Hi We r starting new very
HEROIC campaign and i would like You to help me with my character. This post is a bit long but please carry with it if you have time to do so.
(I m very sorry for my poor english but i hope you will understand what i m trying to say =))
The basic idea is non magic fighter deeply devoted to
justice and protecting people - probably going to try to get saint template and with a very good chance to get it before lvl 10
Character level is 4 for now, but leveling will be fast here (about two sessions for one lvl)
All of the following is already set:
RACE:Human with VERY nice homebrew template that gives:
some atribute bonuses (+4 str, +2 con, -2 int)
powerfull build (goliath like)
SR 5+ char. lvl
Blindfight bonus feat
sense motive always class skill, +4 sense motive to find out criminals
+2 listen, search and spot
+60 ft. darkvision
+1 LA (already bought off)
ABILITIES: (lvl 4)
STR 22+6
DEX 14+2
CON 16+3
INT 14+2
WIS 14+2
CHA 12+1
FEATS:sacred vow
vow of poverty
power attack
homebrew - forsaker (based on Forsaker class)
Forsaker cant use any magical items, cast spells (both divine and arcane) or use any spell like abilities. Forsaker also cannot let others to cast spells on him willingly - he has to resist it with both spell resistance and saves if posssible, even when his life depends on it.ability bonus (ex): as Forsakers spirit gains on strenthg, his body does aswell. Forsaker gets +1 inherent bonus to any desired ability for each level
Fast healing (ex): Forsakers spirit can keep it s mortal vessel in good condition. Forsaker gets fast healing 1 for every two levels (Fast healing 1 on first lvel, fast healing 2 on third level etc.)
Spell resistance (ex): Forsaker is no longer as suspectible to magic ase other beings are, he gains SR 10 +1 for each level. This can stack with any other aplicable spell resistance he has
Tough defense (ex): Forsakers body gets stronger and stronger with every step he makes without magic. At 4th level he gains natural armor equal to his constitution bonus
Natural weapons (ex): Beggining at 4th level the forsakers weapons get strengthen by the forsakers spirit. His weapons work like if they had +1 bonus for every four character levels (+1 on fourth level, +2 on eigth etc)
Slippery mind (ex): Forsakers spirit is harder to control by magic, at 6th level if he fails his level against any enchantement effect, he can attempt his saving throw again 1 round later. He gets only one extra chance to succeed at his saving throw
Damage reduction (ex): At 10th the body and the spirit of forsaker cannot be damaged easily by mundane means. Forsaker gets 10/+2 damage resistance. This DR improves to 15/+3 on 15th level and to 20/+5 on 20th level. If he already has another damage resistance, he can choose to not gain this one, but increases the other by 5 for every five character levels over 10 (+5 on 10th lvl, +10 on 15th, +15 on 20th). He chooses as soon as he gets the second damage resistance and cannot change the decision later.EQUIPMENT:Additionaly he is permited to design legacy greatsword which he already has in possesion (exception to non magical items policy bwahaha) - it can have any abilites except those directly damaging (no classic weapon enhancement, fireball etc.). Spell likes effects are permited and in his case are psionic based.
He s going to be Warblade or Crusader
QUESTIONS:1) crusader or warblade? (and build ideas for those)
2) prestige classes?
3) feats?
4) legacy item abilities?
Thanks in advance to all of you...