Author Topic: Treantmonklvl20's Mastering the Malconvoker  (Read 95788 times)

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AfterCrescent

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #20 on: May 22, 2008, 06:10:50 AM »
Excellent formatting job. :clap
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Treantmonklvl20

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #21 on: May 22, 2008, 08:48:52 PM »
Agreed - great job - +1 Gameology Fu for you!!!
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Tshern

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #22 on: May 22, 2008, 10:16:23 PM »
Treantmonklvl20 already rewarded you, but I still want to express my gratitude. Thanks, nice job!

You have been added...

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sombrastewart

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #23 on: June 20, 2008, 03:25:46 PM »
Sheesh, almost makes me want to shelf my epic rogue for a while to make a summoner.

Almost.  :D

Surreal

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #24 on: December 26, 2008, 10:16:28 PM »
Not sure I've seen anyone mention this...

Magical location: Worldmeet Glade (Complete Mage, p.156)
1/day a summoned creature gets +2 hp/hd, +2 to all saves, check, attack rolls and damage
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Endarire

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #25 on: January 19, 2011, 09:40:49 PM »
If you have Augment Elemental (Magic of Eberron 46) and Rashemi Elemental Summoning (Unapproachable East 45), how do you rank Elementals as combat summons?
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dmanus

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #26 on: August 13, 2011, 10:03:21 PM »
Thanks Treantmonk and thanks Dan2 for your work!   :clap

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #27 on: August 14, 2011, 04:00:14 AM »
@_@  Gah, am I the only one getting confused by having Red be the BEST option?  I was puzzling over the Archivist's glowing review and yet, red color.  I'm too used to the red-green-blue-purple or dark blue system for rating things.
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Archmage Joda

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #28 on: August 26, 2011, 08:08:41 PM »
Just a minor query: Is taking malconvoker levels considered worth missing out on the caster level and class features for the Frank & K Tome Summoner?
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Cagemarrow

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #29 on: August 30, 2011, 05:58:05 PM »
You made a mistake on the Avoral, and possibly the Leonal's Lay on Hands. They get to apply their normal Max HP per day in healing, rather than the same as a Paladin's.

Puts the normal Avoral at 66 HP and the Leonal at 114 HP, more with the augments and Ring. I know they don't get doubled by the Prc though but still useful, especially since the Leonal gets a Heal in addition to the rest of the stuff it can do.

Hitoshura

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Re: Treantmonklvl20's Mastering the Malconvoker
« Reply #30 on: August 31, 2011, 01:59:29 PM »
Not sure I've seen anyone mention this...

Magical location: Worldmeet Glade (Complete Mage, p.156)
1/day a summoned creature gets +2 hp/hd, +2 to all saves, check, attack rolls and damage

Could you tell me (or anybody else, really) where does it say it's only 1/day?