Alright, back to report on the abuse-ability of Vampire Savage Progression 8. Observe the following build stub:
Magic-blood Korobukuri Sorcerer 1/Monk 1/Sorcerer +8//Vampire Savage Progression 8/X 1
ACFs used:
Domain Access (Dwarf)
Earth Meditation (Dwarf Sorcerer substitution level)
Feats (1 flaw):
1st: Precocious Apprentice (Wings of Cover)
Flaw: Spellcasting Prodigy
2nd: Your choice
3rd: Ascetic Mage
Domain Bonus: Endurance
6th: Steadfast Determination
9th: Your choice
End result:
-+6 racial bonus to Charisma, along with some other goodies.
-Both Will and Fort saves are based off of Charisma. You can't fail Fort saves on a 1.
-d12 hitdice, and you get Charisma to HP instead of Constitution. Translates to HP roughly equivalent to that of a Barbarian of similar level.
-Charisma to AC and to bonus spells.
-Weaker version of Arcane Strike.
Your charisma modifier for the purpose of determining your bonus spells per day is:
18 (Pointbuy)+2 (levels)+6 (Racial)+2 (Spellcasting Prodigy)-10, or +18
Yes, you do have the equivalent of a Charisma of 46 for the purpose of the number of spells per day you have.
This is all before magic items, of course; By 20th level, you should have:
18 (Pointbuy)+5 (levels)+6 (Racial)+6 (Enhancement)+5 (Inherent)+2 (Spellcasting Prodigy)-10, or +32.
That is: 8 1st, 8 2nd, 8 3rd, 8 4th, 7 5th, 7 6th, 7 7th, 7 8th, and 6 9th level spells.