So, my secondary game has been declared dead.
My gnomish wizard powerhouse is no more.
Worse, I seem to have drawn the short straw on designated skill-monkey/ face.
Ok, to make the best of it, I was going to try out beguiler.... maybe.... I'm really at a loss. I am on the point of giving up, and going to one of the ineffective build threads.
The RulesAll 3.5 WOTC books, except Faerun, Eberron, Dragonlance. Any un-errata'ed 3.0 book. Bo9S is nerfed beyond usefulness. Most of the web enhancements are cool.
Must be a 1st level human, NG or LG only. Starting cash. No flaws.
Nearly all cheese entries into double-casting classes are poopooed.
Rolled stats: 18,16,15,14,13,10.
The PartyPlayer 1: me. Hi!
Player 2: Psychic Warrior 1. Plans PsyWar2/Fighter2, then??? Dumped INT & CHA
Player 3: melee cleric. Plans Cleric 8/Fist of Raziel 10. Dumped INT & DEX
Player 4: Warmage going towards Elemental Savant, because why would you ever need anything but fire spells?
Player 5: no definitive decision, but she always plays some form of Ugh-thwack barbarian, barbarian variant, frenzied beserker, or half-orc paragon.
What I NeedA build that covers a few of that party's gaping holes (trapfinding, social skills, UMD, utility casting, battlefield control), offers flexibility, playable and fun from level 1. Since being PHB human is non-negotiable, Able Learner will likely feature.
Factotum/ Cloistered Cleric makes a nice skill monkey.
Int-based Ultimate Magus would keep up for a while.
Master Spellthief?
Thanks in advance. Any ideas would be great.