Q 103 Using the system for creating epic spells, how would one create an epic spell version of miracle that could duplicate 9th lvl spells, and still be evocation?
Q 104 Also using the system for creating epic spells, is it possible to create a spell that would bestow divine rank upon you, preferrably while being evocation, conjuration (creation) or conjuration (summoning)?
By wotc sources you can get something similar to what you want in your first question by using the shadow seed in Lost Empires of Faerun....
You could make such a spell by combining the shadow seed with a seed tha uses evocation......
Now about the second question,there is not anything that can help you since no WotC source had a seed that bestowed divine ranks,
now there several homebrews and third party books that have information about ascending(getting divine ranks) but I don't know if they would be accepted in your campaign....
If Homebrew and third party are usable I would be happy to help you by pointing out sources of information....
If these sources are ones other than the Immortals Handbook: Ascension, I'd love to be pointed towards them, as my DM tends to look at such things on a case by case basis rather than sweeping "No 3rd party" generalizations.
Well yes,Immortal hand book is a source but you seem to allready know about it....
Other third party books like the Book of Immortals by mongoose publishing,go to a whole anotther route for your epic imoortal characters ,a totally diffferent one,wihtout divine ranks but rather using a new system
The other options I would know about are Epic Spells that people around the world had developed and posted them to various forums.....
For example this Epic spell ,I can't credit the author since I can not remember who he was......
ASCENSION OF THUNDER AND LIGHTNING
Evocation, Transmutation [Electricity]
Spellcraft DC: 233
Components: V, S
Casting Time: 10 days
Range: Personal; touch
Target: You
Duration: Permanent
Saving Throw: None
Spell Resistance: No
To Develop: 2,097,000 gp; 42 days; 83,880 XP. Seeds: transform (DC 36), energy (DC 19). Factors: add divine abilities (DC 300). Mitigating factors: increase casting time to 10 days (-20 DC), burn 10,000 XP (-100 DC), target to personal (-2 DC).
This spell, devised by Talos ages ago, transforms the caster into a demigod. When it is cast, an enormous bolt of lightning strikes down from the heavens as a sign of Talos' favor. This omen marks the apotheosis of the caster into a demigod with a Divine Rank of 1. He gains all the appropriate divine abilities. The spell is permanent, although such an brazen act all but guarantees the caster will have a whole host of divine foes in the future.
Additionally, the caster cannot claim the portfolio of an existing god of his pantheon. He is also bound into the service of Talos unless another god accepts him as a servant. Finally, if Lord Ao chooses not to imbue the caster with divine power, the spell fails and the caster takes 10d6 points of lightning damage (no saving throw). It is possible variants of this spell could be developed that bind the caster to another deity than Talos, but few gods would be willing to give up their divine power to an upstart demigod.
XP Cost: 10,000