So... I'm gonna start a campaign in a couple of weeks, and it's supposed to start from level 3 and hopefully go into the epic levels. Since it's quite long and I don't like changing PCs during a campaign, I'm trying really hard to do something I won't get bored with (aka, can fulfill multiple different roles).
Let's start with some restrictions I have on it:* Most of the settings-neutral books are ok (and some others that don't have much for wizards anyway), so no FR or Eberron books or the like.
* Race has to be Human (not that I'd pick anything else anyway)
* Alignment has to be good (or at worse neutral)
* First PrC has to be the Warmage (Dragonlance setting, Age of Mortals book) (I'll be, possibly till lvl 12, a wizard in a revolutionary army, so I got this as my first Prc for levels 5-10)
* I need to take at least one item creation feat (I was thinking of Wonderous Items)
* Divination spell tend to stop working in any situation they'd be useful in
(that makes Spontaneous Divination more or less useless)
* Excessive use of summoning tend to end up with a angry DM having the summoned creatures attack whoever summoned them.
* I'll be the only "full" arcane spellcaster in a party of 6 people
* I MIGHT be able to use UA Flaws, but don't count on it
What I want it to have:* Battlefield control/save or sucks
* Good Blasting (yes, I know I shouldn't but the Dragonlance Warmage is really good at it so I'd prefer to avoid wasting it)
* Lots of utility (well, that's good enough by just being a wizard)
* Buffing won't be that useful (it doesn't stack with item bonuses mostly and we'll get the items
What I was thinking about and my doubts:I was thinking about playing a Conjurer (with Immediate Magic variant from PHB2) and going Warmage, Master Specialist dip for Skill Focus, Archmage 2 or 3, and then possibly Magic Missile Mage from the Dragon Magazine Compendium (low requirements and with Warmage/Knowledge Devotion it's quite a solid choice, possibly Fiery Spell from SS and some metamagic/arcane thesis if I have feats to spare, which I doubt).
Possibly feats like Spell Focus(conjuration and good), Consacrate Spell, Cloudy Conjuration (as DM ruled that it give the -2 penality even for the spell it's attached to), Spellcasting Prodigy (from Age of Mortals too, considers Intelligence to be 2 points higher when calculating save DC and bonus spels, needs to be taken at lvl 1)
The issue with that is... I'm a specialist mage, and while that gives me Immediate Magic (love it) and the ability to save one feat by dipping Master Specialist, it seriously cripples my spell list...
Since I can't really drop the usual Evocation since I need to do some blasting, I have to choose two between the useful schools... Enchanting could be one but I would lose the "animal exterminator" (Ray of Stupidity) and a lot of versatility in non-combat situations, same goes with Necromancy and a lot of the best Save or suck spells and the "clumsy slayer" Shivering Touch (especially since Archmage makes it ranged touch), Illusion would strip me of Invisibility and Mirror Images lines of spell and some other utility.
So I was thinking about trying to do something with a generalist (domain variant possibly) wizard. Anyone has some ideas to how to make that build fit and add something to compensate for Immediate Magic (Conjuration) as Panic Button?
Also, which one of the two (specialist vs generalist) would you pick?
Anyway ANY opinion, suggestion, any build you found fun, whatever is welcome.
Edit: For now the actual build
looks something like this