Sorry to waste your efforts, uber, but I think I am going with a ToB build instead, kept thinking about the Thri-Kreen, so I have a MonHum2/Ranger2/Swordsage2/Bloodclaw Master3, going into Kensai next level (would take it now, but I want the pouncing strike, gives me four attacks in a standard attack). AndyJames suggested something similar, but his build just had 1 level in swordsage and didn't work as far as I could tell, at level 5, your max jump ranks are 8, and bloodclaw master needs 9. When I get further in to the Kensai class, I will get undead bane, construct bane, elemental bane, and then wounding on all my unarmed strikes, I currently get +2d6 off of every attack while in assassin's stance, I will get armor that gives concealment, since that makes an enemy lose their dexterity bonus against me, right?
Soon as I have finished the build, I will either edit it in or reply with it.
edit: Are you able to ready the same maneuver more than once? I don't see why you couldn't, but it doesn't explicitly state either way.
Male Thri-Kreen Monstrous Humanoid 2 / Ranger 2 / Swordsage 3 / Bloodclaw master 3
Lawful Good
Strength 12 (+0)
Dexterity 22 (+6)
Constitution 16 (+3)
Intelligence 13 (+0)
Wisdom 16 (+3)
Charisma 4 (-3)
Initiative modifier: +7 = +6 [dexterity] +1 [Quick to Act]
Fortitude save: +9 = 6 [base] +3 [constitution]
Reflex save: +18 = 12 [base] +6 [dexterity]
Will save: +9 = 6 [base] +3 [wisdom]
Attack (handheld): +8/+3 = 7 [base] +1 [strength]
Weapon Finesse: +13/+8 = 7 [base] +6 [dexterity]
Attack (missile): +11/+6 = 7 [base] +6 [dexterity] -2 [shaky]
Grapple check: +8/+3 = 7 [base] +1 [strength]
Attacks: Unarmed attack, 1d6+1 (+6 in shadow hand stance), +14/14/14/14 standard attack,
Bite, 1d4, +9 to hit
Full attack: 14/14/14/14/9/9/9/9/9
Combat Expertise (flaw)
Deflect Arrows [free to thri-kreen]
Shaky [flaw]
Track [free to rangers]
Multi-Weapon Fighting [ranger two-weapon track]
Improved Multi-Weapon Fighting
Weapon Finesse (1st level)
Shadow Blade (6)
Weapon Focus (Tiger Claw)
Used the pathguy character generator, still need to decide on skills. One major problem I am seeing: I was planning on using Assassin's stance, for the bonus 2d6 damage, but I am short by one IL after my last level in swordsage, and I wouldn't get another stance before 5th swordsage. Anyone know a way I can get that stance? I am thinking maybe take two levels of Warblade/Crusader rather than Ranger, downside is I would have to take MWF with a feat, I don't really need track, I won't likely have any points in survival, and we already have a ranger with maxed survival ranks anyway. Well, I seem to have talked myself into it. Ranger is the favored class, but as long as I am careful, I can avoid penalties.