Author Topic: Trying My Hand At Living Spell Oozes  (Read 2324 times)

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kevin_video

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Trying My Hand At Living Spell Oozes
« on: April 13, 2011, 02:22:34 PM »
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

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TheEndIsNear

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Re: Trying My Hand At Living Spell Oozes
« Reply #1 on: April 13, 2011, 02:54:29 PM »
Can't you soemthing like finger of death to it or soemthing with long range and wings of fury to totally kill?

kevin_video

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Re: Trying My Hand At Living Spell Oozes
« Reply #2 on: April 13, 2011, 03:44:54 PM »
Can't you soemthing like finger of death to it or soemthing with long range and wings of fury to totally kill?
I wouldn't mind switching out energy drain as that's got a save against it. Enervation would probably be enough. The spells I have here were suggestions from previous. Another was maw of chaos.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

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Widow

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Re: Trying My Hand At Living Spell Oozes
« Reply #3 on: April 13, 2011, 04:43:49 PM »
If I am not mistaken, you can only put area effect spells into a living spell.  Disjunction and Greater Consumptive Field are some of my favorites.  Feel free to add metamagic in.

Also I would not worry about the slam attack.  If I remeber correctly, you just have to move into the victim's square and if they don't move out on their turn they automatically get hit with the spell effect.

CrimsonDeath

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Re: Trying My Hand At Living Spell Oozes
« Reply #4 on: April 13, 2011, 04:52:04 PM »
If I am not mistaken, you can only put area effect spells into a living spell.
You are.  You can put Area or Effect spells in there.  (Enervation/Energy Drain works because it has an Effect: Ray.)  Still rules out Drown, though (Target).

You could toss on Glitterdust, Stinking Cloud, and Wings of Flurry-- Will save or blind, Fort save or sickened, Reflex save or dazed.  Web's another cheap fun one, if they don't have Freedom of Movement yet.

MDJ would be terrifying, if cruel.

Widow

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Re: Trying My Hand At Living Spell Oozes
« Reply #5 on: April 13, 2011, 04:56:51 PM »
What about solid fog or acid fog?  If they don't move out the first round, they cannot.

CrimsonDeath

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Re: Trying My Hand At Living Spell Oozes
« Reply #6 on: April 13, 2011, 05:28:21 PM »
Pretty sure an engulfed creature is treated as occupying the entire engulfing creature's space, so it'd only take 5' of movement to get out (into an adjacent space).  Still, it'd keep them from going much farther.

May want to use Freezing Fog instead, since it also has a Grease effect (and the difference between 1d6 cold and 2d6 acid will be trivial at that level).

kevin_video

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Re: Trying My Hand At Living Spell Oozes
« Reply #7 on: April 13, 2011, 09:38:16 PM »
What about increasing the saves? Just keep adding to the CHA? That's gotta max out at some point. I mean, I've seen guys with +31 to the poor save, and +47 to their good save, at level 20. Going 10+spell level+CHA can only go so far.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

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CrimsonDeath

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Re: Trying My Hand At Living Spell Oozes
« Reply #8 on: April 14, 2011, 12:19:20 AM »
Is its Ability Focus on Engulf or the spell effect?

kevin_video

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Re: Trying My Hand At Living Spell Oozes
« Reply #9 on: April 14, 2011, 12:38:36 AM »
Is its Ability Focus on Engulf or the spell effect?
I guess Engulf. It doesn't specify.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

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KellKheraptis

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Re: Trying My Hand At Living Spell Oozes
« Reply #10 on: April 14, 2011, 12:54:06 AM »
If I am not mistaken, you can only put area effect spells into a living spell.
You are.  You can put Area or Effect spells in there.  (Enervation/Energy Drain works because it has an Effect: Ray.)  Still rules out Drown, though (Target).

You could toss on Glitterdust, Stinking Cloud, and Wings of Flurry-- Will save or blind, Fort save or sickened, Reflex save or dazed.  Web's another cheap fun one, if they don't have Freedom of Movement yet.

MDJ would be terrifying, if cruel.

I personally would respond to an MDJ monster such as this with a world-spanning AFTS Photon Torpedo, followed by a polite question regarding prudence in removing the "kid gloves" and if the DM would wish to continue down this path :P
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