So, I haven't seen a thread on this anywhere, if there is one I've missed then just point me to it and I'll dispense with this one.
In complete adventurer and complete scoundrel, there are a number of feats which allow levels in different classes to stack with each other for the purpose of specific abilities. If we are to go by the intended use of these feats, they're good for reducing the terribleness of certain combinations. But what I'm attempting to do is abuse them as much as possible.
(I'm aware that, as any combination will lack 9th level spells, wildshape, or metamagic reducers, it's really not possible to get to tier 1, let alone get into campaign smashers territory. Oh well.)
First off, our main, and most obvious limitation, is that each of them require feats, and those are in relatively short supply. As far as I can tell, only the monk-oriented ones that require improved unarmed strike instead of an actual class ability are able to be used at first level- and even then, due to the other requirement, only one can be taken right off the bat. The fighter-oriented ones can be taken as bonus feats- but since the benefit is so small, the only reason to include them at all is for the sake of doing so. There are always other classes that would stack more effectively.
At the moment, it appears that seven of the more useful ones, of whatever variety, are fairly easy to build up into a single build. One of those, at first level, would have to be a monk-oriented one, however.
Rather than just posting an example, of which there are many, I'd like to ask for some help in a few areas-
-What are the most desirable of class features to progress? Skirmish and sneak attack both seem to be extremely useful; monk unarmed damage, bardic music, favored enemy, and smite evil are okay, and any of the rest are not particularly impressive.
-Are there any books containing these types of feats other than the above two and secrets of sarlona?
-In actual play, I've seen excessively multiclassed characters really struggle to fill a niche, and this build is very slow to build, peaking around the same time spellcasters are starting to really dominate. And it's so feat starved that most of the usual combos are impossible.
-MAD is a serious problem, but ascetic mage and avoiding spellcasting for ranger and paladin seems to reduce wisdom penalty at the expense of several class features. Are there any other suggestions for cutting down on ability score overdependance?
Assistance with the above is very welcome- I'm familiar with optimization in general, and while this seemed like a very interesting challenge, seems to be a bit above my source knowledge and diagonal thinking abilities.