Okay, so I want to figure out the various permutations to get a BUNCH of low level, tier 1 and 2 and variant 3 spellcasters, to ALL have as many of the weird, esoteric, and alternate-sourced spells out there.
This is for a strategy game using Pathfinder & D&D rules, where pathfinder overrides equivalent stuff in D&D--rules, so the more I can do with REALLY low level characters, the better!
Say you have an Archivist 3. Great. He'll need... a Cloistered Cleric, an Adept, a Druid, a Divine Bard, a Paladin. No dragon mag for this game (yes its a real game), so no Mystic Ranger.
So how do I get the Archivist to get the Wizard spells? Some alternate feat from somewhere?
How do I get all of the weird archivist spells onto the WIZARD list, then, so I can get it to the Spell to Power Erudite?
How does the artificer fit in? The warlock?
And remember. LOW LEVEL -- how do I move this around so that as many of these level 3 characters have the WIDEST variety of spells possible?