion / Human Paragon - Robilars Gambit, Divine Metamagic: Persistant Spell
13: Ordained Champion / Human Paragon -
Notes
--------------------------
War Domain, grants weapon Focus in deities favored weapon qualifying for Ordained Champion, which then grants a free domain since you already have war.
Divine Magician at first level for the third domain, Trade the Oracle Domain power for Improved Two-Weapon Fighting.
Double Diehards @ level 10 w/ ordained champions allowing a bonus feat instead (double hit)
Fierce Weapon Enchantments A&E p96
CL: 12, BAB: 13, High Fort/Will, Low Ref