Author Topic: Help: Pipe Organ Bard  (Read 7063 times)

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Rebel7284

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Re: Help: Pipe Organ Bard
« Reply #20 on: May 13, 2011, 01:00:29 PM »
and while mountain rage would make the half-minotaur goliath character of mine count as huge while raging

RAW, it sets the size to large, not increases it by one category.  So raging while polymorphed into something colossal would still make you large. :P
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awaken DM golem

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Re: Help: Pipe Organ Bard
« Reply #21 on: May 13, 2011, 05:17:07 PM »
How about instead of a pipe organ, you have a giant xylophone instead? Each note can be a club... "Hmm, Grog smash face with F# today!"

 :lol


Use a baby Air Elemental or an Elemental Envoy
to power the Portive Organ, instead of bellows.
It should be loud too ... but this probably gets into houserule territory.

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SneakyGeeky

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Re: Help: Pipe Organ Bard
« Reply #22 on: May 18, 2011, 08:25:58 PM »
Wow, I go on vacation for a week and return to this.  :lmao Love it. You guys rock. I'm definitely thrilled, since this totally means Gnarls is going to be ridiculously cool.

awaken DM golem

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Re: Help: Pipe Organ Bard
« Reply #23 on: May 18, 2011, 09:03:39 PM »
Oh and ...

Heward's Mystical Organ ; same dude of the haversack.
http://en.wikipedia.org/wiki/Heward%27s_Mystical_Organ

nijineko

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Re: Help: Pipe Organ Bard
« Reply #24 on: May 21, 2011, 02:34:31 AM »
ah, nostalgia. nice organ.
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b100d_arrowz

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Re: Help: Pipe Organ Bard
« Reply #25 on: May 21, 2011, 11:38:38 AM »
My roommate and I had this idea when we were building Fochlucan Lyrists last year. Our plan of moving our pipe organ around involved a wagon and the party druid   :smirk If you must be the one carrying it, perhaps permanently reduce object on it? Charge into battle and throw your organ at an enemy, it smashes him flat. THROG SMASH! NOW THROG MAKE BEAUTIMOUS MUSIK!
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awaken DM golem

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Re: Help: Pipe Organ Bard
« Reply #26 on: May 21, 2011, 04:55:12 PM »
ah, nostalgia. nice organ.

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"Shrink Item" spell is obvious, as is putting it on a Tenser's.
Telekinesis on a shrunk item, is an oldie but goodie.
You probably don't want to wreck a Bard's (or FL's) major class thingy.

"Charge into battle and throw your ... at the enemy"
is like the Fat Jumper builds. Works better, and is silly.

Rejakor

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Re: Help: Pipe Organ Bard
« Reply #27 on: May 21, 2011, 05:17:17 PM »
Weapons don't take damage when you hit people with them.  Have the organ 'designed as a weapon', and it should be fine.  Personally the Insightful Strike + Undersong MASTERFUL PERFORMANCE is fantastic.

Attaching a chain to your pipe organ and using it as a reach weapon is also fabulous.

Lycanthromancer

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Re: Help: Pipe Organ Bard
« Reply #28 on: May 21, 2011, 08:22:24 PM »
Be a monk/barbarian and hit everything with your massive organ.

Sounds awful, dunnit?
« Last Edit: May 21, 2011, 09:02:33 PM by Lycanthromancer »
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skydragonknight

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Re: Help: Pipe Organ Bard
« Reply #29 on: May 21, 2011, 09:04:44 PM »
Give it the Sizing Enhancement so you can shrink it to fit through doors or make it up to Colossal size.
It always seems like the barrels around here have something in them.

braininthejar

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Re: Help: Pipe Organ Bard
« Reply #30 on: May 21, 2011, 09:40:36 PM »
Since you already intend to carry a set of long pipes and bellows, how about an oversized set of bagpipes?