I was looking at some of these feats and I think I should just go straight Fighter for as many feats as possible. Some I liked:
Combat Reflexes (of course)
Backstab
Defensive Sweep
Defensive Throw
Deft Opportunist
Karmic Strike
Robilar's Gambit
Defensive Throw allows a Trip (with an attack following if successful) if I dodge an attack. Karmic Strike and Robilar's Gambit offer an attack if I'm hit. I'm hesitant to use Robilar's Gambit because of the +4 on damage. I think a combination of Karmic Strike and Defensive Throw would be best, allowing me an attack whether I'm hit or not without increasing damage against me.
In addition, the Rogue's Sneak Attack of Opportunity, Opportunist, and Savvy Opportunist are awesome. I may end up going 9 Fighter / 11 Rogue (not sure what order) granting 5 bonus feats and 6 Sneak Attack die. Or maybe a 6th feat and 5 SA die is better?
Also, I don't know what the other popular one's mentioned here do. What is Double Hit? Expert Tactician? What are those other class abilities mentioned?
As far as weapons, I would like a Reach weapon with either the Short Haft or Shorten Grip feat (what is better?) in order to threaten more squares, but still be able to attack if an enemy enters my space.
I feel like dipping into a Sneak Attack class would be cool. Backstab and Defensive throw put my enemies in a position where the extra damage is applied, and the Sneak Attack of Opportunity feat adds the bonus to ALL of my AoO. May be worth it if nothing better comes to mind.