Author Topic: E6 Gestalt Factotum5/Chameleon1//Psion5/Warblade1 Balance issues  (Read 1875 times)

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Hallack

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Factotum 5/Chameleon 1//Psion 5/Warblade 1
Okay, this will be a very stout flexible build in E6 with tons of cool solid options all over the place.

This character would have:
  • Solid Melee - BAB +4
  • Solid Saves between classes and Psi Crystal
  • Great Skill sets enhanceable by Factotum and even spells
  • Access to 2nd level maneuvers, 2nd level Divine and Arcane Spells, 3rd level Psion powers
  • Trap skills and Opportunistic Piety (healing)
  • Great INT synergy

What are some balance concerns of which come to mind?
  • Font of Inspiration Stacking- for increasing returns on Font
  • Psionic Talent Stacking- for increasing Psi Points
  • Insp. Point spamming via Cunning Strike for possibly huge piles of Sneak Damage
  • What else?

I'm trying to do two things here.  Bring possible concerns to the for to be dealt with before the game starts and also coming up with good cool fun options.

Given my play group there is a good chance however that I may need to tone this build back depending on how much help they let the DM and I give them in optimizing their character concepts.

So what are the thoughts rolling round out there?

It's awesome isn't it  :D
« Last Edit: January 06, 2011, 07:16:31 PM by Hallack »
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awaken DM golem

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Re: E6 Gestalt Factotum5/Chameleon1//Psion5/Warblade1 Balance issues
« Reply #1 on: January 06, 2011, 09:30:04 PM »
Psi is gonna be spamming the 3rd level powers as much as possible.
Because the Arc + Div side of things has waayyy more choices available than Psi.
That said ... Energy Missile is still quite the dish.

If you're only using powerpoints to spam 3s, you'll have "enough"
until you figure the balance between the psi stuff and the rest of it.

I've never bothered with an e6 cost benefit ratio think-o-rama
about powerpoint increases, because I'm partial to psi recharge.
E6 has plenty of psi recharge options ... and none are overpowered
before the recharge becomes functional.
After is a different story (evil grin).

wotmaniac

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Re: E6 Gestalt Factotum5/Chameleon1//Psion5/Warblade1 Balance issues
« Reply #2 on: January 07, 2011, 08:59:51 PM »
the only issue that I can foresee is the FoI/PsyTalent stacking.
I've already thought about both for my upcoming e6 game, and I've come up with 2 possible solutions:
1) limit the # of times these feats can be taken (probably in the 4-6 range)  -or-
2) cap the increase(s).  where you cap it is largely dependent on your game .... for mine, they level-out at 5.

I'm leaning heavily towards #2.

[spoiler]
If you stop ignoring 289 pages telling what the intent is to stretch "more power" in your own god complexion of your interpretation trumps all to cover ability adjustments from aging then I will ignore a quarter page of rules that exist within a sidebar.
I think in this case the grammar is less important than whether the Str and Dex bonus provided to your created undead scales.

Greenbound Summoning RAI
Expanded Gestalt
More Savage Progressions[/spoiler]
Report any wrongs I have done here.

awaken DM golem

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Re: E6 Gestalt Factotum5/Chameleon1//Psion5/Warblade1 Balance issues
« Reply #3 on: January 08, 2011, 05:24:59 PM »
(oops) ... non recharge

Earth Power + Earth Sense feats still give the 1pp discount if on earth.
That's good when you can afford two feats.

Midnight Augmentation is gonna be 1 or 2 or 3 pp discount relative to the level of the power.
That's better with the level 3s, but needs the essentia to pull it off (not so good).
Least of these three options.

Metapower gets the 2pp discount with preferably Linked metapsi.
That's good when you can afford two feats, one applying to just one power/metapsi combo.

JaronK

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Re: E6 Gestalt Factotum5/Chameleon1//Psion5/Warblade1 Balance issues
« Reply #4 on: January 09, 2011, 05:07:14 AM »
Font of Inspiration Stacking- for increasing returns on Font[/li][/list]

Without access to Cunning Surge, this is unlikely to be a huge issue.  Sure, he'll have lots of IP to work with once he throws a few feats this way, but that's not gonna get him THAT much.

Quote
Insp. Point spamming via Cunning Strike for possibly huge piles of Sneak Damage

Eh, Cunning Strike is generally underpowered due to it only applying to a single attack.  It would take a LOT of feats to do this, which would probably be better spent elsewhere in the mean time.  Sure, he'll be able to do a lot of sneak attack damage once per encounter, but is that really such a huge issue?  I doubt it, especially considering the investment.

I'd be more worried about him having fun with a Lyre of the Restful Soul and Rod of Defiance and being able to laugh at any undead based challenge, but that's an issue for anyone who can Turn Undead.

Honestly, it doesn't seem to bad to me.

JaronK

Hallack

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Re: E6 Gestalt Factotum5/Chameleon1//Psion5/Warblade1 Balance issues
« Reply #5 on: January 10, 2011, 03:36:41 PM »
Yeah, I don't figure that spamming is a big deal either.  Of course, if a DM likes to use few but tough critters he might get annoyed if the Factotum always up and kills the foe in one round.  But that can easily be dealt with through encounter design which would allow said player to sneak in that way if they found it fun and still having more challenge to go around.

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