Author Topic: the elsuive sword wave  (Read 4129 times)

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borsniel

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the elsuive sword wave
« on: May 18, 2011, 03:09:16 AM »
ive played 3.5 for a long time, and one thing ive never been able to use is a sword wave. what i mean by sword wave is swing your sword for a ranged energy blast as either a ranged touch or a shaped blast like line or cone. i had my hopes up with tome of battle but was let down. im hoping for something like link form legend of Zelda or ichigo from bleach.

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Re: the elsuive sword wave
« Reply #1 on: May 18, 2011, 03:21:04 AM »
Well, wraithstrike the spell makes it touch attack. I'm sure there's a spell that makes the weapon fly in a line, which would be very getsuga if you could combine the two. All link does is use the whirlwind attack feat, really, but there are better ways for him to use a boost to damage frankly...

borsniel

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Re: the elsuive sword wave
« Reply #2 on: May 18, 2011, 03:55:32 AM »
wraith strike is half the issue solved, the other half is not completely blowing in combat or having a squishy HD.... if only dusk blades had an updated spell list.

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Re: the elsuive sword wave
« Reply #3 on: May 18, 2011, 06:24:20 AM »
Wraithstrike + Bloodstorm Blade

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Re: the elsuive sword wave
« Reply #4 on: May 18, 2011, 07:02:24 AM »
I think what he is asking for is an actual energy type attack that projects off the melee weapon. Wraithstrike does not do this and neither does bloodstorm blade. Throwing your sword at someone and then having it return does not quite meet the feel of ranged energy attack.

The most logical thing to do would be to enchant a melee weapon to produce an area effect attack when swung properly. Easy ideas are cone of "Insert X Energy Type Here", or many of the line attacks. This gets fairly pricy though.

A level 3 lightning bolt cast at level 5 caster level at will on a melee weapon should cost around 30,000g. Not really feeling it for 5d6 use activated. Even for a command word it would still cost around 27,000g.

Another simple solution; allbeit not as visually fun, is to adapt the Bloodwind spell from SpC to affect melee weapons instead of natural weapons. Now you can attack with "invisible" melee strikes from up to 20ft away. I seem to recall a villain from the Ruroni Kenshin series using compressed air waves as a form of ranged attack. An at use bloodwind weapon would cost roughly 2,000g. Some may argue that since it has a duration of 1 round you multiply the cost by 4. If this is the case then the cost is 8k. But since the books specifically uses the phrase. "rounds" I take it by RAW it means plural and thus a spell lasting only 1 round is exempt from that ruling.

So in short:
Spend a chunk of change to add X cone/line spell as a command word or use activated effect to a weapon.

OR

Modify the bloodwind spell to work with melee weapons. Although 2k gold to increase your reach with any melee weapon by 20ft seems somewhat like swiss cheese. XP
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Littha

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Re: the elsuive sword wave
« Reply #5 on: May 18, 2011, 07:10:05 AM »
Its hard to do, so hard to do in fact that I was writing a homebrew class for it...

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Re: the elsuive sword wave
« Reply #6 on: May 18, 2011, 09:17:21 AM »
Link has Somatic Weaponry and is fond of blasting?  Seems easy enough to me...just make sure the character is a southpaw to stay true to form.
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Re: the elsuive sword wave
« Reply #7 on: May 18, 2011, 09:18:07 AM »
Duskblade + Arcane Disciple (Fire Domain)???

Or just add another domain with blasty spells.
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sir_argenon

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Re: the elsuive sword wave
« Reply #8 on: May 18, 2011, 12:50:26 PM »

 
Quote from: srd
Flame Tongue
This is a +1 flaming burst longsword. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. The ray deals 4d6 points of fire damage on a successful hit.

Moderate evocation; CL 12th; Craft Magic Arms and Armor, scorching ray, and flame blade, flame strike, or fireball; Price 20,715 gp; Cost 10,515 gp + 816 XP.

Prime32

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Re: the elsuive sword wave
« Reply #9 on: May 18, 2011, 01:20:15 PM »
Whirling Blade spell. Lightning Throw maneuver. Ring the Golden Bell feat.

Also, relevant trope.
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Empirate

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Re: the elsuive sword wave
« Reply #10 on: May 18, 2011, 01:29:30 PM »
Damn you to hell for linking to tvtropes!!!    :shakefist :shakefist :shakefist    I just wasted precious minutes of my workday wandering aimlessly around there (and no, I won't tell how many minutes it's been...)!!!

Nunkuruji

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Re: the elsuive sword wave
« Reply #11 on: May 18, 2011, 01:40:45 PM »
Raumathari Battlemage, Unapproachable East

Unbeliever

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Re: the elsuive sword wave
« Reply #12 on: May 18, 2011, 03:17:27 PM »
Whirling Blade spell. Lightning Throw maneuver.
...
These struck me as the obvious, although Lightning Throw is just too high level for my tastes.  Can be combined w/ Wraithstrike as well for extra fun. 

borsniel

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Re: the elsuive sword wave
« Reply #13 on: May 19, 2011, 12:10:17 AM »
The most logical thing to do would be to enchant a melee weapon to produce an area effect attack when swung properly. Easy ideas are cone of "Insert X Energy Type Here", or many of the line attacks. This gets fairly pricy though.

A level 3 lightning bolt cast at level 5 caster level at will on a melee weapon should cost around 30,000g. Not really feeling it for 5d6 use activated. Even for a command word it would still cost around 27,000g.

So in short:
Spend a chunk of change to add X cone/line spell as a command word or use activated effect to a weapon.

YES,YES,YES!!!

exactly what i need. just wondering did you get that out of a book some where? if so id love to know which one. thanks for the tip.

Saxony

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Re: the elsuive sword wave
« Reply #14 on: May 19, 2011, 12:29:27 AM »
Make a magical trap on your sword, automatic reset, etc.

Look 'em up in the DMG under traps, page 67.
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borsniel

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Re: the elsuive sword wave
« Reply #15 on: May 19, 2011, 01:10:04 AM »
Make a magical trap on your sword, automatic reset, etc.

Look 'em up in the DMG under traps, page 67.

Way to much of a stretch, my DM will never allow it.

Ras F

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Re: the elsuive sword wave
« Reply #16 on: May 19, 2011, 09:10:44 AM »
Psionics- flavor is mutable. Swinging a sword is just an additional somatic component you can add if you like.
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Littha

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Re: the elsuive sword wave
« Reply #17 on: May 19, 2011, 09:17:48 AM »
Psionics- flavor is mutable. Swinging a sword is just an additional somatic component you can add if you like.

Same with magic... just be a wizard and have the somatic component for lightning bolt or the like be a swing with your sword. Bonus points if you gish and can actually hit things.

ILM

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Re: the elsuive sword wave
« Reply #18 on: May 19, 2011, 09:41:57 AM »
The most logical thing to do would be to enchant a melee weapon to produce an area effect attack when swung properly. Easy ideas are cone of "Insert X Energy Type Here", or many of the line attacks. This gets fairly pricy though.

A level 3 lightning bolt cast at level 5 caster level at will on a melee weapon should cost around 30,000g. Not really feeling it for 5d6 use activated. Even for a command word it would still cost around 27,000g.

So in short:
Spend a chunk of change to add X cone/line spell as a command word or use activated effect to a weapon.

YES,YES,YES!!!

exactly what i need. just wondering did you get that out of a book some where? if so id love to know which one. thanks for the tip.
That's pretty much the item crafting rules in the DMG. Check them here.

3 (spell level) * 5 (caster level) * 2000 (use-activated) = 30k. Personally, I'd go with command-word, just so it's a standard action. Use-activated allows full-attack "sword waves", and even though they're not exactly game-breaking I think I'd have a problem with that conceptually.

Find a spell you like (I'd go with cone-shaped effects, such as Acid Breath or Cone of Cold), if necessary Energy Substitute it to your liking and submit that to your DM.

Hallack

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Re: the elsuive sword wave
« Reply #19 on: May 19, 2011, 10:07:23 AM »
Swordsage has some energy based blasts along these lines.
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