Author Topic: Starcraft D20: The Final attempt  (Read 30014 times)

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Lonewolf the Hunter

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Re: Starcraft D20: The Final attempt
« Reply #40 on: July 20, 2008, 11:49:35 PM »
Hey TaelZenith just wanted to ask if you'd like me to post my interpretation of the Thor here, I posted it to this threads previous incarnation back on the wizard's boards but I'm pretty sure no one noticed
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

TaelZenith

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Re: Starcraft D20: The Final attempt
« Reply #41 on: July 26, 2008, 09:18:39 PM »
Sure! I wish blizz would just make up their mind already if they want their uber mech in or out of the game though. >.<  I can't stat all the incarnations of everything lol.

with a bit of luck, the dark templar will be up later today.

Lonewolf the Hunter

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Re: Starcraft D20: The Final attempt
« Reply #42 on: July 27, 2008, 07:56:17 AM »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

TaelZenith

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Re: Starcraft D20: The Final attempt
« Reply #43 on: August 13, 2008, 03:38:37 AM »
Thats pretty good, There is a problem with it not being converted to how i do my Mecha though.


AT LAST!
Typical Protoss Dark Templar(Strong Ordinary 2/Dedicated Ordinary 2) [Via SCII]: CR 8(+?); Large humanoid (Protoss); HD 2d8+2 plus 2d6+2; HP 20 (SP: 15); Mas 12; Init +1; Spd 35 ft; Defense 21, touch 16, flatfooted 20 (+1 Dex, +4 class, +2 Armor +5 Natural, -1 size); BAB +3; Grap +11; Atk +7 melee (4d12+4, Warp Blade), or +3 ranged; Full Attack +7 4d12+4 Warp Blade); FS 5 ft by 5 ft; Reach 5 ft; SQ Natural Telepathy; AL Protoss Faction, Protoss; SV Fort +5, Ref +1, Will +6; AP 0; Rep +0; Str 18, Dex 12, Con 12, Int 15, Wis 19, Cha 10.
Occupation:Dark Templar (Autohypnosis, Pilot, Navigate), Toughness. Feat: Light Armor Prof.
Skills: Autohypnosis +11, Know (Tactics) +6, Profession +7, Spot +9, Listen +9, Pilot +7, Navigate +8, Survival +8.
Feats: Simple Weapons Proficiency, Light Armor Prof, Weapon Prof (Warp Blade), Medium Armor
Possessions: Warp Blade, Dark Templar Carcass Armor


Dark Templar
The Dark Templar are not a specific class within the Protoss Society, they are merely those who have refused to accept the Khalai.
Prerequisite: Exile of Protoss Society, Age 51+
Skills: Choose three of the following skills as permanent class skills. If a skill you select is already a class skill, you gain a +1 competence bonus on checks with that skill.
   Autohypnosis (Wis), Computer Use (Int), Craft (Mechanical), Gather Information (Cha), Hide (Dex) Intimidate (Cha), Jump (Str), Knowledge (Protoss) (Int), Knowledge (Physical Sciences), Knowledge (Technology), Move Silently (Dex), Navigate (Wis), Pilot (Dex), Repair (Int), Survival (Wis).
Bonus Feat: Select one of the following.
   Light Armor Prof, Exotic Weapon Prof (Warp Blade), Iron Will, Great Fortitude.
Wealth increase: +0

Dark Templar Carcass Armor
Type: Tactical, Medium
Equipment Bonus: 5
Nonprof. Bonus: 2
Max Dex Bonus: +3
Armor Penalty: -4
Speed (40ft): 35ft
Weight: 15lb
Purchase DC:Restriction:
Warp Blade

Damage: 4d12
Critical: 19-20
Damage Type: Energy
Range Increment: -
Size: Medium
Weight: 4 lb.
Purchase DCRestriction

Lonewolf the Hunter

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Re: Starcraft D20: The Final attempt
« Reply #44 on: August 13, 2008, 05:41:15 PM »
Thats pretty good, There is a problem with it not being converted to how i do my Mecha though.

Sorry.
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.