In an upcoming campaign, the DM is doing something...weirdish. In an ultralow magic environment (I might be able to afford an ion stone by level 10, its that rare), we, the characters, have superpowers. I've chosen to play the speedy dude. I'm not sure of all the perks, but the DM's let slip speed increases, dex increases, and the ability to avoid attacks of opportunity. Hearing this, I though swift hunter. Then I thought battle jump, then tiger claw maneuvers, then dervish. Is there something else? What would you do with super high dex, crazy speed, and the ability to avoid AoO? And yes, I've read everything about hoods, ghosts, pixies, etc, so its useless to mention them.
um...thanks!