Author Topic: New E6, possibly Gestalt, ideas welcome.  (Read 2924 times)

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KellKheraptis

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New E6, possibly Gestalt, ideas welcome.
« on: March 31, 2011, 09:43:54 PM »
Looking for ideas on easy to use glass cannon and BSF, one all about Kenders and the latter all about Elves.  I've got mine for the most part figured out, even if it's gestalt (especially if it is...hello, mad CL with SotAO).  The game will most likely begin at level 1.
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JohnnyMayHymn

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #1 on: March 31, 2011, 10:08:29 PM »
Gestalt + major bloodlines + e6 + binder + ardent = win   :twitch

Depends on how your DM rules bloodlines

EDIT: arcane swordsage seems to be a perfect fit
« Last Edit: April 01, 2011, 09:06:42 AM by JohnnyMayHymn »
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KellKheraptis

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #2 on: April 01, 2011, 09:39:41 AM »
Gestalt + major bloodlines + e6 + binder + ardent = win   :twitch

Depends on how your DM rules bloodlines

EDIT: arcane swordsage seems to be a perfect fit

Actually, if it's gestalt, mine will be just that, Wildshape Mystic Ranger of the Arcane Order/Arcane Swordsage :P
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KellKheraptis

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #3 on: April 05, 2011, 05:19:51 PM »
Update : Gestalt has been dropped for ease of play with newer players.  Other than the Low Level Build Compilation thread, is there an archive of E6 builds floating around somewhere?
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ninjarabbit

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #4 on: April 05, 2011, 05:43:03 PM »
Beguiler, dread necro, or warmage + versatile spellcaster since you already know your 4th level spells

I really like duskblades in e6, full BAB + 2nd level spells

gorfnad

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #5 on: April 05, 2011, 06:03:09 PM »
Beguiler, dread necro, or warmage + versatile spellcaster since you already know your 4th level spells
Beguiler 5/ Mage of the Arcane Order 1 is fairly nice with that.

Soda

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #6 on: April 05, 2011, 07:14:50 PM »
I have an E6 thread. Let me find it..

EDIT- Thar you go!

Phoenix00

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #7 on: April 05, 2011, 07:31:42 PM »
For fun I think I would go as a grappling wizard to start off, and once you hit level 6 start taking magic of incarnum totemist and soulborn feats to gain additional bonuses to grapple.

See here for more info
http://brilliantgameologists.com/boards/index.php?topic=6702.msg219523#msg219523

cyberpunks

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #8 on: April 05, 2011, 10:23:02 PM »
For E6 I really like the Dragon Steed feat. You get flight and a pet that's probably as strong as you.
I also like Thrallherd 1 and Bonded Summoner 1 as finishers, for the pets.
You can probably also have lots of fun playing a Spiked Felldrake or a Drider.


KellKheraptis

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #9 on: April 07, 2011, 10:09:37 AM »
Other than DMM and Spelldancer, are there any reliable means of nabbing actual functional Persistification?
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JaronK

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #10 on: April 07, 2011, 07:13:55 PM »
Tainted Sorcerer could do it, but you'd have to be playing with the UA taint rules.  Binder 1/Archivist 3/Anima Mage 1/Tainted Sorcerer 1 could be fun to mess about with that way.  Bind Naberius all the time and go completely nuts (make sure the first spell you persist each day is Lesser Mass Vigor so you can heal the hit point damage you do to yourself).

JaronK

KellKheraptis

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Re: New E6, possibly Gestalt, ideas welcome.
« Reply #11 on: April 07, 2011, 09:07:53 PM »
Tainted Sorcerer could do it, but you'd have to be playing with the UA taint rules.  Binder 1/Archivist 3/Anima Mage 1/Tainted Sorcerer 1 could be fun to mess about with that way.  Bind Naberius all the time and go completely nuts (make sure the first spell you persist each day is Lesser Mass Vigor so you can heal the hit point damage you do to yourself).

JaronK

I've also thought about the Metaphysical Spellshaper route, complete with trading elven weapon profs for the needed feats for a LCB (and a Locate Person/Object Bomb, being shorter range, and as such more tactical).  Use the remaining feats for the usual low level pwnage, let insanity ensue the first time the E6 army marches out only to get slaughtered by one big boom :)
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