Author Topic: Ghostslayer, or I need help with a psy-gish build  (Read 4706 times)

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Saeomon

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Re: Ghostslayer, or I need help with a psy-gish build
« Reply #20 on: April 19, 2011, 01:38:57 AM »
Channel the Psychic Dragon is in Dragon Magic right? I'll check it... otherwise I might select  Defensive Precognition... but I think I still need to make room for Biokinetic Boost...

Yup. CtPD is in Dragon Magic. As for Biokinetic Boost, I have very limited experience with third party powers so you're on your own there. :-)

:ninja I spoiled it here
[spoiler]
Biokinetic Boost
Psychometabolism
Level: Egoist 3, psychic warrior 2
Display: Physical
Manifesting Time: 1 standard action
Range: Personal
Target: Personal
Duration: 1 round / level
Saving Throw: Fortitude negates (harmless)
Power Resistance: Yes (harmless)
Power Points: Egoist 5, psychic warrior 3,
You biokinetically enhance your body, allowing
you to better co-ordinate your natural attacks,
which become ?ercer. You move faster and strike
faster, allowing you to become a whirlwind of
destruction on the battle?eld.
When making a full attack action, you may
make one extra attack with any natural attack. The
attack is made using your full base attack bonus,
plus any modi?ers appropriate to the situation.
You gain a +2 bonus on attack rolls and damage
rolls with natural weapons and their threatrange
increases to 19-20 (this does not affect a natural
weapon which already has a threatrange of 19-
20). All of your modes of movement (including
land movement, burrow, climb, ?y, and swim)
increase by 30 feet, to a maximum of twice the
your normal speed using that form of movement.
This increase counts as an enhancement bonus,
and it affects your jumping distance as normal
for increased speed.
Augment: You can augment this power in any
of the following ways
1. If you expend your psionic focus, the
manifesting time becomes 1 swift action.
2. If you spend 2 power points, the range
changes from Personal to Touch and you can
affect one creature for every 3 levels.
3. If you spend 2 power points, the duration
becomes 1 minute / level.
4. For every 2 power points you spend, the
bonus to attack rolls, AC and Re?ex saves
increase by 1 and the enhancement bonus to
movement increases by 10 feet.
5. If you spend 1 power point less, you only
gain the enhancement bonus to speed[/spoiler]

Channel the Psychic Dragon is in Dragon Magic right? I'll check it... otherwise I might select  Defensive Precognition... but I think I still need to make room for Biokinetic Boost...

Yup. CtPD is in Dragon Magic. As for Biokinetic Boost, I have very limited experience with third party powers so you're on your own there. :-)

:ninja I spoiled it here
[spoiler]
Biokinetic Boost
Psychometabolism
Level: Egoist 3, psychic warrior 2
Display: Physical
Manifesting Time: 1 standard action
Range: Personal
Target: Personal
Duration: 1 round / level
Saving Throw: Fortitude negates (harmless)
Power Resistance: Yes (harmless)
Power Points: Egoist 5, psychic warrior 3,
You biokinetically enhance your body, allowing
you to better co-ordinate your natural attacks,
which become ?ercer. You move faster and strike
faster, allowing you to become a whirlwind of
destruction on the battle?eld.
When making a full attack action, you may
make one extra attack with any natural attack. The
attack is made using your full base attack bonus,
plus any modi?ers appropriate to the situation.
You gain a +2 bonus on attack rolls and damage
rolls with natural weapons and their threatrange
increases to 19-20 (this does not affect a natural
weapon which already has a threatrange of 19-
20). All of your modes of movement (including
land movement, burrow, climb, ?y, and swim)
increase by 30 feet, to a maximum of twice the
your normal speed using that form of movement.
This increase counts as an enhancement bonus,
and it affects your jumping distance as normal
for increased speed.
Augment: You can augment this power in any
of the following ways
1. If you expend your psionic focus, the
manifesting time becomes 1 swift action.
2. If you spend 2 power points, the range
changes from Personal to Touch and you can
affect one creature for every 3 levels.
3. If you spend 2 power points, the duration
becomes 1 minute / level.
4. For every 2 power points you spend, the
bonus to attack rolls, AC and Re?ex saves
increase by 1 and the enhancement bonus to
movement increases by 10 feet.
5. If you spend 1 power point less, you only
gain the enhancement bonus to speed[/spoiler]

Thanks for the description. Here's my impression. Hate to do it, but I'm gonna have to rain on your parade a little bit.

That power screams overpowered.

Look at all the benefits you get for just 5 PP. It's Haste on a combination of steroids and PCP. But that's not the worst part.

The worst part is the augments. They are WAAAAAY undercosted:
  • A tenfold increase in the duration for just 2 PP.
  • A +2 increase to your attack AND damage rolls AND an addition to your movement rate bonus for just 2 PP.
  • The ability to share these bonuses with the rest of the party at a rate that AUTOMATICALLY scales.
  • Finally a zero-PP cost augment that lets you manifest the power as a Swift action. Yeah, you have to expend your Psionic Focus, but no other power has an identical mechanic, setting this power apart. Other Swift action augments cost as much as 6 PP.

Yeah, it's overpowered. For all of that, why WOULDN'T you take it?

I mean, at 9th level you can spend 9 PP and after a Swift action gain an extra attack at your full BAB, a +4 bonus to your attack and damage rolls, an increased critical threat range, and an effective doubling of all of your movement rates...all of which lasts for nine minutes, WELL beyond the length of time any normal combat will last.

At 11th level, you can do all of the above for yourself AND two fellow party members!

Seriously borked.

But, if your DM disagrees then by all means take it. *lol*

Dusk Eclipse

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Re: Ghostslayer, or I need help with a psy-gish build
« Reply #21 on: April 19, 2011, 01:41:24 AM »
Well yes... ah crap... I think I might just keep it as a psionic haste...that would make it more balanced.

nijineko

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Re: Ghostslayer, or I need help with a psy-gish build
« Reply #22 on: April 19, 2011, 02:03:29 AM »
i guess a certain writer was trying to play catch up with wizard brokenness, perhaps?
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Saeomon

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Re: Ghostslayer, or I need help with a psy-gish build
« Reply #23 on: April 19, 2011, 02:16:12 AM »
Well yes... ah crap... I think I might just keep it as a psionic haste...that would make it more balanced.

Up to you. :-) A psionic version of Haste is quite reasonable, IMO. It'd be just another power that's a reflavored spell.

That said, I like what Biokinetic Boost tries to accomplish. As a DM, I'd let it in if the following changes were made:
  • Halve the bonus to attack and damage rolls and completely remove the increased critical threat range granted by the base power
  • Change the Swift Action augment to cost 6 PP and remove the Psionic Focus expense requirement
  • Double the PP cost of the range-altering augment, and remove the automatic scaling so it costs 4 PP per additional target
  • Change the augment for additional to-hit bonuses, damage bonuses, and speed bonuses so that for each additional 2 PP spent you get EITHER a +1 bonus to attack and damage rolls OR a +10 bonus to your movement rate
  • Remove the "augment" that lets you pay fewer PP to just gain the increased movement rate

I think those changes are reasonable. They make it less of a supercharged mash-up of Haste, Offensive Precognition, Offensive Prescience, and Duodimensional Claw while still leaving it a very viable and very strong power.

Lycanthromancer

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Re: Ghostslayer, or I need help with a psy-gish build
« Reply #24 on: April 19, 2011, 09:17:55 PM »
There's a psionic version of Haste in Hyperconscious.

Also, Channel the Psychic Dragon sucks. I like Gemstone Breath MUCH MUCH MUCH better. Metapsionics + Metabreath + ML-boosts = win. Of course, it's too high of level to nab Metabreath feats for normally, but there are a number of ways to grab a breath weapon, including dragonborn.
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Saeomon

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Re: Ghostslayer, or I need help with a psy-gish build
« Reply #25 on: April 19, 2011, 09:50:08 PM »
Also, Channel the Psychic Dragon sucks. I like Gemstone Breath MUCH MUCH MUCH better.

Well yeah, of course. :) I mean, it's 4th level power vs. a 1st level power. That's like comparing apples to apples give you an orgasm when you bite into them.

Dusk Eclipse expressed concerns about Synchronicity, so I suggested a few alternative 1st level powers that really mesh with his proposed build concept. CtPD, IMO, works with a build that's has the primary role of dealing melee damage because of the energy resistances that it offers and because it's a Swift Action power. It fills a need when that need arises and doesn't slow a melee character down. It also gives you the reassurance that you won't have to spend a higher level slot on a similar power.

So it's a calculated recommendation, based on the totality of the circumstances. :) Better powers exist, but I think CtPD has a place in this particular kind of build.