Long overdue update...
Ok, so i wanted to try a little side trek adventure since the preacher man's player was sick and i didnt want to get too far without him., i decided to use the first in the "Grim Frequencies" adventures published (and never finished i might add) by WOTC some years ago.
While on there way back from picking up the replacment company car. O'Malley and Abby hear a strange radio transmittion over there stereos (seperate cars, o'malley in the new van and abby in her vw bug) Intructing them that they must go to the Toys r us at (whatever) address within the next hour and aquire a "bun-bun" toy rabbit. THEY MUST NOT FAIL!
Well they get there in time to see two of the last three being bought and hurry to grab up the last, Abby manages to get her hands on it at the same time as another man, a rough looking character with visible neck tattoos (O'Malley notices he's armed). Abby tells the man that it's important that they get this toy for her dying little sister, The man (ironiclly) has a similar story saying that he must buy it for what could be his bosses's daughters last birthday. The man attempts to bribe them, offering a serious amount of money but they refuse, during all the conversation O'malley steps in and attempts to taunt the man using his forged F.B.I. badge, it doesnt work, eventually it all goes to hell and the guy maces O'malley and snatches it from them and runs for the door. Abby misses her AoO and the guy makes it out the store, once O'Malley catches up the guy is already jumping into his SUV.
This is were O'malley opens fire on a shoplifter
and misses the tires but manages to put some good holes in the truck otherwise. They catch the liscence plate number and check it out. The police eventually arrive and O'Malley again passes himself off as an F.B.I. Agent and agrees to go to the police station for a report with two (very suspicious) officers. There he begins to relize the DM knows the law a little better than he thought
He hears an officer talking to the police chief that his badge didnt check out and that they have no idea who this guy is, the chief orders them to grab some backup and some cuffs...O'Malley relizes he's cornered and jumps out the window and makes a break for it. Taunting the cops in a "dashing highwayman" kinda way with a bow and a tip of the hat and some irish limmrick comparing himself to a leprechaun (i dunno :rolleyes )
Long story short they find that the man they fought is a petty thug hired by a famous movie producer from southern Cali. and are in the area scouting locations for a new movie (they also find that the producer's father is a noted crime boss with the russian mob.) They manage to find out the producer is staying at the local Hilton and O'malley attemtps to confront the guy. He gets there only to be confronted with two huge, mean looking body guards blocking the entrance to the room. He manages to get a chance to talk to the guy again, and again attempts to intimidate him (this guy rolls good) and tells O'Malley he dont give a damn who he is and franckly to go screw himself. as he walkes back into the hotel room O'Malley can see several people in the room including the producer playing with a small girl and her new Bun-Bun. O'Malley manages to track down a black marketer and purchases a Bun-Bun for himself. He finds it entertaining but otherwise unremarkable..Abby is crawling at the walls to take it apart and analyze it. Eventually Sam reveals that they will be expecting a guest, an old buddy of his that he worked a few cases on, He's tracked a perticular nasty beastie to the city and has a few leads but needs there help.
----end session----
Now heres the thing, because they failed there mission i'm supposed to make the PC's lives hell now..all kinds bad luck...so Abby's car (left at the toy store) will be stolen, her computer will crash, O'Malley i think, who in my opinion is rasing to much suspision for someone who is supposed to be dead, and calling family members will eventually be tracked down by a rival mob family and shot int he face (eventually getting plastic surgery and a new identity anyway eliminating the need for the DM to remember to screw him over in the future..too much work)
Also i need to develop several "dead end" areas fro the PCs to investigate (This old friend of Sams isnt all he appears to be and leads them on a wild goose chase for a bit) so i need to make it seem as if the places there investigating are in fact, possible lairs for some kinda slasher monster (werewolf, wendigo, etc.) maybe a few red herrings..such as a building that really is haunted but the ghost are harmless apperitions..or just some creepy old house with plenty of atmosphere to keep the PC's jumpy. also still gotta develop some kinda fey thing for O'Malley.
Any help with some of this stuff would be great guys, i'm afraid i might be runnin a little dry with all the extra work i been doin..doesnt leave me with much thinkin time while i'm trying not to get lost in an 18 wheeler. lol