Wasn't the whole point of this thread to show that Tier 1 parties also have trouble handling more than 4 encounters per day?
I was about to create a tier 1 party that can reliably deal with anything that is thrown at them without having to rely on divination to prepare themselves.
But if you just nerf anything that makes tier 1 tier 1, then saying tier 1 can't deal with 4 encounters per day is sort of silly.
Also, I'm confused, you only have 13 guidelines. 4 of which are bans on Metamagic reducers in their various forms. But say that I break number 15? Is it the one about calling magic? Then I deliberately asked you about whether summoning was ok, to which you replied:
I mean Lesser, regular, and Greater Planar Binding, Gate, any variation of Planar Binding, and probably some other stuff, which I'll know when I see it. If there are any calling effects that don't call in creatures, they are probably fine. And if there are summoning effects that act like these, they are probably banned.
Which are the long duration summoning effects. This party would call in their creatures from fight to fight, except for a few gray render skeleton blokes to bring some bodies to the battle.
The party isn't even out of place in a neutral undead themed campaign.
But allright, if you are gonna go all Tourettes on me, good luck with your arena thingie.