Author Topic: Help. Need PCs built fast  (Read 4512 times)

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kevin_video

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Help. Need PCs built fast
« on: May 30, 2011, 04:39:04 AM »
So I've got a gaming con next week that I'm supposed to be running an impossible 3.5 game for, and only two people have signed up for it. They were to make their own level 20 characters to try and survive my island of horrors. Maybe it was too intimidating for them? Or maybe no one's interested any more after all these years of playing a Save or Die one-shot at a convention. Which likely isn't true since everyone's trying to get in on the Call of Cthulhu game, but I digress.

Because so few of people have signed up, I was going to just cancel it, but apparently I can't. There might be "strays" that want to play. You know. People who likely know what D&D is, but prefer 4th ed, and might have dabbled in 3.5 just to kill time, and wouldn't know what Lion Totem Barbarian is to save their soul. Anyways, since I can't just cancel it, they're making me come up with at least 6 pre-made characters for this campaign, and the rules for how you build it are limited (extremely). Considering I have absolutely no free time, I desperately need people to build these characters for me. I asked people a long while ago to give me character concepts, and I'd start building them, but I didn't get very far. I need whoever's willing to lend a hand, to finish off the characters. And no, I don't want any criticizing or critiquing. These concepts were done up based on the rules that I was given. So if you don't see a Shadow Mage, Artificer, or Incantrix, don't blow a gasket.

What I put up are either concepts, or were pre-mades that need advancing. I'm pretty sure what I thought I had finished, has bad math.
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kevin_video

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Re: Help. Need PCs built fast
« Reply #1 on: May 30, 2011, 04:41:15 AM »


I reject your reality, and substitute my own.

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kevin_video

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Re: Help. Need PCs built fast
« Reply #2 on: May 30, 2011, 04:46:52 AM »


I reject your reality, and substitute my own.

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kevin_video

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Re: Help. Need PCs built fast
« Reply #3 on: May 30, 2011, 04:48:55 AM »


Rockey Xenan Centaur 5 (1 lvl E6 buy-off)/Fighter 4/Champion of the Wild Ranger 4/Horizon Walker 7

Attributes (25pt buy)

32 Str (14 +8 Racial +4 lvls +6 Belt)
23 Dex (13 +4 Racial +6 Gloves)
24 Con (14 +4 Racial +6 Amulet)
12 Int (14 -2 Racial)
12 Wis (10 +2 Racial)
8 Cha (8)

Feats:
Track (ranger bonus)
Rapid Shot (ranger bonus)
Endurance (ranger bonus)
Point Blank Shot (Fighter bonus)
Weapon Focus (Composite Longbow) (Fighter bonus)
Weapon Specialize (Composite Longbow) (Fighter bonus)
Combat Expertise (monstrous humanoid bonus)
Improved Trip (monstrous humanoid bonus)

1st lvl: Power Attack
3rd lvl: Dodge
6th lvl: Improved Bull Rush
9th lvl: Quickdraw
12th lvl: Shot on the Run
15th lvl: Improved Rapid Shot
18th lvl: Ranged Weapon Mastery (Piercing)

+1 ability Mobility on armor.
Trade Animal Companion for Distracting Attack

Centaur 5/Fighter 4/Ranger 4/Horizon Walker 7
NG Large Monstrous Humanoid
Init +3
AC 15 FF 12 Touch 12 (-1 size, +3 Dex, +3 natural, + shield, + armor)
HP 106 (4d8+16 plus 4d10+16 plus 4d8+16 plus 7d8+28) (19 HD)
Saves Fort +20 Ref +15 Will +9
Speed 50 ft
Base Atk +19 Grp +29
Attack: Longsword +17 2d6+6
Attack: Composite Longbow +14 2d6+6
Full Attack: Longsword +17/+12/+7 2d6+6
Full Attack: 2 Hooves +13 1d6+3
Full Attack: Composite Longbow +14/+9/+4 2d6+0
Space 10 ft. Reach 5 ft.
Abilities Str 23 (+6) Dex 17 (+3) Con 18 (+4) Int 10 (+0) Wis 10 (+0) Cha 10 (+0)
Feats: Dodge, Weapon Focus (Hoof)
Skills: Climb +7, Concentration +5, Craft (Trapmaking) +1, Handle Animal +1, Heal +1, Hide +4, Intimidate +1, Jump +7, Knowledge (Dungeoneering) +1, Listen +1, Move Silently +4, Profession +1, Ride +4, Search +1, Spot +1, Survival +1, Swim +7, Use Rope +4
SQ Darkvision 60 ft
Languages Sylvan, Elven
Combat Style (Ex): Archery - Rapid Shot. The benefits of the ranger's chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
Favored Enemy (Ex): At 1st level, a ranger may select a type of creature from among those given on Table: Ranger Favored Enemies. The ranger gains a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against creatures of this type. Likewise, he gets a +2 bonus on weapon damage rolls against such creatures. At 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy from those given on the table. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by 2. If the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table. If a specific creature falls into more than one category of favored enemy, the ranger's bonuses do not stack; he simply uses whichever bonus is higher.
Wild Empathy (Ex): A ranger can improve the attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person. The ranger rolls 1d20 and adds his ranger level and his Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. To use wild empathy, the ranger and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal visibility conditions. Generally, influencing an animal in this way takes 1 minute, but, as with influencing people, it might take more or less time. The ranger can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but he takes a -4 penalty on the check.
Possessions (760000)

Equipment
36000gp +6 Belt of Str
51000gp +6 Gloves of Dex + Gloves of Storing
36000gp +6 Amulet of Con
25000gp Greater Bracers of Archery (+2 Competence Attack, +1 Competence Damage)
29550gp +3 Mobility Celestial Armor (adjusted for large-size creature)
129400gp Large +5 Force Seeking Dragoncraft Composite Longbow
98320gp Large +5 Holy Guisarme
16000gp? Greater Weapon Crystals (Truedeath, Demolition)
(354730 left) - Tomes for Str/Dex/Con.


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Solo

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Re: Help. Need PCs built fast
« Reply #4 on: May 30, 2011, 06:56:10 AM »
Is it only melee characters, and in core?

Search for the "Core Compositions" thread. It has some good builds in it that you might find useful.
« Last Edit: May 30, 2011, 06:57:49 AM by Solo »

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Mixster

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Re: Help. Need PCs built fast
« Reply #5 on: May 30, 2011, 07:09:14 AM »
I'm uncertain as to what in particular you want help with?

Is it just statting out character concepts? Then you are pretty much done. If it's making these actually viable for a level 20 campaign, then you need to do a lot more.

Also, you need to look at how closely your concepts are defined. Giant Slayer is a much easier concept to work with than Barbarian 8/Ranger 12

All in all I can say that the damage of these builds aren't high enough to survive long in a level 20 area.
Monks are pretty much the best designed class ever.

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Solo

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Re: Help. Need PCs built fast
« Reply #6 on: May 30, 2011, 07:22:22 AM »
Offhand, I have a level 20 rogue, bard and sorcerer, though I don't know if they meet the requirements for the pre-gens.

Incidentally, Kevin, I'm still not convinced that you aren't some sort of troll who delights in flooding us with inane requests.

Axes high.

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The Legend RPG, which I worked on and encourage you to read.

AzraeltheFallen

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Re: Help. Need PCs built fast
« Reply #7 on: May 30, 2011, 09:10:26 AM »
Here you go, an Improved Frenzied Berserker W. Bear Warrior ;) :
Water Orc, Whirling Frenzy Lion Totem ACF.
Barbarian 5/ Fighter 2/ Bear Warrior 5/ Frenzied Berserker 8
Abilities(32pb): Str 16(10) Dex 14(6) Con 16(10) Int 10(2) Wis 10(2) Cha 10(2)
Str 31, Dex 16, Con 27, Int 8, Wis 8, Cha 8.

When in Frenzy in Brown Bear form:
Str 47, Dex 18, Con 35...

Feats: Extra Rage(1st)/ Intimidating Rage(3rd)/ Cleave(F1)/ Destructive Rage(6th)/ Improved Bull Rush(F2)/ Shock Trooper(9th)/ Combat Reflexes(12th)/ Robilar's Gambit(15th)/ Leap Attack(18th)
For Charging Madness :P With Pounce

Items:
Belt of Battle +2 Dex(18k), Gauntlets of Strength +6(36k), +1 Wild(+3) Deathward(+1) Mithral Breastplate(23350), Amulet of Mighty Fists +5 and +5 Nat(225k), +1 Animated Large Steel Shield(9170), Cloak of Resistance and Displacement(61k), Ring of Evasion(25k), 2x +5 Tomes(275k)
And  an item for: Flying, Freedom of Movement, Water Breathing and Mindblank.
Perhaps an custom item with Rhino's Rush...
Wilding clasp for all items except Armor (4k).

Though the Items section needs quite a bit of work...

kevin_video

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Re: Help. Need PCs built fast
« Reply #8 on: May 30, 2011, 01:41:34 PM »
Is it just statting out character concepts?
Stating it out. As in what the first three look like, but I just need someone to do them other than me because I don't have time to actually do this.

As for whether the characters would last long, not my problem. These came from this site, on the Min/Max board. I'm not playing around with them and trying to tell people they don't know how to optimize. I copied and pasted all the suggestions onto a word document and have now pasted it back onto here.

@Solo - No, I'm not a troll. Just someone who was given an inane request and is passing it off to someone else who might have enough time to do it all. But you having a level 20 bard, wizard, and sorcerer already done would be of help.

@AzraeltheFallen - The build's nice, but it's not stated out. That's what I'm needing more than anything.
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vilenatas

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Re: Help. Need PCs built fast
« Reply #9 on: May 30, 2011, 02:53:42 PM »
So then do you need only those characters posted above statted out fully, or 20th level core only characters of any class/archetype, or core+complete or everything that isn't setting specific subtract dragon for possible sources or what?

Might have some completed or almost completed higher level builds if you want such as a chameleon, suel arcanamach, and some others that I might be able to get into a post-able format.

kevin_video

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Re: Help. Need PCs built fast
« Reply #10 on: May 30, 2011, 03:03:58 PM »
Yeah, I just want what's above stated out, as they are. You guys already gave me the equipment, ability stats, and the concepts. None of what's up there is mine whatsoever. It's all 3rd party built. I did that because that way no one could accuse me of purposely sabotaging the PCs so that I would win. And who better to ask, then you guys? And I got more than I expected. One guy even did two of the builds. If equipment's missing, or there's still extra gold, you can input anything from Core+Complete+MIC.
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Da Craw

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Re: Help. Need PCs built fast
« Reply #11 on: May 30, 2011, 08:01:19 PM »
What exactly are the limitations? Perhaps we can suggest new ideas ...

Mixster

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Re: Help. Need PCs built fast
« Reply #12 on: May 30, 2011, 08:22:36 PM »
Erin Caine, the guy who thinks he is a good ranged build, should probably use 40000 of his gold to upgrade his belt of giant strength +4 and amulet of con +4 to +6 versions of their kind. Giving him 20 more HP and some extra damage on his bow.

The bring em back alive characters should probably have the Belt of magnificence (200k gold +6 to all stats). His bow should be changed into an energy bow, and if that's not appropriate that force bow everybody else is using.

Everybody else should probably look into exchanging their +5 weapons for weapons that actually do anything and enlisting a cleric to make their weapons into +5 stuff.
Monks are pretty much the best designed class ever.

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Solo

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Re: Help. Need PCs built fast
« Reply #13 on: May 30, 2011, 08:29:42 PM »
Quote
@Solo - No, I'm not a troll. Just someone who was given an inane request and is passing it off to someone else who might have enough time to do it all. But you having a level 20 bard, wizard, and sorcerer already done would be of help.
I already linked to them... did you not see or am I misreading your post?

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Lycanthromancer

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Re: Help. Need PCs built fast
« Reply #14 on: May 30, 2011, 08:38:01 PM »
Is this core only?

Because a changeling dual-focused-specialist 3/war weaver 5/shadowcraft mage 10/archmage 2 would be killer here.
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kevin_video

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Re: Help. Need PCs built fast
« Reply #15 on: May 30, 2011, 10:16:41 PM »
@ Da Craw -- Would prefer not having different suggestions, unless it's upgrades. Like I said, you guys (not you personally obviously) were the ones who built them so there must have been a reason. It's on the Min/Max board somewhere. Don't know whereabouts it is exactly. Not only that, these PCs are going to be meant specifically for people who are playing D&D 3.5 simply because they have no other choice, and are looking for a beginner friendly game, and would leave if things were too difficult. I've seen it many times before. They've only dabbled in 4th Ed, played a little Pathfinder, and left 5 minutes later because the character sucks due to him not being able to use any Daily Powers, and that 4th Ed is the greatest, and anyone who doesn't like that system fails at life.

@ Mixster -- The force bow enhancement would be fine. Don't forget that if a cleric uses Greater Magic Weapon, it can still be dispelled.

I already linked to them... did you not see or am I misreading your post?
Misreading my post.

Is this core only?

Because a changeling dual-focused-specialist 3/war weaver 5/shadowcraft mage 10/archmage 2 would be killer here.
Pretty much Core only. That character probably would be killer, but they're not allowed. Well, the war weaver 5/shadowcraft mage 10 part definitely isn't.

Limitations:[spoiler]
1) No Pun-Pun, venerable dragonwrought kobolds, Infinite loops, typical dirty trick idiocy, or other combinations which breaks a game and are considered "broken". Seriously.
2) Stats will be built with the 32-point system* as per the DMG, and all characters have 190,001 XP (20th level), with 760,000 gold. If your character has a companion (animal companion, mount, familiar), add another 16,000 gold that's to be spent specifically on them.
*NOTE:  For those who want as few LA as possible, you may take the E6/E8 variant.  +0 32, +1 25, +2 18, +3 10, +4 00.  If it's got more LA than +4, you'll have to take what's left.
3) Choose any alignment necessary for the classes.  Favored classes for racial XP penalties is a factor.  Beware when multi-classing.
4) Hit Points will be over half die progression (ie d4=3; d6=4; d8=5.5; d10=6.5; d12=8), rounded up.
5) All characters will have a death threshold of CON score+HD instead of -9.  This makes Diehard that much more important/valuable a feat. If you are reduced to 1 point beyond that, you still die.
6) Books that are allowed are:  all the "Complete" books, the core books (including all monster manuals), Cityscape, Dragon Magic, Draconomicon, Dungeonscape, the "Races" books (minus Eberron), Libris Mortis, Magic Item Compendium, Miniatures Handbook, Spell Compendium, Unearthed Arcana (exceptions), Expanded Psionics Handbook, Savage Species, and Tome of Battle (see rule #11 on class changes). The Slayer prestige class from the SRD will be used over the Expanded Psionics book version.
7) No Thrallherd class or Leadership feat.  If you're a summoner, only a max of five (medium-sized) can go with you to the location (as per the rules of teleport).
8) No building your character based around the idea of joining a team.  As far as you know you're the only one being contacted.  You may join a few survivors, including the aristocrat who's summoning you, but that's not a guarantee.  This means no taking group feats, or group based buffing spells.  Group healing spells are fine.
9) a) All races available in the books in Rule 3 are allowed.  Unearthed Arcana Bloodlines and paragon classes are also allowed.  They do not count towards the E6 buy-off, however.
b) Like the races, you are allowed any template (eg. winged creature, half elemental, half-dragon, etc) from the allowed books.  These can be added to the total E6 LA buy-off should you choose that route.  The Feral template is LA +2 (paragon classes count towards racial HD).
c) Racial substitutions are allowed (eg. Goliath Barbarian, Warforged Paladin, Half-Elf Urban Ranger, Gnome Illusionist, Elf Generalist Wizard, etc).
Note: Half-Shadow Dragons now do 1d2 negative levels (instead of 1) with a Reflex save for half (instead of Fort negating). If the Half-Shadow Dragon is also Half-Drow they grow wings at medium size.
10) Dead Levels are allowed for available classes.
http://www.wizards.com/default.asp?x=dnd/cwc/20061013a
http://www.wizards.com/default.asp?x=dnd/cwc/20070227x
11) Tome of Battle classes and the Complete Warrior class, Hexblade, will be as per the suggested blog revisions as per creators Mike Mearls and Richard Baker.  Note:  ToB classes can't recharge their maneuvres during battle (they can after combat is completed), Warblades are d10 instead of d12, and Crusaders no longer have random manuevres given to them each round (they get them normally).  Hexblades have a new class level progression.  (I've provided the link here http://i124.photobucket.com/albums/p8/cybervid/Hexbladefix.jpg)
12) Variant classes and class features are allowed, just name the source (ie Paladin of Freedom, Aspect of Nature Druid, Savage Bard, etc).
13) No generic classes (eg. warrior, expert, or adept) from Unearthed Arcana.  Standard base classes only.  Prestige classes of base classes are also not allowed (eg. PrC Paladin, Ranger, Bard) as the standard base classes are present.
14) The Dodge feat variant will be used. This means that it gives a continuous +1 to AC so long as you're not flat-footed.
15) Original druid wildshape ability, sorcerer/wizard polymorph spell, and psion's metamorphosis power are not allowed. Use their variants, if any.
16) Characters are allowed up to 2 flaws, and 1 character trait, from Unearthed Arcana.  You do not have to take any if you do not wish to.
17) Spells can be done with either the original progression, magic spell point progression, or divine spontaneous progression, as per the SRD.  http://www.d20srd.org/  There are no recharges on spells short of using a pearl of power wondrous item, or praying and sleeping.
18) Instant death effects are done in one of two ways, depending on the situation.  When first affected, the character will be reduced to -20 HP.  If they are hit a second time, while they're still below half hit points, it does 20d6+1d6 per caster level.  A vorpal weapon, brain extraction, and a coup-de-grace, still do an instant kill.
19) Don't worry about using the spell, Greater Teleport.  The standard Teleport is sufficient.  Also, be wary of taking Plane Shift.  If you do take it, remember that tuning fork.  If you use Miracle or Wish, you'll need to pay the XP costs (which could result in level loss).[/spoiler]
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KellKheraptis

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Re: Help. Need PCs built fast
« Reply #16 on: May 30, 2011, 10:29:05 PM »
Is this the same usual DM kevin_video?  Also, he's slightly improving...only one ignorant blanket statement made in his lame ass fuckwipe rules worthy of a summary execution via sand lubed pike impalement (see #8, and then see how he's already gimped summons once...double jeopardy = dead DM).

NOTE : As has been inferred in previous threads, and even stated blatantly...KV's DM would meet a messy end in one of my games...IRL.

EDIT : And for the Wizard in the group, a UM of some type is my recommendation, as it is the only real option for getting heavy metamagic use.
« Last Edit: May 30, 2011, 10:31:32 PM by KellKheraptis »
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kevin_video

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Re: Help. Need PCs built fast
« Reply #17 on: May 30, 2011, 10:31:52 PM »
Good thing you're not playing then, and no, this has nothing to do with that DM. This is the consensus rules of a majority DM conglomerate grouping at a gaming convention. To be blunt, it used to be core rules only, no exceptions.
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KellKheraptis

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Re: Help. Need PCs built fast
« Reply #18 on: May 30, 2011, 10:37:22 PM »
Good thing you're not playing then, and no, this has nothing to do with that DM. This is the consensus rules of a majority DM conglomerate grouping at a gaming convention. To be blunt, it used to be core rules only, no exceptions.

I didn't figure he'd improve that quickly...anyhow :

Wizard 3/Beguiler 1/UM 10/Archmage 4/Mindbender 1 not necessarily in that order, will net you mindsight, metamagic out the yin-yang, free chain reaching thanks to UM being able to burn Beguiler slots, Persisting if you take Practical Metamagic (Persistent Spell), and easy access to Uncanny Forethought and Versatile Spellcaster, as you are both a prepared and spontaneous caster.  If you change it to Sorc, just don't dump Cha, and you can even get access to some of the nicer Sorc only spells.
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kevin_video

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Re: Help. Need PCs built fast
« Reply #19 on: May 30, 2011, 10:40:52 PM »
If you're willing to stat that out for me, I'll use it. The game's this Sunday morning.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.